Player Matchup

Bakasura
Bakasura
KazunkaiXa
Bakasura
Level 129
God Stats
2W - 0L
1,712 SR
Queue Stats
161W - 149L
1,608 Elo+
Party 1
Janus
Janus
LunarRoses
Janus
Level 125
God Stats
2W - 1L
1,513 SR
Queue Stats
152W - 133L
1,613 Elo+
Party 1
Sylvanus
Sylvanus
Maniac54
Sylvanus
Level 108
God Stats
3W - 1L
1,733 SR
Queue Stats
43W - 34L
1,601 Elo+
Party 1
Team Averages
Level 121
1,652 SR
1,607 Elo+

VS

Team Averages
Level 52
1,690 SR
1,610 Elo+
Hades
Hades
SophiesRamrod
Hades
Level 11
God Stats
9W - 5L
1,623 SR
Queue Stats
23W - 12L
1,496 Elo+
Party 2
Chaac
Chaac
discrat
Chaac
Level 63
God Stats
43W - 28L
1,743 SR
Queue Stats
81W - 63L
1,670 Elo+
Party 2
Gilgamesh
Gilgamesh
itzkellerblitch
Gilgamesh
Level 81
God Stats
25W - 22L
1,703 SR
Queue Stats
184W - 162L
1,664 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
KazunkaiXa
Bakasura
20
5 / 4 / 9
17,200
688
15,346
26,057
14,725
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
20
6 / 5 / 9
15,813
633
26,132
21,583
11,987
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Maniac54
Sylvanus
20
6 / 4 / 9
15,583
623
13,173
25,193
33,629
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 4
15,432
617
14,533
18,344
12,826
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
discrat
Chaac
18
3 / 7 / 9
14,307
572
22,147
28,559
26,105
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gilgamesh
itzkellerblitch
Gilgamesh
19
1 / 6 / 10
14,333
573
20,866
26,506
19,928
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
36
17
Kills
13
13
Deaths
17
27
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bakasura
KazunkaiXa
Bakasura
5
4
9
2.38
W
Janus
6
5
9
2.1
W
Sylvanus
Maniac54
Sylvanus
6
4
9
2.63
L
9
4
4
2.75
L
Chaac
discrat
Chaac
3
7
9
1.07
L
Gilgamesh
itzkellerblitch
Gilgamesh
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,651
Damage
57,546
72,833
Taken
73,409
60,341
Mitigated
58,859
29,899
Healing
18,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
KazunkaiXa
Bakasura
15,346
8,968
0
11,548
26,057
14,725
1,734
4,024
22,033
0
72,073
W
Janus
26,132
1,058
720
5,835
21,583
11,987
1,011
3,995
17,588
97,595
0
W
Sylvanus
Maniac54
Sylvanus
13,173
2,195
4,893
6,903
25,193
33,629
506
6,514
18,679
28,770
0
L
14,533
1,680
693
4,639
18,344
12,826
630
11,667
5,335
40,772
0
L
Chaac
discrat
Chaac
22,147
4,860
0
10,270
28,559
26,105
254
12,359
14,362
0
86,678
L
Gilgamesh
itzkellerblitch
Gilgamesh
20,866
3,511
719
2,498
26,506
19,928
391
15,279
10,212
0
74,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,596
Gold Earned
44,072
278
Minions Killed
270
0
Camps Cleared
0
1,366,114
Distance Traveled
1,282,381
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
17,200
688
116
5
0
524,351
7
W
Janus
15,813
633
139
6
0
459,930
8
W
Sylvanus
15,583
623
23
1
0
381,833
2
L
Hades
15,432
617
63
3
0
400,688
0
L
Chaac
14,307
572
102
4
0
402,922
3
L
Gilgamesh
14,333
573
105
4
0
478,771
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role