Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
CobbYn
Ne Zha
Level 160
God Stats
1W - 0L
1,584 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Thermyz
Danzaburou
Level 160
God Stats
1W - 0L
1,934 SR
Queue Stats
15W - 3L
1,930 Elo+
Party 1
Team Averages
Level 159
1,673 SR
1,643 Elo+

VS

Team Averages
Level 107
1,630 SR
1,691 Elo+
Gilgamesh
Gilgamesh
Deepsie
Gilgamesh
Level 160
God Stats
0W - 2L
1,609 SR
Queue Stats
15W - 13L
1,659 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Guedoch
Ah Muzen Cab
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,647 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IVIAYHAIVI
Morgan Le Fay
Level 144
God Stats
30W - 21L
1,782 SR
Queue Stats
362W - 317L
1,768 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
2 / 1 / 13
8,159
816
5,092
8,922
6,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ne Zha
CobbYn
Ne Zha
12
7 / 3 / 8
9,313
931
7,462
7,542
5,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Danzaburou
Thermyz
Danzaburou
13
6 / 1 / 9
8,840
884
8,788
8,859
3,210
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Deepsie
Gilgamesh
10
3 / 6 / 0
7,368
737
5,211
10,211
7,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Muzen Cab
Guedoch
Ah Muzen Cab
9
0 / 5 / 3
6,303
630
2,615
6,605
1,839
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
IVIAYHAIVI
Morgan Le Fay
10
2 / 4 / 2
7,146
715
8,341
7,656
2,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
15
Kills
5
5
Deaths
15
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
1
13
8.5
W
Ne Zha
CobbYn
Ne Zha
7
3
8
3.67
L
Gilgamesh
Deepsie
Gilgamesh
3
6
0
0.5
L
Ah Muzen Cab
Guedoch
Ah Muzen Cab
0
5
3
0.3
L
Morgan Le Fay
IVIAYHAIVI
Morgan Le Fay
2
4
2
0.75
W
Danzaburou
Thermyz
Danzaburou
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,342
Damage
16,167
25,323
Taken
24,472
15,249
Mitigated
12,023
5,608
Healing
1,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,092
544
1,646
2,054
8,922
6,654
434
2,753
5,903
31,984
0
W
Ne Zha
CobbYn
Ne Zha
7,462
2,501
0
672
7,542
5,385
734
1,784
5,500
0
16,404
L
Gilgamesh
Deepsie
Gilgamesh
5,211
618
0
150
10,211
7,370
0
2,207
8,004
0
13,509
L
Ah Muzen Cab
Guedoch
Ah Muzen Cab
2,615
621
0
464
6,605
1,839
98
1,855
4,750
0
9,544
L
Morgan Le Fay
IVIAYHAIVI
Morgan Le Fay
8,341
156
0
1,130
7,656
2,814
156
1,030
6,626
27,744
0
W
Danzaburou
Thermyz
Danzaburou
8,788
4,204
0
1,236
8,859
3,210
1,949
3,024
5,579
0
37,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,312
Gold Earned
20,817
145
Minions Killed
92
0
Camps Cleared
0
582,574
Distance Traveled
475,921
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,159
816
56
6
0
185,354
0
W
Ne Zha
9,313
931
28
3
0
206,427
0
L
Gilgamesh
7,368
737
20
2
0
168,105
2
L
Ah Muzen Cab
6,303
630
26
3
0
136,677
0
L
Morgan Le Fay
7,146
715
46
5
0
171,139
2
W
Danzaburou
8,840
884
61
6
0
190,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role