Player Matchup

Terra
Terra
 
Terra
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Amaterasu
Amaterasu
FeRReTbRaT
Amaterasu
Level 69
God Stats
18W - 19L
1,546 SR
Queue Stats
253W - 269L
1,449 Elo+
Party 1
Discordia
Discordia
HarvieQuinn
Discordia
Level 18
God Stats
18W - 16L
1,420 SR
Queue Stats
20W - 24L
1,361 Elo+
Party 1
Medusa
Medusa
Jabeann
Medusa
Level 84
God Stats
10W - 16L
1,526 SR
Queue Stats
137W - 165L
1,397 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
gavmo97
Morgan Le Fay
Level 67
God Stats
4W - 7L
1,413 SR
Queue Stats
234W - 259L
1,464 Elo+
Party 1
Team Averages
Level 53
1,481 SR
1,434 Elo+

VS

Team Averages
Level 46
1,371 SR
1,432 Elo+
Anubis
Anubis
BipolarInsomniac
Anubis
Level 20
God Stats
149W - 147L
1,441 SR
Queue Stats
213W - 235L
1,393 Elo+
Party 3
Agni
Agni
SaddestTears
Agni
Level 107
God Stats
0W - 2L
1,255 SR
Queue Stats
314W - 318L
1,537 Elo+
Party 2
Bellona
Bellona
Sativa_Kitten
Bellona
Level 56
God Stats
32W - 35L
1,376 SR
Queue Stats
164W - 198L
1,353 Elo+
Party 3
Yemoja
Yemoja
imonstar6
Yemoja
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 20L
1,526 Elo+
Party 2
Loki
Loki
ri1ezzzz
Loki
Level 36
God Stats
0W - 2L
1,281 SR
Queue Stats
44W - 39L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
16
4 / 1 / 17
10,259
1,026
8,397
12,434
10,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
FeRReTbRaT
Amaterasu
17
10 / 0 / 4
10,979
1,098
8,991
11,190
7,191
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
HarvieQuinn
Discordia
15
1 / 1 / 12
9,126
913
8,364
3,107
1,226
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Jabeann
Medusa
17
4 / 0 / 14
10,179
1,018
15,381
5,016
2,012
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
gavmo97
Morgan Le Fay
17
2 / 1 / 14
9,880
988
8,800
5,742
2,352
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

282

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 1
8,671
867
8,547
10,951
5,993
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
1 / 4 / 2
9,283
928
8,152
10,656
4,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
14
0 / 8 / 2
8,346
835
8,329
18,715
20,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
imonstar6
Yemoja
14
0 / 0 / 0
8,449
845
3,321
2,066
2,015
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Loki
14
1 / 4 / 1
8,517
852
6,456
11,927
4,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
9
21
Kills
3
3
Deaths
21
61
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
4
1
17
12.5
L
1
5
1
0.3
W
Amaterasu
FeRReTbRaT
Amaterasu
10
0
4
12
W
Discordia
HarvieQuinn
Discordia
1
1
12
7
W
Medusa
Jabeann
Medusa
4
0
14
11
L
1
4
2
0.5
L
Bellona
0
8
2
0.13
W
Morgan Le Fay
gavmo97
Morgan Le Fay
2
1
14
9
L
Yemoja
imonstar6
Yemoja
0
0
0
0
L
Loki
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,933
Damage
34,805
37,489
Taken
54,315
22,936
Mitigated
36,991
10,239
Healing
4,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
8,397
951
2,101
2,325
12,434
10,155
0
6,409
6,025
16,141
0
L
8,547
579
219
1,542
10,951
5,993
0
7,240
3,711
22,335
0
W
Amaterasu
FeRReTbRaT
Amaterasu
8,991
4,409
0
4,345
11,190
7,191
0
6,526
4,664
0
21,904
W
Discordia
HarvieQuinn
Discordia
8,364
393
0
242
3,107
1,226
0
1,819
1,288
20,538
0
W
Medusa
Jabeann
Medusa
15,381
7,176
0
441
5,016
2,012
0
3,273
1,743
0
32,289
L
8,152
837
0
0
10,656
4,252
0
4,266
6,390
31,377
0
L
Bellona
8,329
939
0
887
18,715
20,016
0
6,903
11,812
3,591
16,091
W
Morgan Le Fay
gavmo97
Morgan Le Fay
8,800
825
0
785
5,742
2,352
0
3,371
2,371
35,283
0
L
Yemoja
imonstar6
Yemoja
3,321
138
1,465
0
2,066
2,015
0
1,720
346
24,994
0
L
Loki
6,456
663
159
585
11,927
4,715
0
5,432
6,495
0
16,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,423
Gold Earned
43,266
177
Minions Killed
181
9
Camps Cleared
4
1,011,203
Distance Traveled
888,405
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,259
1,026
17
2
2
201,227
1
L
Anubis
8,671
867
40
4
1
154,833
0
W
Amaterasu
10,979
1,098
25
3
1
234,566
0
W
Discordia
9,126
913
40
4
3
193,171
2
W
Medusa
10,179
1,018
50
5
2
191,274
0
L
Agni
9,283
928
68
7
2
184,751
1
L
Bellona
8,346
835
25
3
1
170,614
0
W
Morgan Le Fay
9,880
988
45
5
1
190,965
0
L
Yemoja
8,449
845
35
4
0
160,511
0
L
Loki
8,517
852
13
1
0
217,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role