Player Matchup

Scylla
Scylla
 
Scylla
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
 
Nemesis
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Gilgamesh
Gilgamesh
Jeff_A819
Gilgamesh
Level 54
God Stats
15W - 14L
1,530 SR
Queue Stats
259W - 347L
1,379 Elo+
Party 4
Neith
Neith
iPrO-INF3RNOK1NG
Neith
Level 160
God Stats
14W - 11L
1,471 SR
Queue Stats
1,081W - 587L
1,772 Elo+
Party 1
Chiron
Chiron
wanted96
Chiron
Level 17
God Stats
18W - 9L
1,576 SR
Queue Stats
191W - 82L
1,770 Elo+
Party 1
Team Averages
Level 82
1,516 SR
1,584 Elo+

VS

Team Averages
Level 54
1,505 SR
1,469 Elo+
Cabrakan
Cabrakan
EmpalmeMortal
Cabrakan
Level 104
God Stats
19W - 13L
1,710 SR
Queue Stats
177W - 167L
1,505 Elo+
Party 3
Ymir
Ymir
Gondi9
Ymir
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,494 Elo+
Party 2
Tiamat
Tiamat
Sheerwin
Tiamat
Level 15
God Stats
0W - 2L
1,238 SR
Queue Stats
155W - 160L
1,352 Elo+
Party 3
Ne Zha
Ne Zha
Sznikiel
Ne Zha
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,494 Elo+
Party 2
Danzaburou
Danzaburou
taharo55
Danzaburou
Level 49
God Stats
5W - 5L
1,579 SR
Queue Stats
127W - 137L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
17 / 0 / 6
9,844
656
15,694
6,075
2,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
 
Nemesis
13
2 / 1 / 12
7,719
515
4,673
6,642
2,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Jeff_A819
Gilgamesh
14
9 / 3 / 4
8,582
572
8,885
9,272
3,742
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
6 / 1 / 13
7,816
521
6,223
5,858
2,741
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
wanted96
Chiron
15
8 / 2 / 6
9,096
606
8,328
9,399
3,336
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
EmpalmeMortal
Cabrakan
10
1 / 7 / 1
6,641
443
1,927
12,157
6,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
Gondi9
Ymir
11
2 / 8 / 1
7,476
498
5,065
11,191
4,589
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
Sheerwin
Tiamat
9
0 / 8 / 2
5,823
388
1,910
8,910
3,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
Sznikiel
Ne Zha
7
1 / 10 / 0
5,859
391
3,954
10,975
3,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
taharo55
Danzaburou
12
0 / 9 / 1
6,789
453
4,948
11,533
3,133
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
9
42
Kills
4
7
Deaths
42
41
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
17
0
6
20
W
Nemesis
 
Nemesis
2
1
12
8
L
Cabrakan
EmpalmeMortal
Cabrakan
1
7
1
0.21
L
Ymir
Gondi9
Ymir
2
8
1
0.31
W
Gilgamesh
Jeff_A819
Gilgamesh
9
3
4
3.67
L
Tiamat
Sheerwin
Tiamat
0
8
2
0.13
L
Ne Zha
Sznikiel
Ne Zha
1
10
0
0.1
W
6
1
13
12.5
L
Danzaburou
taharo55
Danzaburou
0
9
1
0.06
W
Chiron
wanted96
Chiron
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,803
Damage
17,804
37,246
Taken
54,766
14,243
Mitigated
21,449
9,294
Healing
6,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
15,694
2,071
0
1,517
6,075
2,155
0
1,380
4,525
77,119
0
W
Nemesis
 
Nemesis
4,673
2,184
0
712
6,642
2,269
86
1,139
5,463
0
39,995
L
Cabrakan
EmpalmeMortal
Cabrakan
1,927
106
0
1,387
12,157
6,179
0
4,731
7,316
22,501
0
L
Ymir
Gondi9
Ymir
5,065
636
79
883
11,191
4,589
0
850
10,335
26,293
0
W
Gilgamesh
Jeff_A819
Gilgamesh
8,885
2,952
0
2,294
9,272
3,742
686
3,959
5,161
0
36,875
L
Tiamat
Sheerwin
Tiamat
1,910
197
0
972
8,910
3,741
0
3,983
4,640
18,594
0
L
Ne Zha
Sznikiel
Ne Zha
3,954
1,589
0
1,145
10,975
3,807
0
4,339
6,486
0
16,822
W
6,223
1,351
0
1,574
5,858
2,741
486
675
5,109
45
25,654
L
Danzaburou
taharo55
Danzaburou
4,948
2,290
0
2,026
11,533
3,133
0
1,235
10,250
0
41,150
W
Chiron
wanted96
Chiron
8,328
3,487
510
2,687
9,399
3,336
84
1,301
8,086
0
61,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,057
Gold Earned
32,588
436
Minions Killed
245
0
Camps Cleared
0
1,340,202
Distance Traveled
1,204,049
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,844
656
140
9
0
256,687
1
W
Nemesis
7,719
515
83
6
0
306,110
3
L
Cabrakan
6,641
443
61
4
0
234,392
1
L
Ymir
7,476
498
44
3
0
256,500
0
W
Gilgamesh
8,582
572
64
4
0
280,409
1
L
Tiamat
5,823
388
43
3
0
242,915
3
L
Ne Zha
5,859
391
27
2
0
225,467
0
W
Neith
7,816
521
39
3
0
238,537
2
L
Danzaburou
6,789
453
70
5
0
244,775
0
W
Chiron
9,096
606
110
7
0
258,459
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role