Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LoStandards
Morgan Le Fay
Level 138
God Stats
45W - 42L
1,480 SR
Queue Stats
488W - 485L
1,472 Elo+
Solo
Cupid
Cupid
NiKO4L1FE
Cupid
Level 88
God Stats
12W - 13L
1,500 SR
Queue Stats
27W - 39L
1,541 Elo+
Solo
Jormungandr
Jormungandr
OmniDeath
Jormungandr
Level 98
God Stats
1W - 6L
1,485 SR
Queue Stats
22W - 30L
1,421 Elo+
Solo
Jing Wei
Jing Wei
VonCkris
Jing Wei
Level 116
God Stats
1W - 6L
1,310 SR
Queue Stats
67W - 71L
1,571 Elo+
Solo
Team Averages
Level 106
1,455 SR
1,501 Elo+

VS

Team Averages
Level 110
1,605 SR
1,567 Elo+
Terra
Terra
DrPepperWizard02
Terra
Level 104
God Stats
8W - 4L
1,765 SR
Queue Stats
796W - 850L
1,546 Elo+
Solo
Nu Wa
Nu Wa
GaugeChambers
Nu Wa
Level 110
God Stats
37W - 34L
1,604 SR
Queue Stats
91W - 102L
1,482 Elo+
Solo
Apollo
Apollo
KingGreg_17
Apollo
Level 60
God Stats
7W - 8L
1,465 SR
Queue Stats
109W - 93L
1,551 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Solmeru
Morgan Le Fay
Level 156
God Stats
22W - 25L
1,689 SR
Queue Stats
265W - 283L
1,495 Elo+
Solo
Hachiman
Hachiman
jamm1525
Hachiman
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 39L
1,761 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
4 / 2 / 2
10,371
943
11,000
8,863
2,967
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
LoStandards
Morgan Le Fay
15
0 / 12 / 6
9,351
850
13,314
20,431
6,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
NiKO4L1FE
Cupid
15
1 / 1 / 1
9,420
856
4,536
7,110
2,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
OmniDeath
Jormungandr
15
0 / 0 / 5
9,305
846
9,846
11,973
8,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
VonCkris
Jing Wei
15
1 / 5 / 5
9,738
885
8,196
12,531
4,484
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

167

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 17
10,785
980
10,700
14,664
13,792
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
3 / 0 / 11
10,046
913
15,083
3,755
1,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
16
3 / 3 / 7
9,994
909
7,458
10,908
4,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Solmeru
Morgan Le Fay
17
7 / 0 / 8
11,162
1,015
12,900
8,953
4,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
jamm1525
Hachiman
17
4 / 3 / 10
10,663
969
11,919
11,399
4,307
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
73
6
Kills
20
20
Deaths
6
19
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
4
2
2
2.5
W
3
0
17
11.5
W
3
0
11
8.5
W
Apollo
3
3
7
2.17
L
Morgan Le Fay
LoStandards
Morgan Le Fay
0
12
6
0.25
L
Cupid
NiKO4L1FE
Cupid
1
1
1
1.5
L
Jormungandr
OmniDeath
Jormungandr
0
0
5
2.5
W
Morgan Le Fay
Solmeru
Morgan Le Fay
7
0
8
11
L
Jing Wei
VonCkris
Jing Wei
1
5
5
0.7
W
Hachiman
jamm1525
Hachiman
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,892
Damage
58,060
60,908
Taken
49,679
25,483
Mitigated
27,997
8,293
Healing
12,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
11,000
4,599
1,371
1,560
8,863
2,967
0
5,152
3,486
38,993
0
W
10,700
533
4,144
3,085
14,664
13,792
0
8,722
5,672
18,579
0
W
15,083
4,304
185
2,300
3,755
1,305
0
3,129
566
44,409
0
W
Apollo
7,458
3,765
0
1,584
10,908
4,593
0
7,091
3,639
0
27,717
L
Morgan Le Fay
LoStandards
Morgan Le Fay
13,314
1,106
0
1,816
20,431
6,977
0
12,319
7,918
37,028
0
L
Cupid
NiKO4L1FE
Cupid
4,536
1,700
1,005
1,245
7,110
2,384
0
4,618
2,223
0
29,446
L
Jormungandr
OmniDeath
Jormungandr
9,846
1,207
0
916
11,973
8,671
0
7,529
4,074
27,543
0
W
Morgan Le Fay
Solmeru
Morgan Le Fay
12,900
1,092
0
643
8,953
4,000
0
6,365
2,470
43,582
0
L
Jing Wei
VonCkris
Jing Wei
8,196
4,767
0
380
12,531
4,484
0
7,719
4,524
0
25,214
W
Hachiman
jamm1525
Hachiman
11,919
6,902
0
250
11,399
4,307
0
7,963
3,172
0
35,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,185
Gold Earned
52,650
251
Minions Killed
262
6
Camps Cleared
10
942,589
Distance Traveled
1,059,170
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,371
943
64
6
2
208,426
1
W
Terra
10,785
980
11
1
0
241,312
1
W
Nu Wa
10,046
913
78
7
0
194,928
0
W
Apollo
9,994
909
42
4
3
193,483
0
L
Morgan Le Fay
9,351
850
43
4
2
173,922
0
L
Cupid
9,420
856
67
6
1
143,145
0
L
Jormungandr
9,305
846
35
3
0
187,689
0
W
Morgan Le Fay
11,162
1,015
65
6
4
226,863
0
L
Jing Wei
9,738
885
42
4
1
229,407
1
W
Hachiman
10,663
969
66
6
3
202,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role