Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
AvBx10
Tyr
Level 69
God Stats
2W - 4L
1,643 SR
Queue Stats
180W - 166L
1,528 Elo+
Party 1
Tiamat
Tiamat
KamikazeTable
Tiamat
Level 103
God Stats
12W - 7L
1,815 SR
Queue Stats
421W - 361L
1,550 Elo+
Party 1
Anhur
Anhur
TheTeeToe
Anhur
Level 102
God Stats
12W - 8L
1,641 SR
Queue Stats
358W - 315L
1,551 Elo+
Party 1
Gilgamesh
Gilgamesh
lts Galvan
Gilgamesh
Level 75
God Stats
14W - 12L
1,655 SR
Queue Stats
245W - 242L
1,589 Elo+
Party 1
Team Averages
Level 84
1,651 SR
1,544 Elo+

VS

Team Averages
Level 127
1,500 SR
1,564 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Immortalchill3r
Loki
Level 105
God Stats
59W - 45L
1,587 SR
Queue Stats
650W - 631L
1,563 Elo+
Solo
Bastet
Bastet
KOEagle52
Bastet
Level 141
God Stats
13W - 3L
1,500 SR
Queue Stats
350W - 305L
1,609 Elo+
Party 2
Sun Wukong
Sun Wukong
TimeOfWornHearts
Sun Wukong
Level 90
God Stats
8W - 7L
1,605 SR
Queue Stats
140W - 125L
1,564 Elo+
Party 2
Sol
Sol
itriana22
Sol
Level 145
God Stats
1W - 1L
1,308 SR
Queue Stats
262W - 253L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
7
0 / 3 / 0
4,369
437
1,330
5,730
1,903
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 6% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.25% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

Tyr
AvBx10
Tyr
9
3 / 2 / 0
5,217
522
1,715
6,037
2,506
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

10
1 / 2 / 2
5,383
538
3,713
4,117
2,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
TheTeeToe
Anhur
10
0 / 0 / 1
5,607
561
3,595
4,335
1,142
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Gilgamesh
lts Galvan
Gilgamesh
9
0 / 5 / 2
4,858
486
3,094
8,639
2,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
9
1 / 3 / 2
5,369
537
2,562
5,735
1,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
2 / 1 / 2
5,647
565
3,012
5,392
1,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bastet
KOEagle52
Bastet
11
8 / 0 / 2
6,714
671
7,433
5,481
1,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
TimeOfWornHearts
Sun Wukong
11
1 / 0 / 4
6,523
652
3,094
4,347
1,715
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
0 / 0 / 0
5,894
589
2,528
5,128
832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
4
Kills
12
12
Deaths
4
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
3
0
0
W
Morgan Le Fay
 
Morgan Le Fay
1
3
2
0.67
L
Tyr
AvBx10
Tyr
3
2
0
1.5
W
2
1
2
3
W
Bastet
KOEagle52
Bastet
8
0
2
9
L
1
2
2
1
L
Anhur
TheTeeToe
Anhur
0
0
1
0.5
W
Sun Wukong
TimeOfWornHearts
Sun Wukong
1
0
4
3
W
0
0
0
0
L
Gilgamesh
lts Galvan
Gilgamesh
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,447
Damage
18,629
28,858
Taken
26,083
11,149
Mitigated
8,130
5,741
Healing
10,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
1,330
81
0
1,071
5,730
1,903
0
0
5,730
16,254
0
W
Morgan Le Fay
 
Morgan Le Fay
2,562
40
0
1,792
5,735
1,960
312
2,446
3,067
29,784
0
L
Tyr
AvBx10
Tyr
1,715
50
0
2,030
6,037
2,506
0
433
5,604
0
14,305
W
3,012
682
0
2,577
5,392
1,884
0
568
4,766
0
20,124
W
Bastet
KOEagle52
Bastet
7,433
2,043
0
1,240
5,481
1,739
58
815
4,636
0
30,891
L
3,713
449
0
964
4,117
2,613
0
1,755
2,362
28,510
0
L
Anhur
TheTeeToe
Anhur
3,595
1,508
0
250
4,335
1,142
0
2,095
2,240
0
32,428
W
Sun Wukong
TimeOfWornHearts
Sun Wukong
3,094
618
0
1,785
4,347
1,715
192
904
3,443
0
35,064
W
2,528
756
0
3,546
5,128
832
0
0
5,128
39,523
0
L
Gilgamesh
lts Galvan
Gilgamesh
3,094
890
0
1,426
8,639
2,985
0
807
7,832
0
28,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,434
Gold Earned
30,147
273
Minions Killed
327
0
Camps Cleared
0
962,130
Distance Traveled
944,912
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,369
437
36
4
0
201,372
2
W
Morgan Le Fay
5,369
537
57
6
0
162,986
2
L
Tyr
5,217
522
33
3
0
211,943
4
W
Loki
5,647
565
36
4
0
204,721
2
W
Bastet
6,714
671
68
7
0
215,357
1
L
Tiamat
5,383
538
59
6
0
174,968
0
L
Anhur
5,607
561
79
8
0
166,138
2
W
Sun Wukong
6,523
652
83
8
0
190,294
1
W
Sol
5,894
589
83
8
0
171,554
2
L
Gilgamesh
4,858
486
66
7
0
207,709
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role