Player Matchup

He Bo
He Bo
DdeepbeatT
He Bo
Level 67
God Stats
0W - 2L
1,361 SR
Queue Stats
24W - 24L
1,538 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DrGalak
Ah Muzen Cab
Level 160
God Stats
1W - 6L
1,435 SR
Queue Stats
173W - 165L
1,528 Elo+
Solo
Terra
Terra
Leglaaah
Terra
Level 123
God Stats
5W - 4L
1,556 SR
Queue Stats
184W - 170L
1,505 Elo+
Solo
Hercules
Hercules
WeezG
Hercules
Level 69
God Stats
0W - 1L
1,222 SR
Queue Stats
73W - 64L
1,477 Elo+
Solo
Awilix
Awilix
XxDevilTronxX
Awilix
Level 146
God Stats
7W - 5L
1,745 SR
Queue Stats
71W - 51L
1,594 Elo+
Party 1
Team Averages
Level 113
1,464 SR
1,528 Elo+

VS

Team Averages
Level 124
1,601 SR
1,569 Elo+
Tsukuyomi
Tsukuyomi
AdriCrack2014
Tsukuyomi
Level 139
God Stats
5W - 3L
1,494 SR
Queue Stats
226W - 180L
1,609 Elo+
Party 2
Danzaburou
Danzaburou
Llongo
Danzaburou
Level 109
God Stats
18W - 11L
1,619 SR
Queue Stats
184W - 179L
1,585 Elo+
Party 2
Nemesis
Nemesis
Riitaaw
Nemesis
Level 133
God Stats
20W - 13L
1,579 SR
Queue Stats
340W - 309L
1,591 Elo+
Party 2
Chronos
Chronos
mredgar10
Chronos
Level 87
God Stats
4W - 1L
1,824 SR
Queue Stats
100W - 85L
1,589 Elo+
Party 2
Artio
Artio
yabuk41
Artio
Level 151
God Stats
18W - 20L
1,489 SR
Queue Stats
356W - 387L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
19
7 / 5 / 2
12,381
516
15,925
14,156
5,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
DrGalak
Ah Muzen Cab
17
4 / 7 / 3
11,025
459
14,602
19,554
7,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Terra
Leglaaah
Terra
16
1 / 7 / 7
11,508
480
9,990
25,893
28,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hercules
WeezG
Hercules
16
1 / 13 / 2
11,163
465
10,313
28,005
23,540
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
7 / 8 / 8
12,274
511
16,608
19,299
10,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AdriCrack2014
Tsukuyomi
20
14 / 2 / 7
16,432
685
25,259
16,277
17,188
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Llongo
Danzaburou
20
10 / 4 / 6
15,377
641
22,638
21,692
10,438
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Nemesis
Riitaaw
Nemesis
20
6 / 7 / 10
14,079
587
11,689
22,592
11,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
mredgar10
Chronos
20
2 / 3 / 8
13,687
570
7,116
14,863
6,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Artio
yabuk41
Artio
20
7 / 4 / 17
13,849
577
17,710
32,973
41,537
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
87
20
Kills
39
40
Deaths
20
22
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AdriCrack2014
Tsukuyomi
14
2
7
8.75
L
He Bo
7
5
2
1.6
L
Ah Muzen Cab
DrGalak
Ah Muzen Cab
4
7
3
0.79
L
Terra
Leglaaah
Terra
1
7
7
0.64
W
Danzaburou
Llongo
Danzaburou
10
4
6
3.25
W
Nemesis
Riitaaw
Nemesis
6
7
10
1.57
L
Hercules
WeezG
Hercules
1
13
2
0.15
L
7
8
8
1.38
W
Chronos
mredgar10
Chronos
2
3
8
2
W
Artio
yabuk41
Artio
7
4
17
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,438
Damage
84,412
106,907
Taken
108,397
75,121
Mitigated
87,600
23,670
Healing
43,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AdriCrack2014
Tsukuyomi
25,259
6,565
0
6,093
16,277
17,188
1,370
1,874
14,403
0
122,319
L
He Bo
15,925
816
0
3,633
14,156
5,184
0
5,429
8,727
82,196
0
L
Ah Muzen Cab
DrGalak
Ah Muzen Cab
14,602
5,415
0
6,346
19,554
7,452
0
4,335
15,219
0
85,105
L
Terra
Leglaaah
Terra
9,990
1,459
1,379
2,481
25,893
28,756
0
6,040
19,853
48,197
0
W
Danzaburou
Llongo
Danzaburou
22,638
13,328
0
9,704
21,692
10,438
2,226
6,011
15,681
0
113,834
W
Nemesis
Riitaaw
Nemesis
11,689
6,710
0
5,624
22,592
11,735
2,138
4,775
17,817
0
114,523
L
Hercules
WeezG
Hercules
10,313
4,282
0
6,601
28,005
23,540
0
4,671
23,334
0
63,707
L
16,608
6,634
0
3,230
19,299
10,189
0
4,351
14,948
0
76,278
W
Chronos
mredgar10
Chronos
7,116
1,864
0
3,177
14,863
6,702
2,139
5,971
8,892
92,932
0
W
Artio
yabuk41
Artio
17,710
2,970
1,672
17,582
32,973
41,537
900
9,563
23,410
47,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,351
Gold Earned
73,424
539
Minions Killed
729
0
Camps Cleared
0
2,070,022
Distance Traveled
2,381,994
17
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
16,432
685
190
8
0
529,837
5
L
He Bo
12,381
516
118
5
0
417,337
4
L
Ah Muzen Cab
11,025
459
140
6
0
370,797
3
L
Terra
11,508
480
54
2
0
455,720
8
W
Danzaburou
15,377
641
173
7
0
412,700
5
W
Nemesis
14,079
587
154
6
0
512,821
9
L
Hercules
11,163
465
123
5
0
389,239
1
L
Awilix
12,274
511
104
4
0
436,929
1
W
Chronos
13,687
570
171
7
0
453,545
7
W
Artio
13,849
577
41
2
0
473,091
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role