Player Matchup

Morgan Le Fay
Morgan Le Fay
Azreigh
Morgan Le Fay
Level 126
God Stats
12W - 6L
1,658 SR
Queue Stats
116W - 95L
1,599 Elo+
Solo
Medusa
Medusa
BlairXHeart
Medusa
Level 158
God Stats
17W - 7L
1,700 SR
Queue Stats
257W - 285L
1,552 Elo+
Solo
King Arthur
King Arthur
Divine Dovah
King Arthur
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,277 Elo+
Solo
Sun Wukong
Sun Wukong
Hank-The-Tank917
Sun Wukong
Level 125
God Stats
7W - 9L
1,778 SR
Queue Stats
188W - 186L
1,520 Elo+
Solo
Aphrodite
Aphrodite
Musicalitey
Aphrodite
Level 104
God Stats
1W - 0L
1,265 SR
Queue Stats
37W - 33L
1,587 Elo+
Solo
Team Averages
Level 124
1,580 SR
1,507 Elo+

VS

Team Averages
Level 109
1,479 SR
1,529 Elo+
Baba Yaga
Baba Yaga
DaDuk
Baba Yaga
Level 149
God Stats
3W - 7L
1,449 SR
Queue Stats
141W - 141L
1,560 Elo+
Solo
Hachiman
Hachiman
DeadlylRespawn
Hachiman
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,736 Elo+
Solo
Discordia
Discordia
HATE IRL9661
Discordia
Level 73
God Stats
1W - 2L
1,463 SR
Queue Stats
49W - 43L
1,400 Elo+
Solo
Artio
Artio
NusIretac
Artio
Level 107
God Stats
2W - 1L
1,660 SR
Queue Stats
71W - 73L
1,476 Elo+
Solo
Fenrir
Fenrir
Racconnhilspeed
Fenrir
Level 127
God Stats
0W - 4L
1,323 SR
Queue Stats
101W - 111L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Azreigh
Morgan Le Fay
16
13 / 1 / 6
10,921
1,092
17,723
9,871
4,876
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
14
4 / 2 / 12
8,715
872
8,318
8,869
3,668
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
Divine Dovah
King Arthur
14
1 / 3 / 14
8,395
840
6,826
14,088
11,755
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Hank-The-Tank917
Sun Wukong
16
8 / 2 / 12
10,204
1,020
9,353
8,717
6,514
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
Musicalitey
Aphrodite
13
1 / 2 / 11
7,353
735
6,660
8,741
4,363
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DaDuk
Baba Yaga
13
2 / 7 / 6
7,258
726
6,556
10,146
4,119
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hachiman
13
3 / 9 / 6
8,037
804
5,828
11,473
4,070
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
HATE IRL9661
Discordia
14
3 / 4 / 5
8,193
819
9,673
6,948
2,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
NusIretac
Artio
12
0 / 4 / 5
6,120
612
3,582
15,621
11,478
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 3 / 5
7,561
756
7,381
11,737
8,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
37
27
Kills
10
10
Deaths
27
55
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Azreigh
Morgan Le Fay
13
1
6
16
W
Medusa
4
2
12
5
L
Baba Yaga
DaDuk
Baba Yaga
2
7
6
0.71
L
Hachiman
3
9
6
0.67
W
King Arthur
Divine Dovah
King Arthur
1
3
14
2.67
L
Discordia
HATE IRL9661
Discordia
3
4
5
1.38
W
Sun Wukong
Hank-The-Tank917
Sun Wukong
8
2
12
7
W
Aphrodite
Musicalitey
Aphrodite
1
2
11
3.25
L
Artio
NusIretac
Artio
0
4
5
0.63
L
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,880
Damage
33,020
50,286
Taken
55,925
31,176
Mitigated
30,415
17,495
Healing
6,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Azreigh
Morgan Le Fay
17,723
1,239
0
2,319
9,871
4,876
122
3,040
6,681
42,533
0
W
Medusa
8,318
3,572
0
1,432
8,869
3,668
1,003
4,659
4,150
0
24,627
L
Baba Yaga
DaDuk
Baba Yaga
6,556
863
0
983
10,146
4,119
0
3,946
6,200
19,694
0
L
Hachiman
5,828
2,436
0
630
11,473
4,070
0
5,314
6,159
0
17,934
W
King Arthur
Divine Dovah
King Arthur
6,826
1,088
0
1,366
14,088
11,755
355
4,799
9,172
0
16,045
L
Discordia
HATE IRL9661
Discordia
9,673
579
0
120
6,948
2,450
0
1,859
5,089
23,929
0
W
Sun Wukong
Hank-The-Tank917
Sun Wukong
9,353
821
0
865
8,717
6,514
717
3,266
5,401
0
32,657
W
Aphrodite
Musicalitey
Aphrodite
6,660
594
6,374
5,139
8,741
4,363
1,061
4,474
4,237
15,851
0
L
Artio
NusIretac
Artio
3,582
301
376
3,039
15,621
11,478
0
8,724
6,897
10,715
0
L
7,381
1,420
0
1,014
11,737
8,298
0
4,988
6,749
0
17,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,588
Gold Earned
37,169
228
Minions Killed
156
10
Camps Cleared
4
926,733
Distance Traveled
831,394
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,921
1,092
58
6
3
202,512
2
W
Medusa
8,715
872
48
5
2
163,360
2
L
Baba Yaga
7,258
726
31
3
0
149,596
3
L
Hachiman
8,037
804
40
4
0
139,337
0
W
King Arthur
8,395
840
26
3
1
181,090
0
L
Discordia
8,193
819
37
4
1
164,735
0
W
Sun Wukong
10,204
1,020
64
6
3
184,037
3
W
Aphrodite
7,353
735
32
3
1
195,734
3
L
Artio
6,120
612
19
2
1
190,380
0
L
Fenrir
7,561
756
29
3
2
187,346
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role