Player Matchup

Sobek
Sobek
 
Sobek
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Gustavocrisis
Kukulkan
Level 27
God Stats
2W - 3L
1,498 SR
Queue Stats
75W - 71L
1,577 Elo+
Party 1
Chaac
Chaac
MarshBrady_12
Chaac
Level 62
God Stats
15W - 14L
1,586 SR
Queue Stats
93W - 104L
1,545 Elo+
Party 3
Anhur
Anhur
SpeedOrTroll
Anhur
Level 23
God Stats
8W - 11L
1,614 SR
Queue Stats
237W - 266L
1,574 Elo+
Party 1
Loki
Loki
TopTierSalesman
Loki
Level 49
God Stats
28W - 30L
1,498 SR
Queue Stats
127W - 135L
1,555 Elo+
Party 3
Team Averages
Level 57
1,539 SR
1,550 Elo+

VS

Team Averages
Level 78
1,714 SR
1,597 Elo+
Gilgamesh
Gilgamesh
ConscriptG24
Gilgamesh
Level 39
God Stats
1W - 4L
1,176 SR
Queue Stats
128W - 127L
1,454 Elo+
Solo
Ne Zha
Ne Zha
EvanUmstead
Ne Zha
Level 126
God Stats
8W - 4L
1,882 SR
Queue Stats
602W - 514L
1,644 Elo+
Party 2
Chang'e
Chang'e
Raketteere
Chang'e
Level 29
God Stats
6W - 1L
1,717 SR
Queue Stats
12W - 9L
1,574 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
c4l2psTheOne
Morgan Le Fay
Level 45
God Stats
8W - 3L
1,913 SR
Queue Stats
94W - 52L
1,660 Elo+
Party 2
Horus
Horus
thegrimfrost
Horus
Level 149
God Stats
1W - 1L
1,880 SR
Queue Stats
171W - 130L
1,652 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
1 / 11 / 7
10,450
402
5,114
30,735
23,915
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Kukulkan
Gustavocrisis
Kukulkan
17
2 / 9 / 2
11,785
453
6,714
17,301
8,118
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
2 / 6 / 4
10,835
417
9,227
23,856
21,073
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
4 / 10 / 3
11,833
455
7,567
27,227
13,350
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
4 / 5 / 1
12,389
477
7,880
16,649
6,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ConscriptG24
Gilgamesh
20
7 / 5 / 8
14,261
549
17,530
19,743
13,586
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
20
15 / 2 / 8
17,074
657
21,562
20,053
10,697
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Raketteere
Chang'e
15
2 / 0 / 7
11,380
438
2,862
5,411
1,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Morgan Le Fay
c4l2psTheOne
Morgan Le Fay
20
11 / 4 / 6
14,903
573
26,260
14,704
6,915
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
4 / 2 / 15
13,449
517
6,543
17,424
22,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
83
13
Kills
39
41
Deaths
13
17
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
11
7
0.41
W
Gilgamesh
ConscriptG24
Gilgamesh
7
5
8
2.2
W
Ne Zha
15
2
8
9.5
L
Kukulkan
Gustavocrisis
Kukulkan
2
9
2
0.33
L
2
6
4
0.67
W
Chang'e
Raketteere
Chang'e
2
0
7
5.5
L
4
10
3
0.55
L
4
5
1
0.9
W
Morgan Le Fay
c4l2psTheOne
Morgan Le Fay
11
4
6
3.5
W
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,502
Damage
74,757
115,768
Taken
77,335
73,006
Mitigated
55,558
13,264
Healing
29,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
5,114
125
0
5,152
30,735
23,915
0
8,727
20,319
50,007
0
W
Gilgamesh
ConscriptG24
Gilgamesh
17,530
7,901
315
2,854
19,743
13,586
4,923
2,001
17,742
1,351
87,670
W
Ne Zha
21,562
6,901
0
6,775
20,053
10,697
3,246
4,656
15,289
0
171,122
L
Kukulkan
Gustavocrisis
Kukulkan
6,714
466
0
360
17,301
8,118
0
2,475
13,935
62,094
0
L
9,227
1,570
0
4,017
23,856
21,073
648
4,452
18,716
0
52,044
W
Chang'e
Raketteere
Chang'e
2,862
375
585
2,713
5,411
1,735
815
631
4,674
35,709
0
L
7,567
2,446
0
2,839
27,227
13,350
0
9,065
16,128
0
65,847
L
7,880
1,858
0
896
16,649
6,550
0
3,434
12,969
0
78,619
W
Morgan Le Fay
c4l2psTheOne
Morgan Le Fay
26,260
2,446
408
3,739
14,704
6,915
3,213
1,423
13,281
120,109
0
W
6,543
2,891
4,174
7,502
17,424
22,625
1,367
2,785
14,521
0
27,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,292
Gold Earned
71,067
542
Minions Killed
666
0
Camps Cleared
0
2,062,130
Distance Traveled
2,372,554
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,450
402
77
3
0
386,136
1
W
Gilgamesh
14,261
549
138
5
0
522,714
3
W
Ne Zha
17,074
657
230
9
0
575,179
2
L
Kukulkan
11,785
453
131
5
0
445,248
5
L
Chaac
10,835
417
90
3
0
369,170
3
W
Chang'e
11,380
438
89
3
0
321,865
4
L
Anhur
11,833
455
101
4
0
389,376
2
L
Loki
12,389
477
143
6
0
472,200
3
W
Morgan Le Fay
14,903
573
168
6
0
480,324
6
W
Horus
13,449
517
41
2
0
472,472
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role