Player Matchup

Chaac
Chaac
Kennickle
Chaac
Level 25
God Stats
3W - 0L
1,695 SR
Queue Stats
6W - 3L
1,490 Elo+
Party 2
Bellona
Bellona
Metro198
Bellona
Level 44
God Stats
47W - 27L
1,655 SR
Queue Stats
280W - 293L
1,548 Elo+
Party 2
Ullr
Ullr
RIPFallenTaurus
Ullr
Level 50
God Stats
25W - 8L
1,699 SR
Queue Stats
306W - 203L
1,630 Elo+
Party 2
Freya
Freya
Xaitai
Freya
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
196W - 202L
1,495 Elo+
Party 2
Serqet
Serqet
smitenoob29
Serqet
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 25L
1,513 Elo+
Party 2
Team Averages
Level 57
1,610 SR
1,535 Elo+

VS

Team Averages
Level 40
1,538 SR
1,336 Elo+
Cthulhu
Cthulhu
Amorlash
Cthulhu
Level 23
God Stats
6W - 11L
1,437 SR
Queue Stats
28W - 40L
1,215 Elo+
Party 1
King Arthur
King Arthur
Dragonravine
King Arthur
Level 64
God Stats
8W - 8L
1,550 SR
Queue Stats
329W - 396L
1,376 Elo+
Party 1
Eset
Eset
Reavle
Eset
Level 63
God Stats
24W - 23L
1,467 SR
Queue Stats
261W - 324L
1,337 Elo+
Party 1
Pele
Pele
Reloc69
Pele
Level 25
God Stats
28W - 19L
1,495 SR
Queue Stats
47W - 48L
1,379 Elo+
Party 1
Hachiman
Hachiman
SneakyTurtleXxX
Hachiman
Level 24
God Stats
0W - 1L
1,743 SR
Queue Stats
14W - 17L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kennickle
Chaac
9
3 / 1 / 7
5,896
536
4,501
6,020
2,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
Metro198
Bellona
13
4 / 2 / 0
7,729
703
8,650
7,438
5,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
8 / 0 / 2
7,299
664
5,681
5,619
1,815
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Freya
Xaitai
Freya
11
1 / 0 / 6
6,424
584
4,242
5,132
1,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Serqet
10
2 / 0 / 4
6,067
552
1,678
4,504
1,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Amorlash
Cthulhu
8
0 / 3 / 0
4,930
448
3,074
5,531
4,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

King Arthur
Dragonravine
King Arthur
11
2 / 5 / 1
6,443
586
4,336
11,663
5,661
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Eset
Reavle
Eset
10
1 / 5 / 0
5,683
517
1,723
6,446
1,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pele
Reloc69
Pele
9
0 / 2 / 2
5,373
488
2,919
6,986
1,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
8
0 / 3 / 0
5,115
465
1,132
5,535
1,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
18
Kills
3
3
Deaths
18
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Amorlash
Cthulhu
0
3
0
0
L
King Arthur
Dragonravine
King Arthur
2
5
1
0.5
W
Chaac
Kennickle
Chaac
3
1
7
6.5
W
Bellona
Metro198
Bellona
4
2
0
2
W
8
0
2
9
L
Eset
Reavle
Eset
1
5
0
0.2
L
Pele
Reloc69
Pele
0
2
2
0.5
L
Hachiman
0
3
0
0
W
Freya
Xaitai
Freya
1
0
6
4
W
Serqet
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,752
Damage
13,184
28,713
Taken
36,161
12,528
Mitigated
14,847
12,070
Healing
7,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Amorlash
Cthulhu
3,074
246
145
558
5,531
4,263
0
1,479
3,954
16,172
0
L
King Arthur
Dragonravine
King Arthur
4,336
776
0
2,341
11,663
5,661
0
0
11,663
0
31,403
W
Chaac
Kennickle
Chaac
4,501
2,191
94
2,518
6,020
2,172
323
1,413
4,585
0
19,803
W
Bellona
Metro198
Bellona
8,650
3,032
0
2,691
7,438
5,699
0
0
7,438
0
47,813
W
5,681
2,947
0
1,221
5,619
1,815
57
1,037
4,416
0
44,814
L
Eset
Reavle
Eset
1,723
51
0
1,015
6,446
1,846
188
980
5,466
24,723
0
L
Pele
Reloc69
Pele
2,919
404
0
2,254
6,986
1,735
0
426
6,560
0
24,915
L
Hachiman
1,132
911
0
893
5,535
1,342
0
1,357
4,032
0
17,640
W
Freya
Xaitai
Freya
4,242
1,416
0
3,254
5,132
1,412
0
1,583
3,513
30,635
0
W
Serqet
1,678
159
0
2,292
4,504
1,430
0
540
3,964
0
24,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,415
Gold Earned
27,544
339
Minions Killed
263
0
Camps Cleared
0
1,111,571
Distance Traveled
1,004,745
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,930
448
25
2
0
197,343
0
L
King Arthur
6,443
586
76
7
0
197,637
2
W
Chaac
5,896
536
33
3
0
233,529
1
W
Bellona
7,729
703
115
10
0
220,459
3
W
Ullr
7,299
664
87
8
0
195,954
0
L
Eset
5,683
517
58
5
0
204,070
3
L
Pele
5,373
488
52
5
0
240,648
0
L
Hachiman
5,115
465
52
5
0
165,047
0
W
Freya
6,424
584
55
5
0
201,015
3
W
Serqet
6,067
552
49
4
0
260,614
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role