Player Matchup

Jormungandr
Jormungandr
Diamond V
 
Jormungandr
Diamond V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Platinum IV
 
Raijin
Platinum IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold III
Vampimon
Cthulhu
Gold III
Level 128
God Stats
0W - 1L
1,672 SR
Queue Stats
81W - 82L
1,525 MMR
Party 1
Apollo
Apollo
Gold II
XxMonomaiderxX
Apollo
Gold II
Level 143
God Stats
5W - 9L
1,567 SR
Queue Stats
92W - 95L
1,663 MMR
Party 1
Mercury
Mercury
Platinum V
YamnZaddy
Mercury
Platinum V
Level 126
God Stats
15W - 14L
1,608 SR
Queue Stats
236W - 227L
1,714 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 137
1,569 SR
1,580 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 112
1,651 SR
1,718 MMR
Thor
Thor
Platinum V
 
Thor
Platinum V
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Platinum III
Budgen
Tyr
Platinum III
Level 140
God Stats
7W - 10L
1,511 SR
Queue Stats
145W - 135L
1,655 MMR
Solo
Sol
Sol
Platinum IV
Grindinurbed
Sol
Platinum IV
Level 129
God Stats
27W - 18L
1,910 SR
Queue Stats
112W - 103L
1,575 MMR
Solo
Thoth
Thoth
Diamond III
RedRisingEagle
Thoth
Diamond III
Level 159
God Stats
1W - 1L
1,624 SR
Queue Stats
65W - 46L
2,289 MMR
Solo
Xing Tian
Xing Tian
Gold V
SavoryAvery
Xing Tian
Gold V
Level 65
God Stats
5W - 6L
1,712 SR
Queue Stats
14W - 12L
1,570 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
0 / 2 / 0
5,649
565
5,653
6,972
3,256
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Raijin
 
Raijin
10
0 / 3 / 0
5,557
556
1,672
4,296
1,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
Vampimon
Cthulhu
6
0 / 2 / 0
4,439
444
1,691
7,246
3,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 2 / 0
4,530
453
1,154
4,200
941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
YamnZaddy
Mercury
7
0 / 3 / 0
4,728
473
712
5,481
1,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
SetTiamatTsukuyomiAthenaCu Chulainn

VS

Bans
GilgameshGuan YuGaneshaAnhurAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
7 / 0 / 2
6,921
692
6,480
4,359
1,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tyr
Budgen
Tyr
11
0 / 0 / 1
6,382
638
3,258
7,666
3,248
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
2 / 0 / 0
6,071
607
3,066
3,681
842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
3 / 0 / 3
5,955
596
2,966
2,653
785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xing Tian
SavoryAvery
Xing Tian
9
0 / 0 / 2
5,326
533
1,371
6,215
2,353
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
12
12
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
2
0
0
L
Raijin
 
Raijin
0
3
0
0
W
Thor
 
Thor
7
0
2
8
W
Tyr
Budgen
Tyr
0
0
1
0.5
W
2
0
0
2
W
3
0
3
4.5
W
Xing Tian
SavoryAvery
Xing Tian
0
0
2
1
L
Cthulhu
Vampimon
Cthulhu
0
2
0
0
L
0
2
0
0
L
Mercury
YamnZaddy
Mercury
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,882
Damage
17,141
28,195
Taken
24,574
10,087
Mitigated
8,683
7,229
Healing
12,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
5,653
2,294
0
2,772
6,972
3,256
316
204
6,768
36,722
0
L
Raijin
 
Raijin
1,672
167
0
429
4,296
1,272
0
1,772
2,524
39,078
0
W
Thor
 
Thor
6,480
1,580
0
2,888
4,359
1,455
0
896
3,463
0
39,995
W
Tyr
Budgen
Tyr
3,258
500
0
4,764
7,666
3,248
0
5,646
2,020
0
40,685
W
3,066
1,074
0
2,713
3,681
842
0
152
3,529
41,230
0
W
2,966
0
0
647
2,653
785
0
1,213
1,440
33,151
0
W
Xing Tian
SavoryAvery
Xing Tian
1,371
0
0
1,830
6,215
2,353
0
1,109
5,106
10,888
0
L
Cthulhu
Vampimon
Cthulhu
1,691
74
0
1,584
7,246
3,154
0
2,308
4,938
8,165
0
L
1,154
954
0
500
4,200
941
0
2,414
1,786
0
18,390
L
Mercury
YamnZaddy
Mercury
712
58
0
1,944
5,481
1,464
0
705
4,776
0
18,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,903
Gold Earned
30,655
268
Minions Killed
340
0
Camps Cleared
0
940,625
Distance Traveled
1,055,179
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,649
565
84
8
0
185,533
4
L
Raijin
5,557
556
83
8
0
172,655
2
W
Thor
6,921
692
81
8
0
211,775
3
W
Tyr
6,382
638
110
11
0
229,783
2
W
Sol
6,071
607
81
8
0
198,358
1
W
Thoth
5,955
596
57
6
0
194,865
6
W
Xing Tian
5,326
533
11
1
0
220,398
4
L
Cthulhu
4,439
444
13
1
0
205,312
3
L
Apollo
4,530
453
39
4
0
148,043
2
L
Mercury
4,728
473
49
5
0
229,082
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role