Player Matchup

Danzaburou
Danzaburou
KSI B1G B0SS
Danzaburou
Level 19
God Stats
9W - 24L
1,344 SR
Queue Stats
28W - 54L
1,269 Elo+
Party 2
Nemesis
Nemesis
Madmanmatt560
Nemesis
Level 99
God Stats
20W - 7L
1,701 SR
Queue Stats
371W - 394L
1,403 Elo+
Solo
Sol
Sol
RECRUIT_Dark
Sol
Level 62
God Stats
7W - 11L
1,317 SR
Queue Stats
55W - 80L
1,333 Elo+
Party 2
Tyr
Tyr
RECRUIT_Lion
Tyr
Level 57
God Stats
5W - 5L
1,472 SR
Queue Stats
37W - 64L
1,306 Elo+
Party 2
Aphrodite
Aphrodite
XxReaperwraithxX
Aphrodite
Level 53
God Stats
3W - 2L
1,574 SR
Queue Stats
79W - 111L
1,344 Elo+
Party 2
Team Averages
Level 58
1,482 SR
1,331 Elo+

VS

Team Averages
Level 81
1,487 SR
1,422 Elo+
Loki
Loki
BetterDrip368
Loki
Level 104
God Stats
11W - 7L
1,765 SR
Queue Stats
373W - 366L
1,485 Elo+
Party 1
Cerberus
Cerberus
Chord24
Cerberus
Level 81
God Stats
29W - 28L
1,586 SR
Queue Stats
497W - 585L
1,407 Elo+
Solo
Merlin
Merlin
DKnigth00
Merlin
Level 123
God Stats
1W - 0L
1,203 SR
Queue Stats
295W - 269L
1,449 Elo+
Party 1
Achilles
Achilles
Mikato Ly
Achilles
Level 68
God Stats
3W - 6L
1,379 SR
Queue Stats
493W - 503L
1,428 Elo+
Party 1
Xbalanque
Xbalanque
iGxRRam
Xbalanque
Level 29
God Stats
8W - 0L
1,500 SR
Queue Stats
247W - 276L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KSI B1G B0SS
Danzaburou
17
3 / 13 / 7
11,468
395
17,771
28,181
7,899
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
20
3 / 5 / 1
12,978
448
12,532
26,554
10,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 11 / 5
13,283
458
22,372
31,994
10,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 8 / 1
12,475
430
11,580
24,975
25,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Aphrodite
18
8 / 10 / 6
13,763
475
13,792
24,964
28,643
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 24
16,169
558
23,348
22,562
11,233
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Chord24
Cerberus
19
7 / 4 / 23
14,907
514
15,373
34,547
47,423
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
DKnigth00
Merlin
20
12 / 2 / 17
16,318
563
32,600
13,576
6,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Mikato Ly
Achilles
20
12 / 3 / 9
15,440
532
20,800
29,733
41,247
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Xbalanque
iGxRRam
Xbalanque
20
8 / 11 / 14
14,715
507
16,527
22,233
9,034
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
134
20
Kills
47
47
Deaths
22
20
Assists
87
Player
Kills
Deaths
Assists
KDA
W
8
2
24
10
W
Cerberus
Chord24
Cerberus
7
4
23
4.63
W
Merlin
DKnigth00
Merlin
12
2
17
10.25
L
Danzaburou
KSI B1G B0SS
Danzaburou
3
13
7
0.5
L
Nemesis
3
5
1
0.7
W
Achilles
Mikato Ly
Achilles
12
3
9
5.5
L
2
11
5
0.41
L
4
8
1
0.56
L
Aphrodite
8
10
6
1.1
W
Xbalanque
iGxRRam
Xbalanque
8
11
14
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,047
Damage
108,648
136,668
Taken
122,651
83,297
Mitigated
115,798
31,927
Healing
29,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,348
5,591
0
5,302
22,562
11,233
3,171
5,816
16,476
0
140,254
W
Cerberus
Chord24
Cerberus
15,373
521
0
12,529
34,547
47,423
1,129
11,626
22,426
56,615
0
W
Merlin
DKnigth00
Merlin
32,600
1,680
0
2,644
13,576
6,861
4,774
3,725
9,501
119,604
0
L
Danzaburou
KSI B1G B0SS
Danzaburou
17,771
10,003
243
3,799
28,181
7,899
26
12,106
15,699
0
54,227
L
Nemesis
12,532
6,224
0
2,488
26,554
10,864
288
6,785
19,345
0
117,651
W
Achilles
Mikato Ly
Achilles
20,800
5,454
0
4,772
29,733
41,247
1,925
8,209
20,606
0
80,110
L
22,372
6,579
338
11,006
31,994
10,482
385
11,280
20,124
112,720
0
L
11,580
494
185
3,903
24,975
25,409
0
7,285
17,174
6,410
42,097
L
Aphrodite
13,792
3,237
3,696
6,269
24,964
28,643
144
8,711
15,953
46,139
0
W
Xbalanque
iGxRRam
Xbalanque
16,527
10,545
291
3,671
22,233
9,034
3,850
7,979
14,112
0
74,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,967
Gold Earned
77,549
552
Minions Killed
699
0
Camps Cleared
0
2,424,253
Distance Traveled
2,689,890
7
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
16,169
558
182
6
0
621,543
1
W
Cerberus
14,907
514
103
4
0
544,426
9
W
Merlin
16,318
563
187
6
0
545,068
8
L
Danzaburou
11,468
395
86
3
0
477,724
1
L
Nemesis
12,978
448
182
6
0
583,659
0
W
Achilles
15,440
532
114
4
0
519,499
5
L
Sol
13,283
458
148
5
0
459,039
3
L
Tyr
12,475
430
81
3
0
459,528
3
L
Aphrodite
13,763
475
55
2
0
444,303
0
W
Xbalanque
14,715
507
113
4
0
459,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role