Player Matchup

Merlin
Merlin
DevilJesusAlien
Merlin
Level 107
God Stats
1W - 1L
1,617 SR
Queue Stats
21W - 43L
1,305 Elo+
Party 2
Heimdallr
Heimdallr
Eclipseie
Heimdallr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,242 Elo+
Party 2
Bellona
Bellona
NickIsBeastyFTW
Bellona
Level 48
God Stats
47W - 40L
1,690 SR
Queue Stats
227W - 269L
1,299 Elo+
Solo
Team Averages
Level 81
1,602 SR
1,282 Elo+

VS

Team Averages
Level 55
1,685 SR
1,399 Elo+
Merlin
Merlin
Ignis420
Merlin
Level 98
God Stats
4W - 3L
1,526 SR
Queue Stats
77W - 114L
1,325 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Thereaping17
Morgan Le Fay
Level 42
God Stats
17W - 7L
1,685 SR
Queue Stats
53W - 49L
1,423 Elo+
Party 1
Cernunnos
Cernunnos
countryrhodes97
Cernunnos
Level 26
God Stats
8W - 2L
1,843 SR
Queue Stats
21W - 19L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 8 / 1
10,702
630
17,532
16,703
5,402
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Eclipseie
Heimdallr
12
0 / 6 / 3
9,159
539
6,491
12,683
4,333
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 7 / 1
10,075
593
7,141
16,246
13,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ignis420
Merlin
15
2 / 2 / 11
11,070
651
7,912
10,061
4,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Morgan Le Fay
Thereaping17
Morgan Le Fay
18
15 / 1 / 4
13,541
797
21,062
11,756
4,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
countryrhodes97
Cernunnos
15
4 / 3 / 9
11,441
673
10,017
14,997
5,708
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
6
Kills
21
21
Deaths
6
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
4
8
1
0.56
L
Heimdallr
Eclipseie
Heimdallr
0
6
3
0.25
W
Merlin
Ignis420
Merlin
2
2
11
3.75
L
2
7
1
0.36
W
Morgan Le Fay
Thereaping17
Morgan Le Fay
15
1
4
17
W
Cernunnos
countryrhodes97
Cernunnos
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,164
Damage
38,991
45,632
Taken
36,814
22,942
Mitigated
14,620
7,012
Healing
8,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,532
536
0
3,102
16,703
5,402
140
11,825
4,478
45,041
0
L
Heimdallr
Eclipseie
Heimdallr
6,491
2,616
0
1,576
12,683
4,333
223
8,988
3,359
0
28,270
W
Merlin
Ignis420
Merlin
7,912
442
0
667
10,061
4,288
167
6,412
3,649
38,430
0
L
7,141
995
0
2,334
16,246
13,207
0
7,073
8,821
0
41,197
W
Morgan Le Fay
Thereaping17
Morgan Le Fay
21,062
1,361
0
4,244
11,756
4,624
9
4,842
6,914
54,659
0
W
Cernunnos
countryrhodes97
Cernunnos
10,017
3,864
923
2,981
14,997
5,708
1,781
6,278
8,719
0
40,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,936
Gold Earned
36,052
179
Minions Killed
183
0
Camps Cleared
0
769,905
Distance Traveled
898,286
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,702
630
78
5
0
232,072
1
L
Heimdallr
9,159
539
50
3
0
239,681
0
W
Merlin
11,070
651
71
4
0
266,778
1
L
Bellona
10,075
593
51
3
0
298,152
0
W
Morgan Le Fay
13,541
797
58
3
0
291,006
2
W
Cernunnos
11,441
673
54
3
0
340,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role