Player Matchup

Apollo
Apollo
FrankeUp30
Apollo
Level 113
God Stats
1W - 2L
1,461 SR
Queue Stats
4W - 6L
1,540 Elo+
Party 1
Gilgamesh
Gilgamesh
IITruelI
Gilgamesh
Level 138
God Stats
8W - 5L
1,925 SR
Queue Stats
57W - 65L
1,494 Elo+
Party 1
Agni
Agni
When BenGay
Agni
Level 41
God Stats
37W - 32L
1,628 SR
Queue Stats
108W - 126L
1,402 Elo+
Solo
Team Averages
Level 97
1,671 SR
1,479 Elo+

VS

Team Averages
Level 112
1,607 SR
1,506 Elo+
Medusa
Medusa
Angelgirl674
Medusa
Level 88
God Stats
14W - 8L
1,710 SR
Queue Stats
96W - 73L
1,618 Elo+
Party 2
Merlin
Merlin
JUHART
Merlin
Level 140
God Stats
5W - 5L
1,493 SR
Queue Stats
495W - 665L
1,348 Elo+
Solo
Mulan
Mulan
XxOrdinbladeII
Mulan
Level 109
God Stats
6W - 0L
1,617 SR
Queue Stats
76W - 75L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
FrankeUp30
Apollo
14
2 / 6 / 8
11,190
658
5,846
11,147
4,194
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Gilgamesh
IITruelI
Gilgamesh
15
7 / 5 / 5
11,429
672
13,348
18,190
15,721
Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
4 / 6 / 7
11,223
660
12,447
10,133
3,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
4 / 5 / 8
11,554
680
8,993
13,094
5,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
JUHART
Merlin
14
1 / 5 / 8
11,055
650
9,002
7,892
2,831
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
12 / 3 / 4
13,661
804
13,912
20,737
23,714
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
37
13
Kills
17
17
Deaths
13
20
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
4
5
8
1.6
L
Apollo
FrankeUp30
Apollo
2
6
8
1
L
Gilgamesh
IITruelI
Gilgamesh
7
5
5
1.9
W
Merlin
JUHART
Merlin
1
5
8
1
L
4
6
7
1.25
W
12
3
4
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,641
Damage
31,907
39,470
Taken
41,723
23,433
Mitigated
31,736
3,979
Healing
12,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
8,993
4,317
0
1,624
13,094
5,191
1,573
4,244
8,580
0
32,787
L
Apollo
FrankeUp30
Apollo
5,846
3,722
0
596
11,147
4,194
224
2,170
8,977
0
29,336
L
Gilgamesh
IITruelI
Gilgamesh
13,348
3,648
0
3,031
18,190
15,721
0
4,144
14,046
0
31,735
W
Merlin
JUHART
Merlin
9,002
812
855
2,163
7,892
2,831
620
1,967
5,807
44,525
0
L
12,447
1,434
0
352
10,133
3,518
506
2,688
7,445
37,527
0
W
13,912
1,676
0
7,574
20,737
23,714
157
5,296
14,889
0
63,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,842
Gold Earned
36,270
143
Minions Killed
180
0
Camps Cleared
0
799,719
Distance Traveled
860,932
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,554
680
40
2
0
313,127
0
L
Apollo
11,190
658
48
3
0
248,831
0
L
Gilgamesh
11,429
672
40
2
0
297,251
2
W
Merlin
11,055
650
74
4
0
235,323
6
L
Agni
11,223
660
55
3
0
253,637
2
W
Mulan
13,661
804
66
4
0
312,482
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role