Player Matchup

Vulcan
Vulcan
BendingRaptor62
Vulcan
Level 71
God Stats
7W - 8L
1,576 SR
Queue Stats
410W - 497L
1,471 Elo+
Party 2
Cthulhu
Cthulhu
YNWNEFEW
Cthulhu
Level 28
God Stats
25W - 16L
1,670 SR
Queue Stats
239W - 215L
1,486 Elo+
Party 2
Tsukuyomi
Tsukuyomi
cashuman1134
Tsukuyomi
Level 67
God Stats
8W - 8L
1,551 SR
Queue Stats
565W - 587L
1,467 Elo+
Party 2
Team Averages
Level 55
1,599 SR
1,475 Elo+

VS

Team Averages
Level 27
1,505 SR
1,357 Elo+
Danzaburou
Danzaburou
Sihhn
Danzaburou
Level 28
God Stats
52W - 45L
1,547 SR
Queue Stats
161W - 166L
1,462 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SmoothMT
Morgan Le Fay
Level 38
God Stats
5W - 10L
1,468 SR
Queue Stats
139W - 147L
1,443 Elo+
Party 1
Amaterasu
Amaterasu
solfighter02
Amaterasu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,166 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 7 / 16
14,080
782
15,656
15,263
5,422
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
YNWNEFEW
Cthulhu
17
10 / 3 / 11
13,792
766
13,090
17,386
16,014
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tsukuyomi
cashuman1134
Tsukuyomi
18
13 / 5 / 14
14,078
782
22,901
18,685
6,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Sihhn
Danzaburou
15
6 / 10 / 6
13,101
728
17,113
21,349
7,166
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morgan Le Fay
SmoothMT
Morgan Le Fay
17
8 / 12 / 6
14,115
784
17,120
21,826
8,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
solfighter02
Amaterasu
13
0 / 9 / 4
10,127
563
5,168
18,209
13,569
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
30
31
Kills
14
15
Deaths
31
41
Assists
16
Player
Kills
Deaths
Assists
KDA
W
8
7
16
2.29
L
Danzaburou
Sihhn
Danzaburou
6
10
6
0.9
L
Morgan Le Fay
SmoothMT
Morgan Le Fay
8
12
6
0.92
W
Cthulhu
YNWNEFEW
Cthulhu
10
3
11
5.17
W
Tsukuyomi
cashuman1134
Tsukuyomi
13
5
14
4
L
Amaterasu
solfighter02
Amaterasu
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,647
Damage
39,401
51,334
Taken
61,384
28,426
Mitigated
28,832
11,836
Healing
11,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,656
5,069
1,445
4,162
15,263
5,422
1,402
5,394
9,869
50,156
0
L
Danzaburou
Sihhn
Danzaburou
17,113
7,492
243
4,843
21,349
7,166
1,760
8,181
13,168
0
50,982
L
Morgan Le Fay
SmoothMT
Morgan Le Fay
17,120
1,163
422
4,357
21,826
8,097
673
10,229
11,597
49,241
0
W
Cthulhu
YNWNEFEW
Cthulhu
13,090
1,875
1,237
2,103
17,386
16,014
0
5,005
12,381
36,812
0
W
Tsukuyomi
cashuman1134
Tsukuyomi
22,901
6,449
567
2,322
18,685
6,990
963
6,721
11,964
0
65,973
L
Amaterasu
solfighter02
Amaterasu
5,168
1,728
0
1,856
18,209
13,569
672
10,336
7,873
0
16,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,950
Gold Earned
37,343
180
Minions Killed
158
0
Camps Cleared
0
926,441
Distance Traveled
804,466
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
14,080
782
68
4
0
303,362
4
L
Danzaburou
13,101
728
75
4
0
265,234
5
L
Morgan Le Fay
14,115
784
58
3
0
261,070
1
W
Cthulhu
13,792
766
42
2
0
302,157
1
W
Tsukuyomi
14,078
782
70
4
0
320,922
0
L
Amaterasu
10,127
563
25
1
0
278,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role