Player Matchup

Fenrir
Fenrir
PumpDaddyG
Fenrir
Level 20
God Stats
2W - 2L
1,606 SR
Queue Stats
88W - 54L
1,620 Elo+
Party 1
Cthulhu
Cthulhu
SwitherShark
Cthulhu
Level 22
God Stats
14W - 7L
1,649 SR
Queue Stats
93W - 61L
1,621 Elo+
Party 1
Mulan
Mulan
YuraBlyat
Mulan
Level 13
God Stats
2W - 4L
1,615 SR
Queue Stats
18W - 16L
1,635 Elo+
Solo
Aphrodite
Aphrodite
kauzumaru
Aphrodite
Level 28
God Stats
2W - 4L
1,675 SR
Queue Stats
25W - 18L
1,604 Elo+
Solo
Heimdallr
Heimdallr
skekMal_urVa
Heimdallr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 84L
1,368 Elo+
Solo
Team Averages
Level 22
1,609 SR
1,570 Elo+

VS

Team Averages
Level 24
1,519 SR
1,528 Elo+
Tyr
Tyr
Dig-Bick-HP
Tyr
Level 27
God Stats
1W - 2L
1,315 SR
Queue Stats
244W - 177L
1,593 Elo+
Solo
Arachne
Arachne
ManakaJumpei
Arachne
Level 17
God Stats
11W - 3L
1,836 SR
Queue Stats
53W - 52L
1,506 Elo+
Solo
Baron Samedi
Baron Samedi
Neverlight
Baron Samedi
Level 28
God Stats
10W - 6L
1,273 SR
Queue Stats
73W - 60L
1,533 Elo+
Solo
Neith
Neith
SmokinStella
Neith
Level 24
God Stats
161W - 178L
1,471 SR
Queue Stats
204W - 225L
1,386 Elo+
Solo
Discordia
Discordia
magpui
Discordia
Level 22
God Stats
2W - 0L
1,700 SR
Queue Stats
16W - 9L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
PumpDaddyG
Fenrir
20
14 / 11 / 13
17,125
1,070
31,544
32,765
18,088
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
SwitherShark
Cthulhu
20
5 / 3 / 27
16,153
1,010
31,042
36,048
39,737
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mulan
YuraBlyat
Mulan
20
7 / 6 / 19
15,925
995
23,308
26,962
32,864
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
kauzumaru
Aphrodite
20
3 / 3 / 21
15,973
998
14,976
16,445
16,377
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Heimdallr
skekMal_urVa
Heimdallr
20
9 / 9 / 20
16,218
1,014
28,622
29,177
17,386
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

16

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 8 / 18
15,882
993
25,710
35,341
49,777
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
ManakaJumpei
Arachne
20
9 / 9 / 12
16,628
1,039
22,652
29,904
14,451
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
Neverlight
Baron Samedi
20
9 / 9 / 19
16,990
1,062
44,666
27,416
16,815
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
8 / 7 / 11
15,957
997
21,507
29,464
14,614
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Discordia
magpui
Discordia
20
1 / 5 / 23
15,065
942
19,817
15,334
6,303
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
115
38
Kills
32
32
Deaths
38
100
Assists
83
Player
Kills
Deaths
Assists
KDA
W
5
8
18
1.75
W
Arachne
ManakaJumpei
Arachne
9
9
12
1.67
W
Baron Samedi
Neverlight
Baron Samedi
9
9
19
2.06
L
Fenrir
PumpDaddyG
Fenrir
14
11
13
1.86
W
8
7
11
1.93
L
Cthulhu
SwitherShark
Cthulhu
5
3
27
6.17
L
Mulan
YuraBlyat
Mulan
7
6
19
2.75
L
Aphrodite
kauzumaru
Aphrodite
3
3
21
4.5
W
Discordia
magpui
Discordia
1
5
23
2.5
L
Heimdallr
skekMal_urVa
Heimdallr
9
9
20
2.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,492
Damage
134,352
141,397
Taken
137,459
124,452
Mitigated
101,960
37,191
Healing
31,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,710
4,616
0
5,329
35,341
49,777
0
13,960
21,374
0
55,950
W
Arachne
ManakaJumpei
Arachne
22,652
16,479
0
5,192
29,904
14,451
0
9,926
19,978
0
49,791
W
Baron Samedi
Neverlight
Baron Samedi
44,666
3,413
4,922
6,408
27,416
16,815
0
8,922
18,494
54,240
0
L
Fenrir
PumpDaddyG
Fenrir
31,544
6,381
0
4,678
32,765
18,088
0
13,583
19,182
0
42,908
W
21,507
12,743
954
6,853
29,464
14,614
0
7,876
21,588
0
44,423
L
Cthulhu
SwitherShark
Cthulhu
31,042
1,615
1,913
1,087
36,048
39,737
0
17,164
18,884
58,441
0
L
Mulan
YuraBlyat
Mulan
23,308
3,120
378
2,032
26,962
32,864
0
13,958
13,004
0
49,818
L
Aphrodite
kauzumaru
Aphrodite
14,976
1,694
17,368
9,735
16,445
16,377
0
9,521
6,924
42,346
0
W
Discordia
magpui
Discordia
19,817
2,533
0
1,621
15,334
6,303
0
5,334
10,000
53,605
0
L
Heimdallr
skekMal_urVa
Heimdallr
28,622
19,516
0
0
29,177
17,386
0
10,257
18,920
0
60,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,394
Gold Earned
80,522
284
Minions Killed
264
6
Camps Cleared
12
1,491,022
Distance Traveled
1,592,215
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
15,882
993
64
4
1
387,196
0
W
Arachne
16,628
1,039
72
5
6
353,595
1
W
Baron Samedi
16,990
1,062
21
1
1
289,001
1
L
Fenrir
17,125
1,070
29
2
3
303,911
1
W
Neith
15,957
997
44
3
2
283,702
2
L
Cthulhu
16,153
1,010
64
4
1
323,630
0
L
Mulan
15,925
995
62
4
0
299,819
0
L
Aphrodite
15,973
998
73
5
2
316,141
0
W
Discordia
15,065
942
63
4
2
278,721
1
L
Heimdallr
16,218
1,014
56
4
0
247,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role