Player Matchup

Loki
Loki
CausticRoast
Loki
Level 152
God Stats
3W - 0L
1,714 SR
Queue Stats
69W - 40L
1,664 Elo+
Solo
Jing Wei
Jing Wei
Jaruud
Jing Wei
Level 105
God Stats
34W - 22L
1,758 SR
Queue Stats
88W - 66L
1,615 Elo+
Solo
Sobek
Sobek
Jose63555
Sobek
Level 116
God Stats
2W - 2L
1,641 SR
Queue Stats
343W - 322L
1,623 Elo+
Party 1
Merlin
Merlin
Marquizzee
Merlin
Level 104
God Stats
20W - 13L
1,737 SR
Queue Stats
222W - 193L
1,642 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Provencefang
Cu Chulainn
Level 107
God Stats
11W - 10L
1,546 SR
Queue Stats
280W - 238L
1,603 Elo+
Solo
Team Averages
Level 117
1,679 SR
1,629 Elo+

VS

Team Averages
Level 138
1,638 SR
1,563 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
XBD
Ymir
Level 149
God Stats
8W - 13L
1,570 SR
Queue Stats
475W - 422L
1,562 Elo+
Solo
Sol
Sol
llN0BLEll
Sol
Level 118
God Stats
15W - 12L
1,453 SR
Queue Stats
900W - 862L
1,608 Elo+
Party 3
Chang'e
Chang'e
shcvybjtjr
Chang'e
Level 119
God Stats
24W - 11L
1,682 SR
Queue Stats
918W - 905L
1,552 Elo+
Party 3
He Bo
He Bo
最强SOLO王
He Bo
Level 160
God Stats
2W - 1L
1,987 SR
Queue Stats
58W - 53L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 1
6,000
600
3,116
4,501
1,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
Jaruud
Jing Wei
10
1 / 1 / 3
5,892
589
3,438
4,387
1,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Sobek
Jose63555
Sobek
9
4 / 0 / 3
5,800
580
4,427
9,498
4,314
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
Marquizzee
Merlin
11
2 / 0 / 2
6,184
618
3,776
2,758
810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
Provencefang
Cu Chulainn
8
1 / 1 / 0
4,933
493
2,116
3,043
1,025
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
6
0 / 0 / 1
4,356
436
458
3,327
711
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ymir
XBD
Ymir
8
0 / 3 / 0
5,037
504
1,320
6,329
2,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 2 / 0
5,552
555
4,481
5,720
1,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chang'e
shcvybjtjr
Chang'e
9
1 / 3 / 0
5,627
563
2,816
6,841
2,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 3 / 0
4,631
463
1,765
4,845
1,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
11
Kills
2
2
Deaths
11
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
0
0
1
0.5
W
3
0
1
3.5
W
Jing Wei
Jaruud
Jing Wei
1
1
3
2.5
W
Sobek
Jose63555
Sobek
4
0
3
5.5
W
Merlin
Marquizzee
Merlin
2
0
2
3
W
Cu Chulainn
Provencefang
Cu Chulainn
1
1
0
1
L
Ymir
XBD
Ymir
0
3
0
0
L
1
2
0
0.5
L
Chang'e
shcvybjtjr
Chang'e
1
3
0
0.33
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,873
Damage
10,840
24,187
Taken
27,062
8,578
Mitigated
8,216
10,646
Healing
10,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
458
212
0
1,596
3,327
711
0
197
3,130
0
12,600
W
3,116
909
0
2,074
4,501
1,271
0
1,036
3,465
0
33,546
W
Jing Wei
Jaruud
Jing Wei
3,438
2,414
0
1,932
4,387
1,158
0
1,991
2,396
0
33,967
W
Sobek
Jose63555
Sobek
4,427
444
0
5,380
9,498
4,314
0
3,941
5,477
12,305
0
W
Merlin
Marquizzee
Merlin
3,776
207
0
884
2,758
810
220
1,377
1,191
35,694
0
W
Cu Chulainn
Provencefang
Cu Chulainn
2,116
634
0
376
3,043
1,025
667
1,767
1,276
0
16,449
L
Ymir
XBD
Ymir
1,320
370
0
1,428
6,329
2,705
0
2,588
3,741
19,488
0
L
4,481
1,876
0
3,108
5,720
1,366
0
1,900
3,820
37,243
0
L
Chang'e
shcvybjtjr
Chang'e
2,816
217
179
3,015
6,841
2,024
560
952
5,889
25,934
0
L
1,765
0
0
826
4,845
1,410
0
2,566
2,279
15,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,809
Gold Earned
25,203
276
Minions Killed
240
0
Camps Cleared
0
876,145
Distance Traveled
788,626
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
4,356
436
28
3
0
121,908
0
W
Loki
6,000
600
76
8
0
222,475
0
W
Jing Wei
5,892
589
77
8
0
169,805
0
W
Sobek
5,800
580
9
1
0
214,886
0
W
Merlin
6,184
618
85
9
0
174,683
1
W
Cu Chulainn
4,933
493
29
3
0
94,296
0
L
Ymir
5,037
504
35
4
0
182,986
1
L
Sol
5,552
555
65
7
0
169,214
0
L
Chang'e
5,627
563
71
7
0
149,551
0
L
He Bo
4,631
463
41
4
0
164,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role