Player Matchup

Artemis
Artemis
FutchaW
Artemis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 94L
1,344 Elo+
Party 2
Nemesis
Nemesis
Laneswitch
Nemesis
Level 8
God Stats
31W - 24L
1,489 SR
Queue Stats
338W - 269L
1,421 Elo+
Party 1
Tyr
Tyr
Syclasm
Tyr
Level 17
God Stats
3W - 3L
1,466 SR
Queue Stats
108W - 87L
1,465 Elo+
Party 1
Ymir
Ymir
iamtermii
Ymir
Level 15
God Stats
4W - 1L
1,689 SR
Queue Stats
246W - 264L
1,382 Elo+
Party 2
Eset
Eset
oniari77
Eset
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 11L
1,306 Elo+
Solo
Team Averages
Level 12
1,529 SR
1,384 Elo+

VS

Team Averages
Level 16
1,426 SR
1,377 Elo+
Kukulkan
Kukulkan
FluffyClouds417
Kukulkan
Level 25
God Stats
1W - 8L
1,129 SR
Queue Stats
5W - 16L
1,214 Elo+
Party 3
Anhur
Anhur
MykiBoumBoum
Anhur
Level 12
God Stats
0W - 2L
1,246 SR
Queue Stats
0W - 2L
1,237 Elo+
Solo
Neith
Neith
XxFrizzyBallzxX
Neith
Level 24
God Stats
1W - 3L
1,369 SR
Queue Stats
12W - 17L
1,423 Elo+
Solo
Ymir
Ymir
cornyNBAZEBRA
Ymir
Level 11
God Stats
4W - 6L
1,573 SR
Queue Stats
4W - 7L
1,398 Elo+
Party 3
Zeus
Zeus
giantslu09-__-
Zeus
Level 6
God Stats
2W - 1L
1,812 SR
Queue Stats
5W - 6L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FutchaW
Artemis
20
20 / 2 / 15
14,901
1,242
36,739
13,181
5,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
Laneswitch
Nemesis
20
22 / 3 / 16
15,576
1,298
24,406
16,626
7,919
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tyr
20
8 / 0 / 23
13,266
1,106
18,804
8,675
6,027
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
19
1 / 2 / 30
12,153
1,013
11,262
17,503
21,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Eset
18
0 / 4 / 20
11,193
933
6,750
10,928
4,172
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

213

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
4 / 9 / 4
11,242
937
13,676
17,609
6,725
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
2 / 17 / 8
11,848
987
16,156
25,090
9,492
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
2 / 9 / 7
12,155
1,013
17,497
22,611
7,789
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
0 / 9 / 7
10,545
879
4,373
24,914
11,967
16
3 / 7 / 1
10,358
863
7,303
14,579
4,635
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
38
51
Kills
11
11
Deaths
51
104
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
4
9
4
0.67
W
Artemis
FutchaW
Artemis
20
2
15
13.75
W
Nemesis
Laneswitch
Nemesis
22
3
16
10
L
2
17
8
0.35
W
Tyr
8
0
23
19.5
L
2
9
7
0.61
L
0
9
7
0.39
L
3
7
1
0.5
W
Ymir
1
2
30
8
W
Eset
0
4
20
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,961
Damage
59,005
66,913
Taken
104,803
45,153
Mitigated
40,608
11,887
Healing
2,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
13,676
1,302
0
536
17,609
6,725
0
2,356
15,223
37,698
0
W
Artemis
FutchaW
Artemis
36,739
27,358
0
5,248
13,181
5,879
0
2,990
10,191
0
52,476
W
Nemesis
Laneswitch
Nemesis
24,406
16,491
994
2,935
16,626
7,919
0
6,154
10,472
0
37,587
L
16,156
9,604
0
1,105
25,090
9,492
0
4,760
20,075
0
31,663
W
Tyr
18,804
4,551
0
854
8,675
6,027
0
1,980
6,695
98
33,058
L
17,497
8,951
0
572
22,611
7,789
0
3,325
19,196
0
54,630
L
4,373
1,287
0
0
24,914
11,967
0
6,141
18,633
16,321
0
L
7,303
915
0
0
14,579
4,635
0
938
13,581
14,357
0
W
Ymir
11,262
1,963
0
477
17,503
21,156
0
9,035
8,468
36,494
0
W
Eset
6,750
1,428
0
1,379
10,928
4,172
0
5,193
5,735
20,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,089
Gold Earned
56,148
191
Minions Killed
206
9
Camps Cleared
4
1,056,574
Distance Traveled
921,280
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,242
937
55
5
1
169,174
0
W
Artemis
14,901
1,242
33
3
0
175,834
0
W
Nemesis
15,576
1,298
30
3
0
244,296
0
L
Anhur
11,848
987
38
3
0
165,936
0
W
Tyr
13,266
1,106
37
3
7
255,044
0
L
Neith
12,155
1,013
88
7
1
208,988
1
L
Ymir
10,545
879
17
1
1
194,640
0
L
Zeus
10,358
863
8
1
1
182,542
4
W
Ymir
12,153
1,013
62
5
1
196,962
0
W
Eset
11,193
933
29
2
1
184,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role