Player Matchup

Baron Samedi
Baron Samedi
JLInfinite
Baron Samedi
Level 110
God Stats
3W - 5L
1,367 SR
Queue Stats
68W - 75L
1,495 Elo+
Party 1
Bellona
Bellona
NickIsBeastyFTW
Bellona
Level 48
God Stats
47W - 40L
1,759 SR
Queue Stats
227W - 269L
1,292 Elo+
Solo
Set
Set
TheFunnyMan96
Set
Level 147
God Stats
3W - 1L
1,371 SR
Queue Stats
300W - 318L
1,552 Elo+
Party 1
Team Averages
Level 102
1,499 SR
1,447 Elo+

VS

Team Averages
Level 82
1,750 SR
1,421 Elo+
Bellona
Bellona
Cowboys19Fan559
Bellona
Level 106
God Stats
1W - 1L
1,699 SR
Queue Stats
86W - 110L
1,376 Elo+
Solo
Medusa
Medusa
greygoob
Medusa
Level 31
God Stats
5W - 5L
1,821 SR
Queue Stats
124W - 175L
1,403 Elo+
Solo
Persephone
Persephone
mateoson
Persephone
Level 108
God Stats
3W - 2L
1,730 SR
Queue Stats
48W - 43L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JLInfinite
Baron Samedi
12
4 / 0 / 11
7,861
786
9,251
4,986
2,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
10 / 1 / 4
9,074
907
6,289
7,309
5,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
2 / 1 / 13
7,475
748
6,185
5,902
3,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 6 / 0
7,267
727
3,224
8,737
5,375
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
greygoob
Medusa
10
0 / 4 / 1
6,464
646
3,359
8,701
3,027
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
mateoson
Persephone
10
0 / 5 / 2
7,004
700
4,597
7,767
2,187
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
16
Kills
2
2
Deaths
15
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
W
Baron Samedi
JLInfinite
Baron Samedi
4
0
11
9.5
W
10
1
4
12
W
2
1
13
8.5
L
Medusa
greygoob
Medusa
0
4
1
0.13
L
Persephone
mateoson
Persephone
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,725
Damage
11,180
18,197
Taken
25,205
10,777
Mitigated
10,589
6,126
Healing
1,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,224
645
0
450
8,737
5,375
0
2,928
5,550
0
9,802
W
Baron Samedi
JLInfinite
Baron Samedi
9,251
559
1,035
2,595
4,986
2,217
345
1,600
3,386
23,312
0
W
6,289
1,682
0
762
7,309
5,406
0
1,514
5,795
0
28,997
W
6,185
2,910
0
1,734
5,902
3,154
0
1,483
4,419
0
20,212
L
Medusa
greygoob
Medusa
3,359
1,085
0
0
8,701
3,027
148
2,821
5,578
0
19,698
L
Persephone
mateoson
Persephone
4,597
331
183
1,069
7,767
2,187
0
2,598
4,822
21,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,410
Gold Earned
20,735
115
Minions Killed
93
0
Camps Cleared
0
602,213
Distance Traveled
497,902
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,267
727
12
1
0
147,715
2
W
Baron Samedi
7,861
786
41
4
0
192,639
0
W
Bellona
9,074
907
46
5
0
205,745
0
W
Set
7,475
748
28
3
0
203,829
1
L
Medusa
6,464
646
37
4
0
183,492
0
L
Persephone
7,004
700
44
4
0
166,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role