Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Eyeles12
Hera
Level 25
God Stats
1W - 0L
1,463 SR
Queue Stats
8W - 7L
1,489 Elo+
Solo
Geb
Geb
Solidcruel
Geb
Level 27
God Stats
24W - 16L
1,694 SR
Queue Stats
206W - 235L
1,483 Elo+
Solo
Thor
Thor
ctrNativeMask
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 4L
1,730 Elo+
Solo
Apollo
Apollo
shapely-lathe2
Apollo
Level 24
God Stats
22W - 15L
1,851 SR
Queue Stats
241W - 214L
1,597 Elo+
Solo
Team Averages
Level 22
1,602 SR
1,560 Elo+

VS

Team Averages
Level 20
1,609 SR
1,614 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Boohya99
Izanami
Level 26
God Stats
7W - 10L
1,552 SR
Queue Stats
104W - 105L
1,535 Elo+
Solo
Bellona
Bellona
FadedXRated
Bellona
Level 27
God Stats
1W - 2L
1,361 SR
Queue Stats
2W - 2L
1,654 Elo+
Solo
Ymir
Ymir
ManOfTheYr
Ymir
Level 4
God Stats
2W - 1L
1,715 SR
Queue Stats
2W - 1L
1,720 Elo+
Solo
Loki
Loki
ProfessorCoom
Loki
Level 12
God Stats
17W - 10L
1,917 SR
Queue Stats
134W - 144L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
3 / 0 / 1
6,537
654
3,033
2,989
1,332
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hera
9
1 / 4 / 4
5,149
515
2,054
4,785
1,514
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
1 / 2 / 1
4,865
487
2,029
7,282
3,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
3 / 1 / 0
5,848
585
3,281
5,433
1,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
2 / 1 / 1
5,503
550
2,788
4,857
1,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
9
2 / 3 / 5
5,851
585
6,555
5,851
1,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
Boohya99
Izanami
9
0 / 1 / 1
5,096
510
799
3,808
946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
FadedXRated
Bellona
9
0 / 3 / 0
4,810
481
1,425
6,216
3,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

6
0 / 4 / 3
4,195
420
603
4,603
1,466
11
6 / 0 / 0
6,430
643
2,850
4,468
1,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
17
10
Kills
8
8
Deaths
11
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
0
1
3.5
L
Morgan Le Fay
 
Morgan Le Fay
2
3
5
1.5
L
Izanami
Boohya99
Izanami
0
1
1
0.5
W
Hera
1
4
4
0.75
L
Bellona
FadedXRated
Bellona
0
3
0
0
L
0
4
3
0.38
L
6
0
0
6
W
1
2
1
0.75
W
3
1
0
3
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,185
Damage
12,232
25,346
Taken
24,946
9,848
Mitigated
9,061
9,005
Healing
7,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,033
913
0
1,420
2,989
1,332
0
0
2,989
0
34,851
L
Morgan Le Fay
 
Morgan Le Fay
6,555
513
0
1,240
5,851
1,804
53
2,093
3,758
29,818
0
L
Izanami
Boohya99
Izanami
799
420
0
1,288
3,808
946
0
972
2,836
0
24,694
W
Hera
2,054
657
0
899
4,785
1,514
0
3,059
1,726
16,629
0
L
Bellona
FadedXRated
Bellona
1,425
425
0
2,077
6,216
3,739
475
0
6,216
0
22,925
L
603
369
0
0
4,603
1,466
343
679
3,924
2,595
0
L
2,850
783
0
2,478
4,468
1,106
0
339
4,129
0
28,781
W
2,029
392
111
1,719
7,282
3,926
46
2,540
4,742
9,804
0
W
3,281
1,127
0
2,374
5,433
1,699
0
459
4,974
0
31,427
W
2,788
1,036
0
2,482
4,857
1,377
526
1,100
3,757
0
31,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,902
Gold Earned
26,382
275
Minions Killed
233
0
Camps Cleared
0
889,256
Distance Traveled
878,507
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,537
654
92
9
0
190,508
4
L
Morgan Le Fay
5,851
585
49
5
0
173,016
2
L
Izanami
5,096
510
59
6
0
164,877
3
W
Hera
5,149
515
35
4
0
186,010
0
L
Bellona
4,810
481
51
5
0
177,129
0
L
Ymir
4,195
420
2
0
0
176,419
0
L
Loki
6,430
643
72
7
0
187,066
1
W
Geb
4,865
487
13
1
0
168,078
4
W
Thor
5,848
585
75
8
0
189,662
2
W
Apollo
5,503
550
60
6
0
154,998
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role