Player Matchup

Cupid
Cupid
Sac Militia 916
Cupid
Level 76
God Stats
3W - 5L
1,303 SR
Queue Stats
334W - 369L
1,370 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Thylacoleo2318
Morgan Le Fay
Level 43
God Stats
25W - 23L
1,391 SR
Queue Stats
135W - 200L
1,290 Elo+
Solo
Gilgamesh
Gilgamesh
TiiTime
Gilgamesh
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,298 Elo+
Solo
Team Averages
Level 44
1,398 SR
1,319 Elo+

VS

Team Averages
Level 52
1,509 SR
1,293 Elo+
Hera
Hera
Colosika
Hera
Level 24
God Stats
4W - 5L
1,521 SR
Queue Stats
22W - 40L
1,228 Elo+
Solo
Merlin
Merlin
TheLotusEater I
Merlin
Level 48
God Stats
0W - 1L
1,374 SR
Queue Stats
3W - 6L
1,217 Elo+
Solo
Sylvanus
Sylvanus
WhiteQueso167
Sylvanus
Level 85
God Stats
8W - 5L
1,631 SR
Queue Stats
13W - 16L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 9 / 10
13,085
689
10,388
19,818
6,816
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Thylacoleo2318
Morgan Le Fay
18
10 / 5 / 7
14,206
748
20,484
20,920
10,395
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
TiiTime
Gilgamesh
18
5 / 5 / 14
12,935
681
14,559
20,964
17,475
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
3 / 10 / 9
11,383
599
10,170
14,001
6,886
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
6 / 8 / 9
12,741
671
23,332
17,883
7,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
WhiteQueso167
Sylvanus
17
10 / 4 / 8
13,698
721
11,140
24,250
20,162
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
45
22
Kills
19
19
Deaths
22
31
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hera
3
10
9
0.75
W
7
9
10
1.33
L
6
8
9
1.31
W
Morgan Le Fay
Thylacoleo2318
Morgan Le Fay
10
5
7
2.7
W
Gilgamesh
TiiTime
Gilgamesh
5
5
14
2.4
L
Sylvanus
WhiteQueso167
Sylvanus
10
4
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,431
Damage
44,642
61,702
Taken
56,134
34,686
Mitigated
34,097
14,351
Healing
13,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
10,170
3,070
371
786
14,001
6,886
684
6,425
7,576
35,979
0
W
10,388
4,458
1,944
2,506
19,818
6,816
399
17,145
2,673
0
40,542
L
23,332
1,997
936
2,864
17,883
7,049
810
6,810
11,073
65,476
0
W
Morgan Le Fay
Thylacoleo2318
Morgan Le Fay
20,484
2,512
320
7,758
20,920
10,395
1,784
14,264
6,656
67,869
0
W
Gilgamesh
TiiTime
Gilgamesh
14,559
3,862
411
1,412
20,964
17,475
424
13,233
7,731
0
36,595
L
Sylvanus
WhiteQueso167
Sylvanus
11,140
2,093
1,967
6,794
24,250
20,162
299
7,249
17,001
34,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,226
Gold Earned
37,822
191
Minions Killed
183
0
Camps Cleared
0
931,045
Distance Traveled
782,143
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,383
599
49
3
0
244,980
1
W
Cupid
13,085
689
56
3
0
273,605
0
L
Merlin
12,741
671
95
5
0
246,001
1
W
Morgan Le Fay
14,206
748
91
5
0
318,068
0
W
Gilgamesh
12,935
681
44
2
0
339,372
2
L
Sylvanus
13,698
721
39
2
0
291,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role