Player Matchup

Danzaburou
Danzaburou
DuckVader1234508
Danzaburou
Level 23
God Stats
25W - 26L
1,538 SR
Queue Stats
124W - 130L
1,381 Elo+
Party 2
Ares
Ares
GenadiyCrocodile
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Quadie
Sun Wukong
Level 18
God Stats
0W - 3L
1,199 SR
Queue Stats
33W - 45L
1,432 Elo+
Solo
Merlin
Merlin
Raybany
Merlin
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
83W - 80L
1,378 Elo+
Party 2
Set
Set
Tormux2
Set
Level 29
God Stats
3W - 4L
1,734 SR
Queue Stats
296W - 316L
1,479 Elo+
Solo
Team Averages
Level 18
1,494 SR
1,434 Elo+

VS

Team Averages
Level 30
1,479 SR
1,483 Elo+
Susano
Susano
Fauxcrab302
Susano
Level 81
God Stats
8W - 12L
1,395 SR
Queue Stats
503W - 519L
1,425 Elo+
Party 1
Gilgamesh
Gilgamesh
LuciusMane
Gilgamesh
Level 17
God Stats
3W - 3L
1,500 SR
Queue Stats
34W - 35L
1,677 Elo+
Solo
Hou Yi
Hou Yi
REKXSAI
Hou Yi
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 102L
1,469 Elo+
Party 1
Janus
Janus
YNMXII
Janus
Level 12
God Stats
3W - 7L
1,500 SR
Queue Stats
123W - 104L
1,469 Elo+
Party 1
Ymir
Ymir
xXDarkBlooXx
Ymir
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 66L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DuckVader1234508
Danzaburou
14
2 / 9 / 2
8,197
455
12,534
15,309
5,838
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 11 / 0
6,933
385
2,166
13,140
8,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sun Wukong
Quadie
Sun Wukong
15
2 / 3 / 1
9,178
510
7,192
12,331
8,451
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
Raybany
Merlin
13
2 / 9 / 4
8,145
453
8,855
11,236
4,165
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Set
15
8 / 5 / 0
9,418
523
13,453
16,240
6,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
14
4 / 2 / 12
8,903
495
9,542
11,164
4,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
LuciusMane
Gilgamesh
15
2 / 2 / 5
8,482
471
5,368
9,586
4,874
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
REKXSAI
Hou Yi
15
11 / 6 / 11
9,939
552
13,196
13,454
5,200
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
YNMXII
Janus
18
11 / 3 / 10
11,208
623
15,268
13,015
4,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
9 / 2 / 16
10,171
565
8,845
17,811
16,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
91
15
Kills
37
37
Deaths
15
7
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DuckVader1234508
Danzaburou
2
9
2
0.33
W
Susano
4
2
12
5
L
1
11
0
0.09
W
Gilgamesh
LuciusMane
Gilgamesh
2
2
5
2.25
L
Sun Wukong
Quadie
Sun Wukong
2
3
1
0.83
W
Hou Yi
REKXSAI
Hou Yi
11
6
11
2.75
L
Merlin
Raybany
Merlin
2
9
4
0.44
L
Set
8
5
0
1.6
W
Janus
YNMXII
Janus
11
3
10
5.33
W
9
2
16
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,200
Damage
52,219
68,256
Taken
65,030
33,598
Mitigated
35,272
8,722
Healing
15,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DuckVader1234508
Danzaburou
12,534
5,622
0
2,171
15,309
5,838
298
6,747
8,378
0
53,297
W
Susano
9,542
2,655
0
2,144
11,164
4,250
0
1,473
9,691
0
47,561
L
2,166
413
0
520
13,140
8,202
0
5,289
7,750
7,946
0
W
Gilgamesh
LuciusMane
Gilgamesh
5,368
1,464
0
3,169
9,586
4,874
750
647
8,939
0
43,094
L
Sun Wukong
Quadie
Sun Wukong
7,192
1,598
0
4,168
12,331
8,451
286
1,937
10,314
0
52,639
W
Hou Yi
REKXSAI
Hou Yi
13,196
5,585
0
1,925
13,454
5,200
720
2,561
10,893
0
48,644
L
Merlin
Raybany
Merlin
8,855
1,899
0
575
11,236
4,165
0
4,647
6,277
26,657
0
L
Set
13,453
4,506
0
1,288
16,240
6,942
0
4,658
11,424
0
60,841
W
Janus
YNMXII
Janus
15,268
2,311
0
3,929
13,015
4,558
373
2,995
10,020
76,964
0
W
8,845
1,769
0
4,763
17,811
16,390
31
3,345
14,466
23,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,871
Gold Earned
48,703
330
Minions Killed
431
0
Camps Cleared
0
1,427,014
Distance Traveled
1,635,313
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,197
455
69
4
0
264,759
0
W
Susano
8,903
495
104
6
0
376,514
5
L
Ares
6,933
385
11
1
0
248,749
0
W
Gilgamesh
8,482
471
88
5
0
349,960
3
L
Sun Wukong
9,178
510
117
7
0
300,889
4
W
Hou Yi
9,939
552
67
4
0
299,452
2
L
Merlin
8,145
453
42
2
0
271,331
4
L
Set
9,418
523
91
5
0
341,286
0
W
Janus
11,208
623
152
8
0
316,851
2
W
Ymir
10,171
565
20
1
0
292,536
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role