Player Matchup

Discordia
Discordia
 
Discordia
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ganesha
Ganesha
KamBammm
Ganesha
Level 45
God Stats
2W - 4L
1,491 SR
Queue Stats
163W - 165L
1,514 Elo+
Party 1
Sun Wukong
Sun Wukong
Schlagy10
Sun Wukong
Level 26
God Stats
1W - 4L
1,352 SR
Queue Stats
50W - 43L
1,464 Elo+
Party 1
Anhur
Anhur
The28thAce
Anhur
Level 88
God Stats
0W - 6L
1,500 SR
Queue Stats
334W - 319L
1,487 Elo+
Party 4
Gilgamesh
Gilgamesh
llessurr
Gilgamesh
Level 31
God Stats
0W - 6L
1,306 SR
Queue Stats
188W - 168L
1,517 Elo+
Party 1
Team Averages
Level 44
1,430 SR
1,496 Elo+

VS

Team Averages
Level 78
1,694 SR
1,463 Elo+
Medusa
Medusa
Alex71633
Medusa
Level 136
God Stats
2W - 2L
1,962 SR
Queue Stats
278W - 267L
1,612 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
DullahanSenpai
Morgan Le Fay
Level 28
God Stats
32W - 35L
1,470 SR
Queue Stats
157W - 228L
1,308 Elo+
Party 2
Ullr
Ullr
Erick71633
Ullr
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
49W - 42L
1,500 Elo+
Party 3
Artio
Artio
Shut_up_shaft
Artio
Level 144
God Stats
11W - 15L
1,675 SR
Queue Stats
349W - 434L
1,335 Elo+
Party 2
Awilix
Awilix
bres02
Awilix
Level 65
God Stats
4W - 1L
1,865 SR
Queue Stats
220W - 207L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
1 / 5 / 3
6,535
467
7,451
7,461
2,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
KamBammm
Ganesha
11
0 / 4 / 5
6,954
497
4,260
12,040
8,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
Schlagy10
Sun Wukong
11
0 / 3 / 0
5,985
428
2,618
10,784
7,043
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
11
4 / 1 / 0
7,149
511
11,056
8,793
2,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
llessurr
Gilgamesh
11
3 / 5 / 1
6,787
485
5,624
13,271
5,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Alex71633
Medusa
15
3 / 0 / 4
8,772
627
9,462
8,391
3,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
DullahanSenpai
Morgan Le Fay
13
3 / 2 / 4
7,829
559
9,397
7,871
3,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 0 / 2
7,644
546
7,199
7,866
2,485
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 10
6,681
477
4,004
13,118
7,270
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
bres02
Awilix
14
6 / 3 / 7
8,389
599
10,294
11,309
4,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
8
Kills
18
18
Deaths
8
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
5
3
0.5
W
Medusa
Alex71633
Medusa
3
0
4
5
W
Morgan Le Fay
DullahanSenpai
Morgan Le Fay
3
2
4
2.5
W
5
0
2
6
L
Ganesha
KamBammm
Ganesha
0
4
5
0.63
L
Sun Wukong
Schlagy10
Sun Wukong
0
3
0
0
W
1
3
10
2
L
Anhur
4
1
0
4
W
Awilix
bres02
Awilix
6
3
7
3.17
L
Gilgamesh
llessurr
Gilgamesh
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,009
Damage
40,356
52,349
Taken
48,555
26,258
Mitigated
20,297
7,294
Healing
17,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
7,451
534
0
751
7,461
2,408
0
2,706
4,755
31,211
0
W
Medusa
Alex71633
Medusa
9,462
4,718
0
3,372
8,391
3,387
2,635
552
7,839
0
60,269
W
Morgan Le Fay
DullahanSenpai
Morgan Le Fay
9,397
1,056
0
1,786
7,871
3,106
952
3,321
4,550
47,169
0
W
7,199
3,329
0
1,580
7,866
2,485
387
2,444
5,422
0
40,591
L
Ganesha
KamBammm
Ganesha
4,260
517
0
385
12,040
8,726
190
3,584
8,456
15,673
0
L
Sun Wukong
Schlagy10
Sun Wukong
2,618
447
0
2,536
10,784
7,043
0
1,492
9,292
1,177
26,379
W
4,004
178
2,309
5,260
13,118
7,270
333
2,218
10,900
22,645
0
L
Anhur
11,056
4,335
0
2,344
8,793
2,556
786
2,522
6,271
0
45,065
W
Awilix
bres02
Awilix
10,294
4,297
0
3,355
11,309
4,049
0
3,604
7,705
0
47,408
L
Gilgamesh
llessurr
Gilgamesh
5,624
2,136
0
1,278
13,271
5,525
0
3,097
10,174
0
29,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,410
Gold Earned
39,315
288
Minions Killed
389
0
Camps Cleared
0
1,276,838
Distance Traveled
1,342,992
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,535
467
53
4
0
247,191
0
W
Medusa
8,772
627
104
7
0
235,226
4
W
Morgan Le Fay
7,829
559
81
6
0
269,986
2
W
Ullr
7,644
546
80
6
0
276,957
0
L
Ganesha
6,954
497
8
1
0
283,920
2
L
Sun Wukong
5,985
428
64
5
0
234,527
0
W
Artio
6,681
477
36
3
0
274,906
0
L
Anhur
7,149
511
108
8
0
254,221
3
W
Awilix
8,389
599
88
6
0
285,917
3
L
Gilgamesh
6,787
485
55
4
0
256,979
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role