Player Matchup

Jing Wei
Jing Wei
Bigshotcarson
Jing Wei
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
195W - 226L
1,522 Elo+
Party 3
Cerberus
Cerberus
Peter2acc
Cerberus
Level 28
God Stats
0W - 1L
1,569 SR
Queue Stats
3W - 2L
1,706 Elo+
Party 2
Horus
Horus
Skittle88
Horus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 22L
1,678 Elo+
Party 2
Izanami
Izanami
Tubbs Tube
Izanami
Level 73
God Stats
1W - 1L
1,550 SR
Queue Stats
97W - 95L
1,501 Elo+
Party 3
Osiris
Osiris
redasasin55
Osiris
Level 96
God Stats
0W - 1L
1,666 SR
Queue Stats
22W - 14L
1,604 Elo+
Party 2
Team Averages
Level 87
1,557 SR
1,602 Elo+

VS

Team Averages
Level 121
1,637 SR
1,515 Elo+
Morgan Le Fay
Morgan Le Fay
KiingCE
Morgan Le Fay
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
210W - 100L
1,570 Elo+
Party 1
Anhur
Anhur
Souf-Side_Clubba
Anhur
Level 144
God Stats
7W - 6L
1,597 SR
Queue Stats
346W - 374L
1,451 Elo+
Solo
Horus
Horus
Work4F00D
Horus
Level 142
God Stats
4W - 1L
1,708 SR
Queue Stats
288W - 141L
1,513 Elo+
Party 1
Ganesha
Ganesha
YakuKage
Ganesha
Level 26
God Stats
5W - 2L
1,550 SR
Queue Stats
198W - 86L
1,464 Elo+
Party 1
Janus
Janus
pepsuber69420
Janus
Level 149
God Stats
4W - 1L
1,828 SR
Queue Stats
202W - 202L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bigshotcarson
Jing Wei
20
1 / 5 / 8
15,053
717
23,764
24,586
8,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
Peter2acc
Cerberus
20
6 / 5 / 6
13,483
642
32,501
45,235
56,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Horus
Skittle88
Horus
20
0 / 4 / 11
12,025
573
10,544
32,202
37,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Tubbs Tube
Izanami
20
5 / 6 / 6
15,600
743
24,904
30,375
11,390
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
17
0 / 9 / 5
11,330
540
12,023
28,521
15,998
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
KiingCE
Morgan Le Fay
20
14 / 1 / 11
16,043
764
52,640
23,266
13,092
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 3 / 18
14,257
679
27,119
18,018
7,883
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
Work4F00D
Horus
20
5 / 2 / 15
13,188
628
12,557
29,310
36,937
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ganesha
YakuKage
Ganesha
20
0 / 3 / 26
14,893
709
21,080
38,500
51,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
4 / 3 / 15
14,016
667
32,819
8,135
2,997
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
114
12
Kills
29
29
Deaths
12
36
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Bigshotcarson
Jing Wei
1
5
8
1
W
Morgan Le Fay
KiingCE
Morgan Le Fay
14
1
11
19.5
L
Cerberus
Peter2acc
Cerberus
6
5
6
1.8
L
Horus
Skittle88
Horus
0
4
11
1.38
W
6
3
18
5
L
Izanami
Tubbs Tube
Izanami
5
6
6
1.33
W
Horus
Work4F00D
Horus
5
2
15
6.25
W
Ganesha
YakuKage
Ganesha
0
3
26
4.33
W
4
3
15
3.83
L
Osiris
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,736
Damage
146,215
160,919
Taken
117,229
130,088
Mitigated
112,675
83,345
Healing
57,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Bigshotcarson
Jing Wei
23,764
15,688
2,178
2,397
24,586
8,579
1,993
16,604
7,982
0
59,463
W
Morgan Le Fay
KiingCE
Morgan Le Fay
52,640
4,298
1,272
7,047
23,266
13,092
1,346
7,920
14,866
100,755
0
L
Cerberus
Peter2acc
Cerberus
32,501
839
4,067
19,138
45,235
56,279
238
25,966
19,269
52,149
0
L
Horus
Skittle88
Horus
10,544
4,104
20,911
17,546
32,202
37,842
36
20,193
12,009
0
13,693
W
27,119
10,323
4,074
1,191
18,018
7,883
2,462
5,765
11,773
0
44,698
L
Izanami
Tubbs Tube
Izanami
24,904
11,859
3,468
7,469
30,375
11,390
2,991
22,489
7,886
3,322
59,000
W
Horus
Work4F00D
Horus
12,557
5,583
14,665
14,029
29,310
36,937
363
7,871
20,626
0
17,581
W
Ganesha
YakuKage
Ganesha
21,080
1,926
4,355
6,755
38,500
51,766
241
8,759
28,898
41,520
0
W
32,819
1,930
3,906
476
8,135
2,997
1,582
2,570
5,445
69,963
0
L
Osiris
12,023
1,979
3,626
2,545
28,521
15,998
645
21,287
7,234
0
28,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,491
Gold Earned
72,397
272
Minions Killed
233
0
Camps Cleared
0
1,736,578
Distance Traveled
1,904,583
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
15,053
717
78
4
0
299,335
2
W
Morgan Le Fay
16,043
764
92
4
0
379,174
1
L
Cerberus
13,483
642
74
4
0
366,143
3
L
Horus
12,025
573
8
0
0
402,623
0
W
Anhur
14,257
679
30
1
0
372,752
0
L
Izanami
15,600
743
85
4
0
320,717
0
W
Horus
13,188
628
22
1
0
403,292
0
W
Ganesha
14,893
709
0
0
0
366,220
3
W
Janus
14,016
667
89
4
0
383,145
1
L
Osiris
11,330
540
27
1
0
347,760
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role