Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
DeBuke
Sobek
Level 160
God Stats
4W - 8L
1,071 SR
Queue Stats
905W - 963L
1,292 Elo+
Solo
Cupid
Cupid
Vekkgods
Cupid
Level 104
God Stats
1W - 1L
1,524 SR
Queue Stats
127W - 142L
1,427 Elo+
Solo
Persephone
Persephone
bsr1903
Persephone
Level 122
God Stats
9W - 11L
1,491 SR
Queue Stats
514W - 524L
1,480 Elo+
Solo
Team Averages
Level 124
1,417 SR
1,440 Elo+

VS

Team Averages
Level 68
1,581 SR
1,399 Elo+
Arachne
Arachne
StillTheRipper
Arachne
Level 126
God Stats
5W - 6L
1,661 SR
Queue Stats
316W - 331L
1,475 Elo+
Solo
Kali
Kali
bbdraws
Kali
Level 53
God Stats
3W - 2L
1,743 SR
Queue Stats
200W - 231L
1,428 Elo+
Solo
Jing Wei
Jing Wei
canape_contido
Jing Wei
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
122W - 142L
1,413 Elo+
Solo
Terra
Terra
dandlodell
Terra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,235 Elo+
Solo
Chiron
Chiron
new-37152550
Chiron
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 37L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
5 / 3 / 12
11,661
833
17,339
15,707
19,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Achilles
 
Achilles
18
3 / 3 / 13
10,634
760
14,079
18,394
30,791
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
DeBuke
Sobek
17
2 / 5 / 15
10,737
767
4,631
15,322
15,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cupid
Vekkgods
Cupid
20
10 / 4 / 13
12,175
870
23,247
13,393
8,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Persephone
bsr1903
Persephone
20
6 / 1 / 18
12,326
880
28,368
12,023
5,422
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 13
9,398
671
9,451
17,979
16,130
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kali
bbdraws
Kali
16
5 / 8 / 6
11,737
838
9,338
20,442
10,706
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
17
1 / 5 / 9
9,306
665
9,760
17,881
8,555
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
17
0 / 5 / 12
9,067
648
7,502
20,048
19,185
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chiron
19
8 / 4 / 6
10,996
785
24,129
18,261
9,550
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
62
26
Kills
16
16
Deaths
26
71
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
3
12
3.67
W
Achilles
 
Achilles
3
3
13
3.17
W
Sobek
DeBuke
Sobek
2
5
15
1.9
L
2
4
13
2.13
W
Cupid
Vekkgods
Cupid
10
4
13
4.13
L
Kali
bbdraws
Kali
5
8
6
1
W
Persephone
bsr1903
Persephone
6
1
18
15
L
Jing Wei
1
5
9
1.1
L
Terra
0
5
12
1.2
L
Chiron
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,664
Damage
60,180
74,839
Taken
94,611
79,164
Mitigated
64,126
38,409
Healing
45,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
17,339
342
6,575
5,607
15,707
19,329
854
1,101
14,606
35,033
0
W
Achilles
 
Achilles
14,079
2,744
1,981
3,386
18,394
30,791
275
1,675
16,719
6,833
26,399
W
Sobek
DeBuke
Sobek
4,631
718
470
3,240
15,322
15,220
1,226
1,435
13,887
11,595
0
L
9,451
7,433
2,506
4,400
17,979
16,130
313
10,742
7,237
0
15,466
W
Cupid
Vekkgods
Cupid
23,247
9,473
6,164
4,070
13,393
8,402
2,591
1,441
11,952
0
54,343
L
Kali
bbdraws
Kali
9,338
4,594
2,705
4,935
20,442
10,706
272
10,484
9,958
0
14,843
W
Persephone
bsr1903
Persephone
28,368
1,740
2,474
4,442
12,023
5,422
806
1,850
10,172
49,581
0
L
Jing Wei
9,760
3,922
2,390
3,519
17,881
8,555
387
10,696
7,185
0
28,239
L
Terra
7,502
1,068
9,914
5,843
20,048
19,185
80
11,336
8,712
10,697
0
L
Chiron
24,129
10,874
3,220
5,704
18,261
9,550
586
9,700
8,560
0
49,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,533
Gold Earned
50,504
207
Minions Killed
133
0
Camps Cleared
0
1,178,255
Distance Traveled
1,275,077
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,661
833
48
3
0
237,787
0
W
Achilles
10,634
760
28
2
0
240,462
0
W
Sobek
10,737
767
14
1
0
194,774
2
L
Arachne
9,398
671
8
1
0
297,402
0
W
Cupid
12,175
870
69
5
0
207,443
1
L
Kali
11,737
838
15
1
0
204,139
1
W
Persephone
12,326
880
48
3
0
297,789
1
L
Jing Wei
9,306
665
47
3
0
262,434
2
L
Terra
9,067
648
9
1
0
275,393
0
L
Chiron
10,996
785
54
4
0
235,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role