Player Matchup

Kukulkan
Kukulkan
GabieS1103
Kukulkan
Level 30
God Stats
1W - 4L
1,295 SR
Queue Stats
19W - 22L
1,265 Elo+
Party 1
Ah Puch
Ah Puch
Mr NJO
Ah Puch
Level 20
God Stats
1W - 5L
1,397 SR
Queue Stats
12W - 15L
1,299 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Wild-XSpider420X
Tsukuyomi
Level 5
God Stats
3W - 2L
1,772 SR
Queue Stats
15W - 10L
1,742 Elo+
Solo
Fenrir
Fenrir
eseh1894
Fenrir
Level 32
God Stats
1W - 3L
1,488 SR
Queue Stats
24W - 24L
1,362 Elo+
Party 1
Da Ji
Da Ji
xAlexMillions
Da Ji
Level 18
God Stats
3W - 7L
1,323 SR
Queue Stats
15W - 13L
1,242 Elo+
Party 1
Team Averages
Level 21
1,455 SR
1,382 Elo+

VS

Team Averages
Level 24
1,603 SR
1,473 Elo+
Yemoja
Yemoja
ByNilie
Yemoja
Level 18
God Stats
2W - 0L
1,683 SR
Queue Stats
15W - 11L
1,486 Elo+
Solo
Ares
Ares
Droooul
Ares
Level 16
God Stats
4W - 0L
1,723 SR
Queue Stats
22W - 22L
1,493 Elo+
Solo
Artemis
Artemis
GuillemTKing
Artemis
Level 28
God Stats
3W - 0L
1,464 SR
Queue Stats
12W - 7L
1,463 Elo+
Solo
Hades
Hades
LeN0rdique
Hades
Level 29
God Stats
4W - 3L
1,683 SR
Queue Stats
79W - 75L
1,376 Elo+
Solo
Fenrir
Fenrir
deadpool_8443
Fenrir
Level 29
God Stats
3W - 0L
1,462 SR
Queue Stats
8W - 6L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GabieS1103
Kukulkan
19
2 / 6 / 12
12,729
979
14,068
17,751
7,740
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Puch
Mr NJO
Ah Puch
20
3 / 6 / 9
13,239
1,018
22,654
16,255
8,292
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
19
2 / 8 / 8
12,696
977
10,706
15,611
6,840
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Fenrir
eseh1894
Fenrir
19
12 / 12 / 5
15,029
1,156
20,392
33,034
20,564
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
1 / 6 / 9
11,334
872
7,437
14,274
6,939
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ByNilie
Yemoja
19
5 / 3 / 20
12,943
996
10,076
11,443
9,552
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ares
Droooul
Ares
20
6 / 7 / 25
13,890
1,068
15,105
19,929
12,698
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Artemis
GuillemTKing
Artemis
20
7 / 3 / 21
13,689
1,053
21,837
14,030
5,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hades
20
11 / 4 / 21
14,156
1,089
27,331
16,277
10,744
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
9 / 3 / 19
13,638
1,049
14,830
19,472
18,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
144
20
Kills
38
38
Deaths
20
43
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Yemoja
ByNilie
Yemoja
5
3
20
5
W
Ares
Droooul
Ares
6
7
25
2.64
L
Kukulkan
GabieS1103
Kukulkan
2
6
12
1.33
W
Artemis
GuillemTKing
Artemis
7
3
21
5.83
W
Hades
11
4
21
5.38
L
Ah Puch
Mr NJO
Ah Puch
3
6
9
1.25
L
Tsukuyomi
2
8
8
0.75
W
9
3
19
6.17
L
Fenrir
eseh1894
Fenrir
12
12
5
1.21
L
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,257
Damage
89,179
96,925
Taken
81,151
50,375
Mitigated
57,175
3,864
Healing
17,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
ByNilie
Yemoja
10,076
1,452
5,428
1,136
11,443
9,552
0
5,190
6,253
28,549
0
W
Ares
Droooul
Ares
15,105
1,374
0
392
19,929
12,698
0
10,148
9,781
40,761
0
L
Kukulkan
GabieS1103
Kukulkan
14,068
2,112
0
576
17,751
7,740
0
9,709
8,042
43,247
0
W
Artemis
GuillemTKing
Artemis
21,837
14,101
0
3,909
14,030
5,965
0
4,691
9,339
0
55,698
W
Hades
27,331
2,648
217
3,830
16,277
10,744
0
8,073
8,204
43,898
0
L
Ah Puch
Mr NJO
Ah Puch
22,654
1,920
203
1,296
16,255
8,292
0
10,383
5,872
67,364
0
L
Tsukuyomi
10,706
2,898
0
461
15,611
6,840
0
9,059
6,552
0
24,484
W
14,830
2,975
758
1,485
19,472
18,216
0
8,620
10,852
0
21,396
L
Fenrir
eseh1894
Fenrir
20,392
6,333
0
1,240
33,034
20,564
0
18,030
15,004
0
28,540
L
7,437
1,414
0
88
14,274
6,939
0
5,331
8,943
0
16,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,027
Gold Earned
68,316
238
Minions Killed
279
7
Camps Cleared
5
1,103,432
Distance Traveled
1,081,525
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,943
996
63
5
1
194,878
2
W
Ares
13,890
1,068
64
5
2
210,372
0
L
Kukulkan
12,729
979
80
6
1
204,492
0
W
Artemis
13,689
1,053
97
7
0
195,570
0
W
Hades
14,156
1,089
36
3
1
217,126
1
L
Ah Puch
13,239
1,018
98
8
1
204,435
0
L
Tsukuyomi
12,696
977
29
2
4
258,637
0
W
Fenrir
13,638
1,049
19
1
1
263,579
2
L
Fenrir
15,029
1,156
15
1
1
252,191
0
L
Da Ji
11,334
872
16
1
0
183,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role