Player Matchup

Izanami
Izanami
Koojo60
Izanami
Level 27
God Stats
5W - 4L
1,562 SR
Queue Stats
14W - 9L
1,515 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NM Ichigo
Morgan Le Fay
Level 125
God Stats
15W - 11L
1,482 SR
Queue Stats
176W - 137L
1,616 Elo+
Party 1
Ymir
Ymir
WhiteShadow2255
Ymir
Level 105
God Stats
4W - 0L
1,910 SR
Queue Stats
9W - 5L
1,541 Elo+
Party 1
Artemis
Artemis
Who Fears Death
Artemis
Level 121
God Stats
20W - 11L
1,671 SR
Queue Stats
58W - 56L
1,597 Elo+
Party 1
Baron Samedi
Baron Samedi
mixedmammoth
Baron Samedi
Level 114
God Stats
1W - 2L
1,405 SR
Queue Stats
53W - 44L
1,604 Elo+
Party 1
Team Averages
Level 98
1,606 SR
1,575 Elo+

VS

Team Averages
Level 90
1,384 SR
1,481 Elo+
Izanami
Izanami
AfflictChaos392
Izanami
Level 103
God Stats
8W - 9L
1,390 SR
Queue Stats
98W - 102L
1,523 Elo+
Solo
Mercury
Mercury
ITz C Los 24
Mercury
Level 44
God Stats
20W - 31L
1,421 SR
Queue Stats
339W - 349L
1,464 Elo+
Party 2
Kuzenbo
Kuzenbo
Jozan48
Kuzenbo
Level 128
God Stats
32W - 33L
1,464 SR
Queue Stats
656W - 680L
1,479 Elo+
Party 3
Hera
Hera
Kakegurui5396
Hera
Level 67
God Stats
0W - 7L
1,125 SR
Queue Stats
286W - 300L
1,461 Elo+
Party 2
Kukulkan
Kukulkan
SekhmetRN821
Kukulkan
Level 109
God Stats
81W - 82L
1,520 SR
Queue Stats
653W - 674L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Koojo60
Izanami
16
1 / 1 / 17
9,837
984
5,127
7,431
3,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
NM Ichigo
Morgan Le Fay
17
11 / 0 / 6
11,236
1,124
18,454
10,521
4,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 1 / 17
10,665
1,067
9,630
11,165
9,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
1 / 0 / 18
9,983
998
13,982
5,947
2,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
mixedmammoth
Baron Samedi
17
7 / 1 / 13
10,823
1,082
14,107
5,919
2,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

290

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 2
9,050
905
6,838
15,200
4,818
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mercury
ITz C Los 24
Mercury
13
0 / 5 / 1
8,363
836
5,008
8,796
2,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
Jozan48
Kuzenbo
14
0 / 5 / 1
8,500
850
5,942
20,999
16,984
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 8 / 0
9,227
923
10,525
14,828
4,806
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
SekhmetRN821
Kukulkan
15
1 / 1 / 1
9,535
954
9,909
8,507
3,086
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
8
26
Kills
3
3
Deaths
27
71
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
L
Mercury
ITz C Los 24
Mercury
0
5
1
0.1
L
Kuzenbo
Jozan48
Kuzenbo
0
5
1
0.1
L
2
8
0
0.25
W
Izanami
Koojo60
Izanami
1
1
17
9.5
W
Morgan Le Fay
NM Ichigo
Morgan Le Fay
11
0
6
14
L
Kukulkan
SekhmetRN821
Kukulkan
1
1
1
1.5
W
6
1
17
14.5
W
1
0
18
10
W
Baron Samedi
mixedmammoth
Baron Samedi
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,300
Damage
38,222
40,983
Taken
68,330
22,749
Mitigated
32,516
11,971
Healing
4,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,838
3,691
0
168
15,200
4,818
0
11,005
3,807
0
35,915
L
Mercury
ITz C Los 24
Mercury
5,008
982
0
165
8,796
2,822
0
6,018
2,422
0
12,025
L
Kuzenbo
Jozan48
Kuzenbo
5,942
2,670
0
2,147
20,999
16,984
0
9,100
9,167
10,376
0
L
10,525
1,423
366
844
14,828
4,806
0
9,349
4,990
23,210
0
W
Izanami
Koojo60
Izanami
5,127
4,504
0
824
7,431
3,186
0
5,477
1,954
0
28,570
W
Morgan Le Fay
NM Ichigo
Morgan Le Fay
18,454
1,670
0
3,240
10,521
4,873
0
6,863
3,658
39,752
0
L
Kukulkan
SekhmetRN821
Kukulkan
9,909
394
525
378
8,507
3,086
0
5,001
3,422
42,844
0
W
9,630
923
0
530
11,165
9,107
0
6,100
5,065
16,889
0
W
13,982
6,376
0
867
5,947
2,661
0
3,693
2,254
0
33,367
W
Baron Samedi
mixedmammoth
Baron Samedi
14,107
408
3,158
3,352
5,919
2,922
0
4,243
1,676
31,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,544
Gold Earned
44,675
214
Minions Killed
186
6
Camps Cleared
6
931,265
Distance Traveled
853,163
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,050
905
58
6
1
151,822
1
L
Mercury
8,363
836
13
1
3
146,917
0
L
Kuzenbo
8,500
850
7
1
1
184,864
0
L
Hera
9,227
923
39
4
0
178,811
2
W
Izanami
9,837
984
82
8
0
180,016
0
W
Morgan Le Fay
11,236
1,124
44
4
3
201,230
0
L
Kukulkan
9,535
954
69
7
1
190,749
0
W
Ymir
10,665
1,067
15
2
1
189,287
1
W
Artemis
9,983
998
39
4
2
182,985
0
W
Baron Samedi
10,823
1,082
34
3
0
177,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role