Player Matchup

Discordia
Discordia
CracknColdOnes
Discordia
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 8L
1,846 Elo+
Party 1
Agni
Agni
Drlazybud
Agni
Level 25
God Stats
6W - 5L
1,479 SR
Queue Stats
18W - 18L
1,454 Elo+
Party 1
Tyr
Tyr
RamRanch66
Tyr
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 81L
1,395 Elo+
Party 1
Ravana
Ravana
calvinjcandie
Ravana
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,846 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
thesnipersnake
Morgan Le Fay
Level 109
God Stats
1W - 7L
1,074 SR
Queue Stats
232W - 227L
1,438 Elo+
Solo
Team Averages
Level 78
1,411 SR
1,596 Elo+

VS

Team Averages
Level 80
1,573 SR
1,493 Elo+
King Arthur
King Arthur
CaptainCrazzy5
King Arthur
Level 101
God Stats
22W - 9L
1,689 SR
Queue Stats
34W - 22L
1,515 Elo+
Party 2
Amaterasu
Amaterasu
If Jerry
Amaterasu
Level 9
God Stats
2W - 4L
1,239 SR
Queue Stats
6W - 6L
1,544 Elo+
Party 2
Merlin
Merlin
LoRd ACHI11E5
Merlin
Level 108
God Stats
1W - 2L
1,626 SR
Queue Stats
8W - 11L
1,360 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Skeletal
Morgan Le Fay
Level 117
God Stats
2W - 2L
1,657 SR
Queue Stats
8W - 7L
1,524 Elo+
Party 2
Artemis
Artemis
SvN Bigrig
Artemis
Level 65
God Stats
29W - 25L
1,656 SR
Queue Stats
64W - 59L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CracknColdOnes
Discordia
16
3 / 7 / 4
11,352
946
8,027
12,428
5,050
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Agni
17
1 / 8 / 7
10,843
904
15,111
17,872
7,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 11 / 8
10,711
893
9,259
27,197
25,737
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
10 / 12 / 3
13,855
1,155
15,835
22,391
10,466
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
thesnipersnake
Morgan Le Fay
18
1 / 12 / 8
11,161
930
21,799
23,424
9,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CaptainCrazzy5
King Arthur
20
10 / 1 / 23
13,591
1,133
18,588
16,459
12,251
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Amaterasu
If Jerry
Amaterasu
19
1 / 4 / 26
11,758
980
3,782
19,774
9,178
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
10 / 5 / 21
12,676
1,056
15,834
11,465
3,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
Skeletal
Morgan Le Fay
20
17 / 2 / 23
15,475
1,290
37,781
15,677
5,883
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Artemis
SvN Bigrig
Artemis
20
12 / 4 / 21
13,767
1,147
20,067
15,003
5,520
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
164
16
Kills
50
50
Deaths
16
30
Assists
114
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CaptainCrazzy5
King Arthur
10
1
23
21.5
L
Discordia
CracknColdOnes
Discordia
3
7
4
0.71
L
Agni
1
8
7
0.56
W
Amaterasu
If Jerry
Amaterasu
1
4
26
3.5
W
10
5
21
4.1
L
1
11
8
0.45
W
Morgan Le Fay
Skeletal
Morgan Le Fay
17
2
23
14.25
W
Artemis
SvN Bigrig
Artemis
12
4
21
5.63
L
10
12
3
0.96
L
Morgan Le Fay
thesnipersnake
Morgan Le Fay
1
12
8
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,031
Damage
96,052
103,312
Taken
78,378
58,193
Mitigated
36,650
8,668
Healing
14,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CaptainCrazzy5
King Arthur
18,588
1,526
0
1,436
16,459
12,251
0
11,120
5,339
163
39,714
L
Discordia
CracknColdOnes
Discordia
8,027
435
0
124
12,428
5,050
0
5,743
6,685
25,171
0
L
Agni
15,111
955
0
1,753
17,872
7,154
0
12,129
5,743
45,629
0
W
Amaterasu
If Jerry
Amaterasu
3,782
319
0
738
19,774
9,178
0
10,921
8,853
0
12,846
W
15,834
522
417
706
11,465
3,818
0
6,438
5,027
27,445
0
L
9,259
1,331
0
2,862
27,197
25,737
0
14,968
12,229
0
23,942
W
Morgan Le Fay
Skeletal
Morgan Le Fay
37,781
4,730
1,528
6,986
15,677
5,883
0
8,884
6,793
67,332
0
W
Artemis
SvN Bigrig
Artemis
20,067
12,287
1,409
1,107
15,003
5,520
0
7,574
7,429
0
33,401
L
15,835
4,087
0
1,830
22,391
10,466
0
11,101
11,290
0
35,102
L
Morgan Le Fay
thesnipersnake
Morgan Le Fay
21,799
3,018
528
1,571
23,424
9,786
0
9,837
13,587
42,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,922
Gold Earned
67,267
203
Minions Killed
194
8
Camps Cleared
5
1,040,832
Distance Traveled
1,141,675
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,591
1,133
52
4
1
234,285
0
L
Discordia
11,352
946
47
4
0
187,705
0
L
Agni
10,843
904
68
6
1
215,869
1
W
Amaterasu
11,758
980
28
2
1
250,760
0
W
Merlin
12,676
1,056
18
2
0
209,653
0
L
Tyr
10,711
893
25
2
1
241,590
0
W
Morgan Le Fay
15,475
1,290
57
5
3
222,719
0
W
Artemis
13,767
1,147
39
3
0
224,258
0
L
Ravana
13,855
1,155
30
3
5
202,882
0
L
Morgan Le Fay
11,161
930
33
3
1
192,786
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role