Player Matchup

Ares
Ares
 
Ares
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
MauShow
Izanami
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,472 Elo+
Party 3
Bellona
Bellona
WeriosONE1
Bellona
Level 46
God Stats
42W - 40L
1,490 SR
Queue Stats
87W - 102L
1,403 Elo+
Party 2
Fenrir
Fenrir
Zouman1
Fenrir
Level 73
God Stats
16W - 9L
1,269 SR
Queue Stats
349W - 355L
1,537 Elo+
Party 3
Ah Puch
Ah Puch
uesagi
Ah Puch
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 46L
1,458 Elo+
Party 2
Team Averages
Level 54
1,452 SR
1,474 Elo+

VS

Team Averages
Level 94
1,479 SR
1,581 Elo+
Da Ji
Da Ji
Cannacarro
Da Ji
Level 104
God Stats
14W - 17L
1,466 SR
Queue Stats
672W - 665L
1,525 Elo+
Party 1
Khepri
Khepri
Chechucarro
Khepri
Level 43
God Stats
9W - 12L
1,445 SR
Queue Stats
337W - 286L
1,636 Elo+
Party 1
The Morrigan
The Morrigan
ToteA10
The Morrigan
Level 89
God Stats
16W - 14L
1,492 SR
Queue Stats
421W - 382L
1,588 Elo+
Party 1
Hou Yi
Hou Yi
alacmegamer
Hou Yi
Level 107
God Stats
26W - 19L
1,610 SR
Queue Stats
383W - 351L
1,594 Elo+
Party 1
Ah Puch
Ah Puch
pablocasal
Ah Puch
Level 128
God Stats
5W - 3L
1,380 SR
Queue Stats
956W - 902L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
1 / 7 / 5
7,814
488
8,331
16,052
11,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
MauShow
Izanami
14
1 / 6 / 2
8,160
510
4,640
11,405
3,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
WeriosONE1
Bellona
12
1 / 8 / 5
7,263
454
4,019
14,979
10,438
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fenrir
Zouman1
Fenrir
15
7 / 1 / 1
9,270
579
5,711
12,992
6,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
uesagi
Ah Puch
13
2 / 8 / 7
8,526
533
13,627
10,768
3,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
16
15 / 3 / 3
10,480
655
10,482
12,139
5,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Khepri
12
1 / 2 / 12
7,918
495
4,094
10,761
8,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
ToteA10
The Morrigan
14
5 / 2 / 10
8,546
534
10,389
6,571
3,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hou Yi
17
6 / 2 / 5
9,842
615
9,042
9,320
3,530
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
pablocasal
Ah Puch
16
3 / 3 / 6
9,414
588
14,701
12,191
8,442
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
66
12
Kills
30
30
Deaths
12
20
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
7
5
0.5
W
Da Ji
15
3
3
5.5
W
Khepri
1
2
12
3.5
L
Izanami
MauShow
Izanami
1
6
2
0.33
W
The Morrigan
ToteA10
The Morrigan
5
2
10
5
L
Bellona
WeriosONE1
Bellona
1
8
5
0.44
L
Fenrir
Zouman1
Fenrir
7
1
1
7.5
W
Hou Yi
6
2
5
4.25
W
Ah Puch
pablocasal
Ah Puch
3
3
6
2
L
Ah Puch
uesagi
Ah Puch
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,328
Damage
48,708
66,196
Taken
50,982
36,160
Mitigated
28,737
12,202
Healing
11,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
8,331
581
0
1,860
16,052
11,347
0
6,804
9,248
18,266
0
W
Da Ji
10,482
2,461
0
1,106
12,139
5,143
0
4,777
7,362
0
59,253
W
Khepri
4,094
261
0
1,795
10,761
8,595
0
7,032
3,729
17,660
0
L
Izanami
MauShow
Izanami
4,640
3,954
0
2,854
11,405
3,764
0
1,201
10,204
0
49,920
W
The Morrigan
ToteA10
The Morrigan
10,389
1,854
0
869
6,571
3,027
0
3,251
3,197
49,094
6,158
L
Bellona
WeriosONE1
Bellona
4,019
892
0
1,041
14,979
10,438
0
7,992
6,987
0
31,984
L
Fenrir
Zouman1
Fenrir
5,711
835
0
4,728
12,992
6,941
0
4,148
8,844
0
45,632
W
Hou Yi
9,042
4,990
0
901
9,320
3,530
194
2,439
6,881
0
70,903
W
Ah Puch
pablocasal
Ah Puch
14,701
1,317
0
6,453
12,191
8,442
76
4,459
7,732
70,557
0
L
Ah Puch
uesagi
Ah Puch
13,627
339
0
1,719
10,768
3,670
190
5,723
5,045
47,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,033
Gold Earned
46,200
371
Minions Killed
481
0
Camps Cleared
0
1,424,882
Distance Traveled
1,547,139
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,814
488
22
1
0
294,017
3
W
Da Ji
10,480
655
99
6
0
334,923
0
W
Khepri
7,918
495
27
2
0
337,044
4
L
Izanami
8,160
510
108
7
0
234,910
2
W
The Morrigan
8,546
534
99
6
0
304,330
2
L
Bellona
7,263
454
77
5
0
284,306
2
L
Fenrir
9,270
579
85
5
0
343,648
4
W
Hou Yi
9,842
615
130
8
0
282,563
3
W
Ah Puch
9,414
588
126
8
0
288,279
1
L
Ah Puch
8,526
533
79
5
0
268,001
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role