Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Priest
Medusa
Level 154
God Stats
28W - 6L
2,076 SR
Queue Stats
214W - 65L
1,930 Elo+
Solo
Mulan
Mulan
Raneyknight
Mulan
Level 84
God Stats
2W - 4L
1,761 SR
Queue Stats
59W - 77L
1,511 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WHIT KILLA BEAR
Morgan Le Fay
Level 154
God Stats
34W - 34L
1,478 SR
Queue Stats
661W - 760L
1,515 Elo+
Solo
Da Ji
Da Ji
iCr4nk3d
Da Ji
Level 102
God Stats
16W - 15L
1,322 SR
Queue Stats
51W - 51L
1,539 Elo+
Solo
Team Averages
Level 120
1,627 SR
1,599 Elo+

VS

Team Averages
Level 120
1,523 SR
1,551 Elo+
Yemoja
Yemoja
 
Yemoja
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Azmiru
Izanami
Level 140
God Stats
119W - 114L
1,634 SR
Queue Stats
275W - 271L
1,633 Elo+
Solo
Nox
Nox
Matilda742
Nox
Level 116
God Stats
242W - 249L
1,560 SR
Queue Stats
556W - 467L
1,642 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ShirayukiOuji
Morgan Le Fay
Level 147
God Stats
12W - 10L
1,360 SR
Queue Stats
114W - 118L
1,540 Elo+
Solo
Danzaburou
Danzaburou
umi18
Danzaburou
Level 43
God Stats
133W - 124L
1,560 SR
Queue Stats
392W - 394L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
0 / 3 / 11
10,463
1,046
11,927
17,003
18,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Medusa
Priest
Medusa
16
4 / 12 / 6
10,408
1,041
19,509
25,304
9,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 8 / 8
11,641
1,164
9,760
20,369
18,623
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
WHIT KILLA BEAR
Morgan Le Fay
16
3 / 1 / 9
10,466
1,047
10,768
4,049
1,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Da Ji
iCr4nk3d
Da Ji
16
3 / 2 / 8
10,074
1,007
5,034
6,939
3,087
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

89

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
18
1 / 2 / 19
11,647
1,165
4,437
13,761
16,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Azmiru
Izanami
18
8 / 3 / 11
11,539
1,154
21,171
11,458
5,332
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

18
7 / 3 / 13
11,384
1,138
13,032
10,595
4,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
ShirayukiOuji
Morgan Le Fay
18
8 / 2 / 13
12,254
1,225
19,512
12,879
6,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
umi18
Danzaburou
16
2 / 4 / 9
10,616
1,062
10,700
11,940
5,052
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
91
14
Kills
26
26
Deaths
14
42
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
3
11
1.83
W
Yemoja
 
Yemoja
1
2
19
5.25
W
Izanami
Azmiru
Izanami
8
3
11
4.5
W
7
3
13
4.5
L
Medusa
Priest
Medusa
4
12
6
0.58
L
4
8
8
1
W
Morgan Le Fay
ShirayukiOuji
Morgan Le Fay
8
2
13
7.25
L
Morgan Le Fay
WHIT KILLA BEAR
Morgan Le Fay
3
1
9
7.5
L
Da Ji
iCr4nk3d
Da Ji
3
2
8
3.5
W
Danzaburou
umi18
Danzaburou
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,998
Damage
68,852
73,664
Taken
60,633
51,015
Mitigated
37,391
4,219
Healing
14,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
11,927
310
97
878
17,003
18,162
0
6,805
10,198
34,821
0
W
Yemoja
 
Yemoja
4,437
1,152
6,600
1,640
13,761
16,134
0
5,145
8,616
13,423
0
W
Izanami
Azmiru
Izanami
21,171
17,570
0
0
11,458
5,332
0
5,331
6,127
0
44,983
W
13,032
2,071
0
245
10,595
4,538
0
2,476
8,119
21,059
0
L
Medusa
Priest
Medusa
19,509
8,749
0
1,689
25,304
9,694
0
14,255
11,049
0
37,006
L
9,760
1,646
0
1,016
20,369
18,623
0
9,909
10,460
0
31,035
W
Morgan Le Fay
ShirayukiOuji
Morgan Le Fay
19,512
688
1,194
2,994
12,879
6,335
0
4,536
8,343
55,374
0
L
Morgan Le Fay
WHIT KILLA BEAR
Morgan Le Fay
10,768
651
0
539
4,049
1,449
0
2,542
1,507
34,187
0
L
Da Ji
iCr4nk3d
Da Ji
5,034
1,043
0
0
6,939
3,087
0
3,470
3,469
0
5,668
W
Danzaburou
umi18
Danzaburou
10,700
1,283
828
1,324
11,940
5,052
0
5,207
6,013
0
29,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,052
Gold Earned
57,440
189
Minions Killed
232
6
Camps Cleared
8
958,540
Distance Traveled
1,040,777
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,463
1,046
37
4
1
209,502
0
W
Yemoja
11,647
1,165
14
1
0
192,865
0
W
Izanami
11,539
1,154
61
6
5
199,551
3
W
Nox
11,384
1,138
30
3
0
202,602
0
L
Medusa
10,408
1,041
36
4
1
173,523
0
L
Mulan
11,641
1,164
66
7
1
199,778
2
W
Morgan Le Fay
12,254
1,225
88
9
0
224,842
0
L
Morgan Le Fay
10,466
1,047
50
5
3
170,743
1
L
Da Ji
10,074
1,007
0
0
0
204,994
0
W
Danzaburou
10,616
1,062
39
4
3
220,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role