Player Matchup

Thoth
Thoth
Ascenderee
Thoth
Level 147
God Stats
2W - 1L
1,342 SR
Queue Stats
7W - 6L
1,451 Elo+
Party 1
Artemis
Artemis
DormantSoftstick
Artemis
Level 5
God Stats
2W - 2L
1,227 SR
Queue Stats
11W - 9L
1,282 Elo+
Party 1
Bacchus
Bacchus
ROMMYTOGERS
Bacchus
Level 96
God Stats
1W - 2L
1,513 SR
Queue Stats
12W - 10L
1,340 Elo+
Party 1
Team Averages
Level 83
1,361 SR
1,358 Elo+

VS

Team Averages
Level 70
1,453 SR
1,588 Elo+
Athena
Athena
EphemeralVoids
Athena
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
136W - 123L
1,616 Elo+
Party 2
Nox
Nox
MenstrualMalik
Nox
Level 124
God Stats
20W - 22L
1,525 SR
Queue Stats
47W - 63L
1,525 Elo+
Solo
King Arthur
King Arthur
PerpetuallyXeno
King Arthur
Level 58
God Stats
6W - 10L
1,334 SR
Queue Stats
288W - 241L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
15
10 / 0 / 5
10,343
796
17,649
6,473
2,321
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
2 / 5 / 9
8,771
675
7,194
8,501
3,528
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
ROMMYTOGERS
Bacchus
13
3 / 1 / 8
9,635
741
7,000
9,296
9,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 5
7,214
555
3,574
13,278
7,570
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
3 / 8 / 3
8,456
650
3,180
9,995
3,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
PerpetuallyXeno
King Arthur
12
3 / 3 / 3
8,049
619
8,462
12,155
5,816
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
15
Kills
6
6
Deaths
15
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thoth
10
0
5
12.5
W
2
5
9
1.3
L
0
4
5
0.63
L
3
8
3
0.56
L
King Arthur
PerpetuallyXeno
King Arthur
3
3
3
1.5
W
Bacchus
ROMMYTOGERS
Bacchus
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,843
Damage
15,216
24,270
Taken
35,428
15,047
Mitigated
16,891
3,969
Healing
2,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
17,649
872
93
1,609
6,473
2,321
253
454
6,019
58,827
0
W
7,194
4,131
0
1,305
8,501
3,528
787
4,135
4,366
0
25,134
L
3,574
1,074
0
0
13,278
7,570
0
9,255
4,023
7,863
0
L
3,180
30
728
1,286
9,995
3,505
0
7,489
2,506
25,211
0
L
King Arthur
PerpetuallyXeno
King Arthur
8,462
1,347
0
240
12,155
5,816
0
7,905
4,250
0
24,131
W
Bacchus
ROMMYTOGERS
Bacchus
7,000
727
0
962
9,296
9,198
0
2,165
7,131
10,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,749
Gold Earned
23,719
133
Minions Killed
87
0
Camps Cleared
0
697,289
Distance Traveled
713,925
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,343
796
88
7
0
275,554
2
W
Artemis
8,771
675
32
2
0
183,060
0
L
Athena
7,214
555
10
1
0
242,666
1
L
Nox
8,456
650
55
4
0
215,274
3
L
King Arthur
8,049
619
22
2
0
255,985
2
W
Bacchus
9,635
741
13
1
0
238,675
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role