Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
AvBx10
Odin
Level 69
God Stats
3W - 5L
1,674 SR
Queue Stats
96W - 92L
1,538 Elo+
Party 2
Cthulhu
Cthulhu
KamikazeTable
Cthulhu
Level 103
God Stats
3W - 1L
1,630 SR
Queue Stats
221W - 180L
1,561 Elo+
Party 2
Janus
Janus
TheTeeToe
Janus
Level 102
God Stats
23W - 31L
1,556 SR
Queue Stats
208W - 179L
1,562 Elo+
Party 2
Ao Kuang
Ao Kuang
lts Galvan
Ao Kuang
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 75L
1,600 Elo+
Party 2
Team Averages
Level 84
1,572 SR
1,552 Elo+

VS

Team Averages
Level 88
1,589 SR
1,574 Elo+
Sobek
Sobek
C-Bas_
Sobek
Level 104
God Stats
16W - 15L
1,649 SR
Queue Stats
364W - 362L
1,578 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Frijoll
Morgan Le Fay
Level 83
God Stats
6W - 6L
1,382 SR
Queue Stats
294W - 283L
1,594 Elo+
Party 1
Gilgamesh
Gilgamesh
Megajoker86
Gilgamesh
Level 81
God Stats
15W - 13L
1,584 SR
Queue Stats
219W - 209L
1,562 Elo+
Party 1
Ne Zha
Ne Zha
Redwatnscandy
Ne Zha
Level 109
God Stats
27W - 11L
1,732 SR
Queue Stats
345W - 325L
1,559 Elo+
Solo
Danzaburou
Danzaburou
yuvinnster
Danzaburou
Level 64
God Stats
29W - 25L
1,597 SR
Queue Stats
278W - 256L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
1 / 3 / 0
9,290
465
8,312
10,385
3,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+10
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 25 Physical Damage over 2s. (Max 2 Stacks) Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+35
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - 3% of your Mana is converted to Physical Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+40%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Odin
AvBx10
Odin
13
1 / 4 / 2
8,773
439
6,104
13,020
8,910
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+7
Hp 5

PASSIVE - You gain +3 GP5 (+0.5 per level) and +1 XpP5 (+0.5 per level). Any time you would gain experience or gold from slain enemies you only gain 90% of the reward. If an allied god is within 40 units of you give the lost 10% to that ally. Can be upgraded at level 17.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+300
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+250
Health
+45
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 35.

Cthulhu
17
2 / 3 / 0
9,436
472
9,346
15,712
11,798
Fighter's Mask

Fighter's Mask

+40
Physical Power
+70
Magical Power

PASSIVE - Only can be bought by Warriors, Guardians

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+65
Physical Protection
+300
Mana
+10
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+400
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 8% of your max Health over the next 5 seconds. This effect does not trigger on Vortexes. Can only occur once every 45s. PASSIVE - Regenerates 0.5% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Janus
TheTeeToe
Janus
17
1 / 3 / 2
10,371
519
12,841
10,553
3,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every second you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Gem

Soul Gem

+80
Magical Power
+150
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 40% of your Magical Power and will consume the 4 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ao Kuang
lts Galvan
Ao Kuang
13
0 / 5 / 1
8,103
405
3,479
14,667
4,551
Eye of the Jungle

Eye of the Jungle

+10
Physical Power
+25
Magical Power
+10
Hp 5
+10%
Attack Speed

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +15 HP5 and +10 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+100
Magical Power
+25%
Attack Speed

PASSIVE - Your Basic Attacks deal bonus damage of 10 + 15% of your Magical Power. This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
C-Bas_
Sobek
14
0 / 0 / 12
10,261
513
4,349
18,107
15,552
Benevolence

Benevolence

+100
Health
+10
Mp 5
+7
Hp 5

PASSIVE - You gain +3 GP5 (+0.5 per level) and +1 XpP5 (+0.5 per level). Any time you would gain experience or gold from slain enemies you only gain 90% of the reward. If an allied god is within 40 units of you give the lost 10% to that ally. Can be upgraded at level 17.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+300
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Morgan Le Fay
Frijoll
Morgan Le Fay
19
9 / 0 / 2
11,526
576
16,362
8,300
3,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every second you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+80
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of you non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6s.

Soul Gem

Soul Gem

+80
Magical Power
+150
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 40% of your Magical Power and will consume the 4 stacks.

Gilgamesh
Megajoker86
Gilgamesh
17
3 / 1 / 9
10,749
537
12,701
16,693
10,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+10
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 25 Physical Damage over 2s. (Max 2 Stacks) Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Winged Blade

Winged Blade

+30
Magical Protection
+250
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you are immune to Slows and your movement speed is increased by 20% for 4s. Only occurs once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 30 (+1 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

17
3 / 2 / 7
10,432
522
7,827
13,893
5,643
Eye of the Jungle

Eye of the Jungle

+10
Physical Power
+25
Magical Power
+10
Hp 5
+10%
Attack Speed

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +15 HP5 and +10 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+50
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10%
Cooldown Reduction
+10
Mp 5

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 40% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
yuvinnster
Danzaburou
17
3 / 2 / 4
10,751
538
6,864
11,801
4,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+10
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 25 Physical Damage over 2s. (Max 2 Stacks) Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.5 Physical Power and +.2% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. Stacks up to 70 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+35
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
5
Kills
18
18
Deaths
5
5
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
3
0
0.33
L
Odin
AvBx10
Odin
1
4
2
0.5
W
Sobek
C-Bas_
Sobek
0
0
12
6
W
Morgan Le Fay
Frijoll
Morgan Le Fay
9
0
2
10
L
Cthulhu
2
3
0
0.67
W
Gilgamesh
Megajoker86
Gilgamesh
3
1
9
7.5
W
3
2
7
3.25
L
Janus
TheTeeToe
Janus
1
3
2
0.67
L
Ao Kuang
lts Galvan
Ao Kuang
0
5
1
0.1
W
Danzaburou
yuvinnster
Danzaburou
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,082
Damage
48,103
64,337
Taken
68,794
32,524
Mitigated
40,417
11,441
Healing
20,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
8,312
3,391
0
125
10,385
3,590
0
1,716
8,629
0
72,530
L
Odin
AvBx10
Odin
6,104
796
0
690
13,020
8,910
0
5,157
7,681
0
25,167
W
Sobek
C-Bas_
Sobek
4,349
242
0
7,003
18,107
15,552
0
3,994
13,941
32,000
0
W
Morgan Le Fay
Frijoll
Morgan Le Fay
16,362
1,477
184
3,222
8,300
3,725
264
3,205
4,967
87,519
0
L
Cthulhu
9,346
858
484
4,122
15,712
11,798
384
4,149
11,497
64,259
0
W
Gilgamesh
Megajoker86
Gilgamesh
12,701
2,196
0
4,246
16,693
10,724
400
9,549
7,036
2,608
65,945
W
7,827
1,432
0
1,790
13,893
5,643
1,080
5,760
7,993
0
78,987
L
Janus
TheTeeToe
Janus
12,841
158
84
2,798
10,553
3,675
0
5,511
4,818
88,451
0
L
Ao Kuang
lts Galvan
Ao Kuang
3,479
292
0
3,138
14,667
4,551
0
4,660
9,847
56,573
0
W
Danzaburou
yuvinnster
Danzaburou
6,864
2,640
0
3,966
11,801
4,773
588
2,548
9,191
0
58,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,973
Gold Earned
53,719
589
Minions Killed
561
0
Camps Cleared
0
1,897,735
Distance Traveled
1,985,736
28
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,290
465
141
7
0
358,521
5
L
Odin
8,773
439
29
1
0
408,496
6
W
Sobek
10,261
513
46
2
0
388,639
6
W
Morgan Le Fay
11,526
576
138
7
0
395,259
6
L
Cthulhu
9,436
472
124
6
0
349,817
0
W
Gilgamesh
10,749
537
135
7
0
429,696
7
W
Ne Zha
10,432
522
129
6
0
421,498
4
L
Janus
10,371
519
190
10
0
385,105
3
L
Ao Kuang
8,103
405
105
5
0
395,796
14
W
Danzaburou
10,751
538
113
6
0
350,644
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role