Player Matchup

Chiron
Chiron
AnsemThaWise
Chiron
Level 28
God Stats
5W - 3L
1,857 SR
Queue Stats
744W - 750L
1,461 Elo+
Solo
Scylla
Scylla
Kxng Teo4773
Scylla
Level 23
God Stats
32W - 35L
1,432 SR
Queue Stats
172W - 180L
1,410 Elo+
Solo
Artemis
Artemis
Meowillyn
Artemis
Level 20
God Stats
2W - 2L
1,741 SR
Queue Stats
3W - 3L
1,626 Elo+
Solo
Ymir
Ymir
sAINTBOON-yT
Ymir
Level 17
God Stats
21W - 18L
1,513 SR
Queue Stats
66W - 62L
1,413 Elo+
Solo
Fenrir
Fenrir
youki750000
Fenrir
Level 6
God Stats
4W - 1L
1,639 SR
Queue Stats
4W - 7L
1,303 Elo+
Solo
Team Averages
Level 19
1,636 SR
1,443 Elo+

VS

Team Averages
Level 19
1,493 SR
1,482 Elo+
Danzaburou
Danzaburou
BriansMisery
Danzaburou
Level 5
God Stats
1W - 5L
1,500 SR
Queue Stats
490W - 407L
1,304 Elo+
Party 1
Gilgamesh
Gilgamesh
CrazedWhizBang
Gilgamesh
Level 18
God Stats
2W - 3L
1,506 SR
Queue Stats
83W - 85L
1,566 Elo+
Solo
Raijin
Raijin
DrRevanite
Raijin
Level 28
God Stats
0W - 4L
1,358 SR
Queue Stats
235W - 198L
1,506 Elo+
Party 1
Hercules
Hercules
Enriquemendiol5
Hercules
Level 27
God Stats
11W - 8L
1,500 SR
Queue Stats
544W - 502L
1,501 Elo+
Party 1
Kukulkan
Kukulkan
TrueTv96
Kukulkan
Level 18
God Stats
19W - 16L
1,599 SR
Queue Stats
121W - 128L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
15 / 2 / 23
16,107
1,239
32,689
18,750
7,584
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
20
10 / 2 / 27
15,550
1,196
21,814
12,283
5,829
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Meowillyn
Artemis
20
10 / 2 / 26
14,714
1,132
31,425
15,342
6,364
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
2 / 8 / 22
12,712
978
11,604
27,698
22,901
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
20
8 / 5 / 23
14,148
1,088
9,799
21,901
14,862
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Team 1 Tickets

126

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BriansMisery
Danzaburou
20
3 / 5 / 11
12,854
989
17,113
17,318
8,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
CrazedWhizBang
Gilgamesh
16
0 / 6 / 5
10,702
823
7,827
10,445
4,138
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Raijin
DrRevanite
Raijin
20
8 / 16 / 9
15,392
1,184
29,224
26,520
11,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
19
0 / 9 / 13
12,083
929
8,822
33,247
28,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
TrueTv96
Kukulkan
20
8 / 9 / 9
14,942
1,149
27,518
26,211
10,410
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
66
45
Kills
19
19
Deaths
45
121
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Chiron
15
2
23
13.25
L
Danzaburou
BriansMisery
Danzaburou
3
5
11
1.7
L
Gilgamesh
CrazedWhizBang
Gilgamesh
0
6
5
0.42
L
Raijin
DrRevanite
Raijin
8
16
9
0.78
L
Hercules
0
9
13
0.72
W
Scylla
10
2
27
11.75
W
Artemis
Meowillyn
Artemis
10
2
26
11.5
L
Kukulkan
TrueTv96
Kukulkan
8
9
9
1.39
W
2
8
22
1.63
W
Fenrir
8
5
23
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,331
Damage
90,504
95,974
Taken
113,741
57,540
Mitigated
63,258
10,467
Healing
15,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
32,689
12,420
1,202
4,824
18,750
7,584
0
9,571
9,047
0
56,143
L
Danzaburou
BriansMisery
Danzaburou
17,113
9,818
0
1,863
17,318
8,321
0
4,305
13,013
0
33,861
L
Gilgamesh
CrazedWhizBang
Gilgamesh
7,827
1,164
0
90
10,445
4,138
0
2,462
7,983
0
21,707
L
Raijin
DrRevanite
Raijin
29,224
2,321
231
531
26,520
11,642
0
8,144
18,376
53,685
0
L
Hercules
8,822
2,343
930
7,569
33,247
28,747
0
10,049
23,198
0
28,556
W
Scylla
21,814
1,678
0
1,458
12,283
5,829
0
8,106
3,983
46,864
0
W
Artemis
Meowillyn
Artemis
31,425
18,506
244
1,336
15,342
6,364
0
10,075
4,987
0
52,648
L
Kukulkan
TrueTv96
Kukulkan
27,518
5,470
720
3,298
26,211
10,410
0
8,458
17,753
63,736
0
W
11,604
1,484
0
980
27,698
22,901
0
16,390
10,887
28,301
0
W
Fenrir
9,799
2,890
0
423
21,901
14,862
0
11,258
10,328
0
25,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,231
Gold Earned
65,973
253
Minions Killed
251
11
Camps Cleared
6
1,174,477
Distance Traveled
1,012,125
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
16,107
1,239
44
3
0
242,489
1
L
Danzaburou
12,854
989
28
2
1
200,342
0
L
Gilgamesh
10,702
823
24
2
2
126,650
0
L
Raijin
15,392
1,184
63
5
1
208,169
0
L
Hercules
12,083
929
47
4
1
225,209
0
W
Scylla
15,550
1,196
65
5
3
257,835
0
W
Artemis
14,714
1,132
63
5
4
222,091
2
L
Kukulkan
14,942
1,149
89
7
1
251,755
1
W
Ymir
12,712
978
54
4
3
188,345
5
W
Fenrir
14,148
1,088
27
2
1
263,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role