Player Matchup

Gilgamesh
Gilgamesh
Platinum V
HabibiHamood
Gilgamesh
Platinum V
Level 62
God Stats
26W - 22L
1,623 SR
Queue Stats
471W - 463L
1,697 MMR
Solo
Fafnir
Fafnir
Gold II
MarioNeoK
Fafnir
Gold II
Level 146
God Stats
2W - 2L
1,882 SR
Queue Stats
105W - 94L
1,671 MMR
Solo
Raijin
Raijin
Gold IV
ashamula
Raijin
Gold IV
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,674 MMR
Solo
Chiron
Chiron
Platinum IV
paralll
Chiron
Platinum IV
Level 123
God Stats
5W - 2L
1,609 SR
Queue Stats
305W - 294L
1,670 MMR
Solo
Horus
Horus
Platinum V
xCrowbar
Horus
Platinum V
Level 148
God Stats
106W - 94L
1,611 SR
Queue Stats
453W - 448L
1,691 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 105
1,645 SR
1,681 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 149
1,529 SR
1,622 MMR
Anhur
Anhur
Gold II
 
Anhur
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thoth
Thoth
Gold II
 
Thoth
Gold II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
He Bo
He Bo
Platinum III
OzShiiYeah
He Bo
Platinum III
Level 156
God Stats
0W - 2L
1,329 SR
Queue Stats
129W - 114L
1,751 MMR
Party 1
Hercules
Hercules
Gold III
RusTySir
Hercules
Gold III
Level 121
God Stats
0W - 1L
1,886 SR
Queue Stats
24W - 24L
1,702 MMR
Party 2
Thanatos
Thanatos
Platinum IV
pollolocasas
Thanatos
Platinum IV
Level 154
God Stats
6W - 6L
1,428 SR
Queue Stats
472W - 459L
1,660 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HabibiHamood
Gilgamesh
16
6 / 2 / 8
10,077
593
10,876
15,375
11,934
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fafnir
MarioNeoK
Fafnir
13
0 / 1 / 12
9,210
542
3,894
11,844
10,711
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
ashamula
Raijin
17
7 / 1 / 3
10,589
623
7,822
8,597
3,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chiron
paralll
Chiron
17
3 / 0 / 8
10,683
628
8,560
7,616
2,635
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
xCrowbar
Horus
15
8 / 2 / 8
10,087
593
11,624
9,757
4,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
TiamatSetAthenaGuan YuPersephone

VS

Bans
TsukuyomiHeimdallrCu ChulainnJanusKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
0 / 4 / 0
8,507
500
3,247
12,738
3,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Thoth
 
Thoth
14
3 / 3 / 0
8,087
476
6,244
7,365
2,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

He Bo
13
2 / 5 / 2
8,085
476
7,319
9,273
2,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
RusTySir
Hercules
9
0 / 5 / 1
6,075
357
3,887
15,123
8,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
pollolocasas
Thanatos
12
1 / 7 / 1
7,780
458
6,807
14,851
11,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
10
24
Kills
6
6
Deaths
24
39
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
4
0
0
L
Thoth
 
Thoth
3
3
0
1
W
Gilgamesh
HabibiHamood
Gilgamesh
6
2
8
5
W
Fafnir
MarioNeoK
Fafnir
0
1
12
6
L
He Bo
2
5
2
0.6
L
Hercules
RusTySir
Hercules
0
5
1
0.1
W
Raijin
ashamula
Raijin
7
1
3
8.5
W
Chiron
paralll
Chiron
3
0
8
7
L
Thanatos
pollolocasas
Thanatos
1
7
1
0.21
W
Horus
xCrowbar
Horus
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,776
Damage
27,504
53,189
Taken
59,350
32,808
Mitigated
27,855
21,076
Healing
21,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,247
1,454
0
4,080
12,738
3,342
0
305
12,433
0
60,019
L
Thoth
 
Thoth
6,244
280
0
1,967
7,365
2,534
0
4,053
3,312
53,814
0
W
Gilgamesh
HabibiHamood
Gilgamesh
10,876
2,841
0
5,069
15,375
11,934
503
2,757
12,618
7,656
52,180
W
Fafnir
MarioNeoK
Fafnir
3,894
860
0
4,073
11,844
10,711
210
4,893
6,951
23,711
0
L
He Bo
7,319
283
0
2,710
9,273
2,020
0
2,310
6,963
54,271
0
L
Hercules
RusTySir
Hercules
3,887
876
0
4,495
15,123
8,253
0
3,549
11,574
0
19,865
W
Raijin
ashamula
Raijin
7,822
527
0
2,512
8,597
3,044
515
4,104
4,493
86,567
0
W
Chiron
paralll
Chiron
8,560
4,066
875
4,032
7,616
2,635
1,821
1,071
6,545
0
93,315
L
Thanatos
pollolocasas
Thanatos
6,807
1,663
0
8,579
14,851
11,706
0
2,312
12,539
0
43,201
W
Horus
xCrowbar
Horus
11,624
6,654
1,445
3,070
9,757
4,484
661
3,526
6,231
0
58,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,646
Gold Earned
38,534
553
Minions Killed
461
0
Camps Cleared
0
1,729,537
Distance Traveled
1,509,700
23
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,507
500
138
8
0
266,309
5
L
Thoth
8,087
476
96
6
0
318,547
6
W
Gilgamesh
10,077
593
94
6
0
362,141
3
W
Fafnir
9,210
542
33
2
0
347,957
6
L
He Bo
8,085
476
101
6
0
308,957
10
L
Hercules
6,075
357
41
2
0
319,157
4
W
Raijin
10,589
623
172
10
0
315,632
6
W
Chiron
10,683
628
167
10
0
339,390
3
L
Thanatos
7,780
458
85
5
0
296,730
5
W
Horus
10,087
593
87
5
0
364,417
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role