Player Matchup

Susano
Susano
ChitoBoy122
Susano
Level 48
God Stats
2W - 0L
1,552 SR
Queue Stats
43W - 33L
1,556 Elo+
Party 3
Scylla
Scylla
Homonculi
Scylla
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,555 Elo+
Party 1
Ares
Ares
Siekien
Ares
Level 117
God Stats
2W - 2L
1,689 SR
Queue Stats
10W - 9L
1,351 Elo+
Party 1
Neith
Neith
TRlAGE
Neith
Level 88
God Stats
4W - 5L
1,253 SR
Queue Stats
96W - 76L
1,582 Elo+
Party 1
Achilles
Achilles
VisigodoRC
Achilles
Level 85
God Stats
2W - 0L
1,347 SR
Queue Stats
47W - 35L
1,556 Elo+
Party 3
Team Averages
Level 97
1,468 SR
1,520 Elo+

VS

Team Averages
Level 51
1,446 SR
1,471 Elo+
Jormungandr
Jormungandr
BlackMercury--
Jormungandr
Level 43
God Stats
2W - 5L
1,484 SR
Queue Stats
31W - 36L
1,432 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DoomaGETIN
Morgan Le Fay
Level 106
God Stats
2W - 3L
1,252 SR
Queue Stats
68W - 75L
1,498 Elo+
Party 2
Mercury
Mercury
SimplyEmerald-
Mercury
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 28L
1,500 Elo+
Party 2
Scylla
Scylla
SkyeDrifter
Scylla
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 79L
1,526 Elo+
Solo
Tyr
Tyr
willrapforbacon
Tyr
Level 38
God Stats
1W - 2L
1,492 SR
Queue Stats
48W - 54L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
19
2 / 7 / 24
12,355
950
13,940
18,747
8,683
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
Homonculi
Scylla
20
8 / 1 / 24
14,432
1,110
37,755
7,467
2,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ares
Siekien
Ares
20
5 / 5 / 24
13,035
1,003
19,095
21,891
22,054
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
TRlAGE
Neith
20
14 / 0 / 17
14,834
1,141
25,255
10,522
4,500
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
VisigodoRC
Achilles
20
10 / 0 / 23
14,756
1,135
18,540
17,591
24,777
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

154

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BlackMercury--
Jormungandr
18
2 / 6 / 8
11,772
906
14,065
31,577
33,373
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
DoomaGETIN
Morgan Le Fay
18
2 / 4 / 9
12,053
927
24,062
18,411
7,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 11 / 8
11,477
883
7,707
24,832
9,604
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Scylla
18
1 / 7 / 7
11,718
901
9,609
15,505
5,723
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

19
7 / 11 / 5
13,043
1,003
12,943
31,234
29,229
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
50
39
Kills
13
13
Deaths
39
112
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BlackMercury--
Jormungandr
2
6
8
1
W
Susano
2
7
24
2
L
Morgan Le Fay
DoomaGETIN
Morgan Le Fay
2
4
9
1.63
W
Scylla
Homonculi
Scylla
8
1
24
20
W
Ares
Siekien
Ares
5
5
24
3.4
L
1
11
8
0.45
L
Scylla
1
7
7
0.64
W
Neith
TRlAGE
Neith
14
0
17
22.5
W
Achilles
VisigodoRC
Achilles
10
0
23
21.5
L
7
11
5
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,585
Damage
68,386
76,218
Taken
121,559
62,795
Mitigated
85,844
7,140
Healing
9,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BlackMercury--
Jormungandr
14,065
4,429
1,454
764
31,577
33,373
0
18,184
13,393
33,893
0
W
Susano
13,940
3,338
0
0
18,747
8,683
0
10,784
7,497
0
27,112
L
Morgan Le Fay
DoomaGETIN
Morgan Le Fay
24,062
958
572
3,239
18,411
7,915
0
7,499
10,912
71,234
0
W
Scylla
Homonculi
Scylla
37,755
1,400
0
0
7,467
2,781
0
6,104
1,295
79,610
0
W
Ares
Siekien
Ares
19,095
511
0
311
21,891
22,054
0
13,699
7,754
26,833
0
L
7,707
3,229
0
530
24,832
9,604
0
10,761
14,071
0
15,956
L
Scylla
9,609
357
0
0
15,505
5,723
0
7,059
8,446
24,454
0
W
Neith
TRlAGE
Neith
25,255
14,027
0
5,678
10,522
4,500
0
5,726
4,630
0
47,950
W
Achilles
VisigodoRC
Achilles
18,540
3,326
0
1,151
17,591
24,777
0
10,120
7,054
0
40,736
L
12,943
1,831
439
2,552
31,234
29,229
0
13,347
17,887
0
30,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,412
Gold Earned
60,063
267
Minions Killed
231
10
Camps Cleared
4
1,261,013
Distance Traveled
1,301,842
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,772
906
28
2
0
249,048
0
W
Susano
12,355
950
25
2
2
232,075
0
L
Morgan Le Fay
12,053
927
109
8
3
270,206
0
W
Scylla
14,432
1,110
137
11
2
278,291
0
W
Ares
13,035
1,003
8
1
1
233,568
0
L
Mercury
11,477
883
9
1
1
275,097
0
L
Scylla
11,718
901
41
3
0
243,231
0
W
Neith
14,834
1,141
49
4
1
246,046
0
W
Achilles
14,756
1,135
48
4
4
271,033
0
L
Tyr
13,043
1,003
44
3
0
264,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role