Player Matchup

Cerberus
Cerberus
Abzzzzy
Cerberus
Level 24
God Stats
4W - 3L
1,764 SR
Queue Stats
156W - 147L
1,447 Elo+
Party 1
Arachne
Arachne
Christina2361
Arachne
Level 6
God Stats
5W - 3L
1,717 SR
Queue Stats
9W - 8L
1,529 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
lilKARNIJ
Morgan Le Fay
Level 128
God Stats
2W - 1L
1,460 SR
Queue Stats
149W - 160L
1,445 Elo+
Party 1
Team Averages
Level 53
1,647 SR
1,474 Elo+

VS

Team Averages
Level 62
1,449 SR
1,406 Elo+
Izanami
Izanami
Ferlo142000
Izanami
Level 46
God Stats
8W - 4L
1,488 SR
Queue Stats
142W - 181L
1,328 Elo+
Solo
Bacchus
Bacchus
OanLi
Bacchus
Level 29
God Stats
9W - 13L
1,271 SR
Queue Stats
138W - 144L
1,401 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Th3_Pun1sh3r_g0d
Morgan Le Fay
Level 110
God Stats
6W - 3L
1,587 SR
Queue Stats
16W - 12L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Abzzzzy
Cerberus
14
0 / 2 / 0
9,203
614
2,665
12,864
9,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
11
3 / 6 / 0
9,029
602
6,808
9,529
3,268
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
lilKARNIJ
Morgan Le Fay
11
0 / 5 / 1
8,556
570
9,061
11,292
3,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ferlo142000
Izanami
15
1 / 3 / 9
10,117
674
6,152
10,224
3,413
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
OanLi
Bacchus
13
3 / 0 / 6
9,893
660
5,956
7,697
8,425
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Morgan Le Fay
Th3_Pun1sh3r_g0d
Morgan Le Fay
17
9 / 0 / 3
11,856
790
15,243
7,434
2,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
3
Kills
13
13
Deaths
3
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Abzzzzy
Cerberus
0
2
0
0
L
Arachne
3
6
0
0.5
W
Izanami
Ferlo142000
Izanami
1
3
9
1.83
W
Bacchus
OanLi
Bacchus
3
0
6
6
W
Morgan Le Fay
Th3_Pun1sh3r_g0d
Morgan Le Fay
9
0
3
10.5
L
Morgan Le Fay
lilKARNIJ
Morgan Le Fay
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,534
Damage
27,351
33,685
Taken
25,355
16,222
Mitigated
14,759
6,042
Healing
5,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Abzzzzy
Cerberus
2,665
0
0
2,075
12,864
9,190
0
7,045
5,819
30,350
0
L
Arachne
6,808
5,556
270
1,948
9,529
3,268
0
5,781
3,748
0
18,050
W
Izanami
Ferlo142000
Izanami
6,152
3,738
0
1,770
10,224
3,413
3,045
3,638
6,406
0
54,648
W
Bacchus
OanLi
Bacchus
5,956
695
0
640
7,697
8,425
0
3,219
4,250
19,468
0
W
Morgan Le Fay
Th3_Pun1sh3r_g0d
Morgan Le Fay
15,243
1,159
211
3,048
7,434
2,921
197
4,205
2,973
66,247
0
L
Morgan Le Fay
lilKARNIJ
Morgan Le Fay
9,061
778
121
1,628
11,292
3,764
0
8,373
2,919
40,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,788
Gold Earned
31,866
167
Minions Killed
211
0
Camps Cleared
0
723,252
Distance Traveled
890,201
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,203
614
75
5
0
289,424
1
L
Arachne
9,029
602
22
1
0
244,782
3
W
Izanami
10,117
674
90
6
0
278,592
3
W
Bacchus
9,893
660
26
2
0
308,482
4
W
Morgan Le Fay
11,856
790
95
6
0
303,127
3
L
Morgan Le Fay
8,556
570
70
5
0
189,046
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role