Player Matchup

Cthulhu
Cthulhu
Dubzzers
Cthulhu
Level 28
God Stats
2W - 4L
1,343 SR
Queue Stats
23W - 29L
1,310 Elo+
Party 1
Bellona
Bellona
PointEcho2
Bellona
Level 18
God Stats
0W - 2L
1,229 SR
Queue Stats
23W - 22L
1,310 Elo+
Party 1
Artemis
Artemis
gameanater456
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,255 Elo+
Party 1
Team Averages
Level 21
1,357 SR
1,292 Elo+

VS

Team Averages
Level 61
1,452 SR
1,457 Elo+
Tyr
Tyr
SGS_McNig
Tyr
Level 7
God Stats
1W - 0L
1,364 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
TheCapMaster
Bacchus
Level 127
God Stats
1W - 0L
1,782 SR
Queue Stats
41W - 30L
1,611 Elo+
Party 2
Hades
Hades
シスエヲ
Hades
Level 49
God Stats
10W - 9L
1,211 SR
Queue Stats
56W - 94L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dubzzers
Cthulhu
12
1 / 5 / 4
9,139
609
8,283
13,922
9,055
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
PointEcho2
Bellona
12
4 / 6 / 0
9,362
624
6,852
14,158
9,723
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
11
0 / 6 / 3
8,114
541
7,034
10,942
4,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 11
10,249
683
12,751
10,400
11,093
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
TheCapMaster
Bacchus
16
8 / 2 / 7
11,527
768
14,364
10,323
9,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 3 / 7
10,663
711
6,313
10,382
5,097
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
5
Kills
17
17
Deaths
6
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Dubzzers
Cthulhu
1
5
4
0.6
L
Bellona
PointEcho2
Bellona
4
6
0
0.67
W
3
1
11
8.5
W
Bacchus
TheCapMaster
Bacchus
8
2
7
5.75
L
Artemis
0
6
3
0.25
W
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,169
Damage
33,428
39,022
Taken
31,105
22,997
Mitigated
25,885
5,205
Healing
10,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Dubzzers
Cthulhu
8,283
553
517
710
13,922
9,055
0
6,743
7,179
25,740
0
L
Bellona
PointEcho2
Bellona
6,852
1,698
964
1,121
14,158
9,723
168
7,304
6,732
0
20,126
W
12,751
841
0
3,040
10,400
11,093
0
2,590
7,810
0
45,721
W
Bacchus
TheCapMaster
Bacchus
14,364
1,663
0
2,722
10,323
9,695
371
3,186
7,137
38,923
0
L
Artemis
7,034
3,547
537
1,356
10,942
4,219
232
6,630
4,312
0
19,799
W
6,313
718
694
3,998
10,382
5,097
1,650
2,507
7,875
28,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,615
Gold Earned
32,439
91
Minions Killed
163
0
Camps Cleared
0
681,370
Distance Traveled
734,148
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,139
609
38
3
0
247,253
0
L
Bellona
9,362
624
29
2
0
248,509
6
W
Tyr
10,249
683
67
4
0
298,563
0
W
Bacchus
11,527
768
45
3
0
250,367
1
L
Artemis
8,114
541
24
2
0
185,608
0
W
Hades
10,663
711
51
3
0
185,218
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role