Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ratatoskr
Ratatoskr
AdamWaddy
Ratatoskr
Level 21
God Stats
13W - 7L
1,508 SR
Queue Stats
115W - 76L
1,421 Elo+
Party 1
Pele
Pele
Elatuis
Pele
Level 19
God Stats
114W - 92L
1,459 SR
Queue Stats
494W - 505L
1,369 Elo+
Party 3
Cthulhu
Cthulhu
Spacestronaut
Cthulhu
Level 67
God Stats
6W - 1L
1,909 SR
Queue Stats
103W - 74L
1,421 Elo+
Party 1
Anhur
Anhur
TheDJ1011
Anhur
Level 103
God Stats
5W - 2L
1,807 SR
Queue Stats
140W - 89L
1,421 Elo+
Party 1
Team Averages
Level 55
1,637 SR
1,426 Elo+

VS

Team Averages
Level 68
1,468 SR
1,380 Elo+
Da Ji
Da Ji
 
Da Ji
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Chirurgeon
Kukulkan
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,146 Elo+
Party 2
Medusa
Medusa
Shadewing
Medusa
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 60L
1,421 Elo+
Party 2
Athena
Athena
TheDJBuntin
Athena
Level 17
God Stats
2W - 5L
1,411 SR
Queue Stats
19W - 17L
1,427 Elo+
Party 2
Chang'e
Chang'e
WeeMidge94
Chang'e
Level 125
God Stats
14W - 24L
1,430 SR
Queue Stats
312W - 375L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
5 / 1 / 10
8,638
617
4,534
7,353
2,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
AdamWaddy
Ratatoskr
13
1 / 1 / 2
8,307
593
5,085
7,743
4,399
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pele
Elatuis
Pele
14
7 / 1 / 8
8,487
606
4,637
10,165
5,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
13
2 / 1 / 14
8,735
624
7,658
8,799
7,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
TheDJ1011
Anhur
16
12 / 0 / 7
10,308
736
10,267
8,317
2,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
3 / 7 / 1
7,105
508
2,318
10,126
5,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Chirurgeon
Kukulkan
11
0 / 6 / 3
6,253
447
6,222
7,388
2,542
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Medusa
Shadewing
Medusa
11
0 / 7 / 0
6,121
437
3,636
7,956
1,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Athena
9
1 / 4 / 3
6,223
445
3,793
8,570
4,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
WeeMidge94
Chang'e
11
0 / 3 / 0
6,230
445
3,213
8,190
5,728
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
11
27
Kills
4
4
Deaths
27
41
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
1
10
10
L
Da Ji
 
Da Ji
3
7
1
0.5
W
Ratatoskr
AdamWaddy
Ratatoskr
1
1
2
2
L
Kukulkan
Chirurgeon
Kukulkan
0
6
3
0.25
W
Pele
Elatuis
Pele
7
1
8
11
L
Medusa
Shadewing
Medusa
0
7
0
0
W
Cthulhu
2
1
14
9
W
Anhur
TheDJ1011
Anhur
12
0
7
15.5
L
Athena
1
4
3
0.63
L
Chang'e
WeeMidge94
Chang'e
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,181
Damage
19,182
42,377
Taken
42,230
23,744
Mitigated
19,164
15,074
Healing
8,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,534
454
1,441
3,949
7,353
2,741
419
2,635
4,460
41,165
0
L
Da Ji
 
Da Ji
2,318
462
0
2,226
10,126
5,126
0
3,199
6,799
0
26,593
W
Ratatoskr
AdamWaddy
Ratatoskr
5,085
761
0
2,283
7,743
4,399
388
2,830
4,867
0
41,701
L
Kukulkan
Chirurgeon
Kukulkan
6,222
530
0
0
7,388
2,542
336
2,559
4,743
33,864
0
W
Pele
Elatuis
Pele
4,637
974
0
3,986
10,165
5,699
799
1,806
8,321
0
43,608
L
Medusa
Shadewing
Medusa
3,636
1,717
0
390
7,956
1,552
0
1,485
6,439
0
34,345
W
Cthulhu
7,658
470
158
1,032
8,799
7,914
497
2,498
6,249
33,527
0
W
Anhur
TheDJ1011
Anhur
10,267
5,962
0
2,225
8,317
2,991
4,724
3,019
5,252
0
57,281
L
Athena
3,793
1,114
0
1,848
8,570
4,216
0
2,761
5,745
17,597
0
L
Chang'e
WeeMidge94
Chang'e
3,213
440
251
3,546
8,190
5,728
0
1,842
6,312
30,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,475
Gold Earned
31,932
428
Minions Killed
303
0
Camps Cleared
0
1,329,209
Distance Traveled
1,207,572
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,638
617
82
6
0
251,860
4
L
Da Ji
7,105
508
59
4
0
251,278
1
W
Ratatoskr
8,307
593
98
7
0
243,582
3
L
Kukulkan
6,253
447
75
5
0
212,181
6
W
Pele
8,487
606
85
6
0
306,941
0
L
Medusa
6,121
437
73
5
0
254,660
4
W
Cthulhu
8,735
624
50
4
0
275,516
2
W
Anhur
10,308
736
113
8
0
251,310
4
L
Athena
6,223
445
23
2
0
279,298
2
L
Chang'e
6,230
445
73
5
0
210,155
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role