Player Matchup

Loki
Loki
DanoG2004
Loki
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 25L
1,120 Elo+
Solo
Odin
Odin
JovanyKS
Odin
Level 64
God Stats
7W - 10L
1,276 SR
Queue Stats
142W - 169L
1,434 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NtoxLethal
Morgan Le Fay
Level 119
God Stats
4W - 2L
1,500 SR
Queue Stats
208W - 195L
1,542 Elo+
Solo
Cerberus
Cerberus
PrinceDeku
Cerberus
Level 52
God Stats
37W - 37L
1,460 SR
Queue Stats
383W - 394L
1,352 Elo+
Solo
Neith
Neith
xINF3RN4L_l
Neith
Level 72
God Stats
7W - 11L
1,413 SR
Queue Stats
387W - 455L
1,325 Elo+
Solo
Team Averages
Level 74
1,430 SR
1,355 Elo+

VS

Team Averages
Level 116
1,524 SR
1,478 Elo+
Chang'e
Chang'e
Alittledirty
Chang'e
Level 155
God Stats
19W - 16L
1,506 SR
Queue Stats
439W - 461L
1,501 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DragonLazarus
Morgan Le Fay
Level 156
God Stats
2W - 2L
1,450 SR
Queue Stats
155W - 178L
1,456 Elo+
Solo
Arachne
Arachne
Linius
Arachne
Level 106
God Stats
161W - 144L
1,462 SR
Queue Stats
369W - 426L
1,399 Elo+
Solo
King Arthur
King Arthur
Tony3180
King Arthur
Level 86
God Stats
27W - 22L
1,717 SR
Queue Stats
351W - 348L
1,573 Elo+
Solo
Izanami
Izanami
pattywacker
Izanami
Level 78
God Stats
53W - 50L
1,483 SR
Queue Stats
403W - 421L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
1 / 7 / 7
10,219
465
7,520
18,391
9,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Odin
17
7 / 1 / 3
11,198
509
15,010
18,662
21,295
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
NtoxLethal
Morgan Le Fay
20
7 / 4 / 3
12,376
563
15,561
14,657
6,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
PrinceDeku
Cerberus
15
5 / 4 / 5
10,854
493
10,626
19,407
14,682
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 10 / 6
9,303
423
6,672
15,505
5,377
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Alittledirty
Chang'e
18
5 / 2 / 14
13,108
596
14,668
17,262
21,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
DragonLazarus
Morgan Le Fay
16
1 / 8 / 1
10,371
471
5,723
15,777
5,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Linius
Arachne
14
0 / 7 / 2
9,490
431
2,659
15,469
5,478
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Tony3180
King Arthur
19
4 / 2 / 2
12,379
563
17,136
22,313
19,563
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Izanami
pattywacker
Izanami
20
16 / 3 / 5
14,212
646
22,845
17,398
8,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
50
21
Kills
26
26
Deaths
22
24
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Alittledirty
Chang'e
5
2
14
6
L
Loki
1
7
7
0.64
W
Morgan Le Fay
DragonLazarus
Morgan Le Fay
1
8
1
0.19
L
Odin
7
1
3
8.5
W
Arachne
Linius
Arachne
0
7
2
0.14
L
Morgan Le Fay
NtoxLethal
Morgan Le Fay
7
4
3
2.13
L
Cerberus
PrinceDeku
Cerberus
5
4
5
1.88
W
King Arthur
Tony3180
King Arthur
4
2
2
2.5
W
Izanami
pattywacker
Izanami
16
3
5
6.17
L
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,389
Damage
63,031
86,622
Taken
88,219
57,137
Mitigated
60,886
19,651
Healing
27,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Alittledirty
Chang'e
14,668
1,165
4,441
5,990
17,262
21,702
1,673
5,991
10,533
49,981
0
L
Loki
7,520
1,861
0
500
18,391
9,088
0
3,452
14,939
0
83,204
W
Morgan Le Fay
DragonLazarus
Morgan Le Fay
5,723
353
0
1,966
15,777
5,867
2,729
8,870
6,632
61,349
0
L
Odin
15,010
3,469
0
6,925
18,662
21,295
0
2,103
16,559
0
55,158
W
Arachne
Linius
Arachne
2,659
2,058
0
2,321
15,469
5,478
833
3,151
12,192
0
60,643
L
Morgan Le Fay
NtoxLethal
Morgan Le Fay
15,561
1,133
0
3,774
14,657
6,695
0
6,558
8,099
106,553
0
L
Cerberus
PrinceDeku
Cerberus
10,626
454
0
5,983
19,407
14,682
164
4,650
14,757
31,112
0
W
King Arthur
Tony3180
King Arthur
17,136
2,081
0
6,568
22,313
19,563
217
3,699
17,328
0
88,916
W
Izanami
pattywacker
Izanami
22,845
15,259
0
5,833
17,398
8,276
6,978
2,725
14,072
0
103,673
L
6,672
3,568
0
2,469
15,505
5,377
0
3,628
11,877
0
37,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,950
Gold Earned
59,560
556
Minions Killed
576
0
Camps Cleared
0
1,964,494
Distance Traveled
1,850,801
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,108
596
57
3
0
399,322
7
L
Loki
10,219
465
119
5
0
401,944
3
W
Morgan Le Fay
10,371
471
95
4
0
348,065
4
L
Odin
11,198
509
124
6
0
436,587
3
W
Arachne
9,490
431
89
4
0
300,046
2
L
Morgan Le Fay
12,376
563
193
9
0
381,639
1
L
Cerberus
10,854
493
49
2
0
413,076
2
W
King Arthur
12,379
563
162
7
0
429,333
3
W
Izanami
14,212
646
173
8
0
374,035
6
L
Neith
9,303
423
71
3
0
331,248
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role