Player Matchup

Fenrir
Fenrir
HeroAtArms42
Fenrir
Level 27
God Stats
5W - 8L
1,348 SR
Queue Stats
26W - 45L
1,227 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Paranoid_BvB76
Morgan Le Fay
Level 104
God Stats
30W - 22L
1,642 SR
Queue Stats
236W - 270L
1,360 Elo+
Solo
Tiamat
Tiamat
muIIet_MAYHEM
Tiamat
Level 25
God Stats
17W - 44L
1,346 SR
Queue Stats
404W - 486L
1,177 Elo+
Solo
Team Averages
Level 52
1,446 SR
1,255 Elo+

VS

Team Averages
Level 45
1,669 SR
1,316 Elo+
Janus
Janus
KillerInfiniti13
Janus
Level 40
God Stats
9W - 6L
1,521 SR
Queue Stats
30W - 39L
1,324 Elo+
Solo
Bellona
Bellona
NickIsBeastyFTW
Bellona
Level 48
God Stats
47W - 40L
1,761 SR
Queue Stats
227W - 269L
1,220 Elo+
Solo
Tiamat
Tiamat
nightwall4
Tiamat
Level 47
God Stats
3W - 6L
1,725 SR
Queue Stats
23W - 23L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
3 / 6 / 0
7,332
667
6,549
13,273
5,773
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
Paranoid_BvB76
Morgan Le Fay
10
2 / 5 / 3
7,855
714
6,034
8,978
3,192
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

11
0 / 2 / 4
7,286
662
3,323
5,863
2,538
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 7
8,477
771
8,344
6,608
1,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 1 / 3
8,233
748
6,650
7,778
5,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tiamat
nightwall4
Tiamat
12
5 / 2 / 7
8,702
791
7,178
6,948
4,435
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
5
Kills
13
13
Deaths
5
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
6
0
0.5
W
4
2
7
3.75
W
4
1
3
5.5
L
Morgan Le Fay
Paranoid_BvB76
Morgan Le Fay
2
5
3
0.7
L
0
2
4
1
W
Tiamat
nightwall4
Tiamat
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,906
Damage
22,172
28,114
Taken
21,334
11,503
Mitigated
11,684
3,756
Healing
3,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
6,549
1,236
0
257
13,273
5,773
648
6,008
7,015
0
14,690
W
8,344
326
0
0
6,608
1,848
546
2,231
4,377
23,080
0
W
6,650
1,595
0
1,428
7,778
5,401
498
3,162
4,616
0
30,384
L
Morgan Le Fay
Paranoid_BvB76
Morgan Le Fay
6,034
163
35
989
8,978
3,192
667
4,690
4,088
21,123
0
L
3,323
223
533
1,942
5,863
2,538
176
4,205
1,489
21,900
0
W
Tiamat
nightwall4
Tiamat
7,178
384
282
2,248
6,948
4,435
545
3,964
2,984
22,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,473
Gold Earned
25,412
106
Minions Killed
113
0
Camps Cleared
0
541,063
Distance Traveled
617,426
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,332
667
22
2
0
172,938
2
W
Janus
8,477
771
38
3
0
192,768
0
W
Bellona
8,233
748
39
4
0
219,962
0
L
Morgan Le Fay
7,855
714
31
3
0
182,380
4
L
Tiamat
7,286
662
53
5
0
185,745
1
W
Tiamat
8,702
791
36
3
0
204,696
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role