Player Matchup

Persephone
Persephone
Carleidoscope
Persephone
Level 58
God Stats
105W - 92L
1,384 SR
Queue Stats
138W - 147L
1,300 Elo+
Solo
Mercury
Mercury
DxrkVibes
Mercury
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 18L
1,370 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LAP_LICANACASH18
Morgan Le Fay
Level 127
God Stats
36W - 33L
1,468 SR
Queue Stats
966W - 1,034L
1,455 Elo+
Party 2
Achilles
Achilles
LDMR96
Achilles
Level 98
God Stats
24W - 21L
1,568 SR
Queue Stats
294W - 330L
1,427 Elo+
Party 2
Jing Wei
Jing Wei
Omega Wizard803
Jing Wei
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,435 Elo+
Solo
Team Averages
Level 78
1,484 SR
1,397 Elo+

VS

Team Averages
Level 84
1,411 SR
1,415 Elo+
Izanami
Izanami
 
Izanami
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
MF Gorilla
Gilgamesh
Level 59
God Stats
91W - 80L
1,538 SR
Queue Stats
250W - 235L
1,494 Elo+
Solo
King Arthur
King Arthur
Reznov00
King Arthur
Level 110
God Stats
9W - 13L
1,187 SR
Queue Stats
251W - 259L
1,363 Elo+
Solo
Athena
Athena
RiSe Reverse 69
Athena
Level 79
God Stats
7W - 8L
1,373 SR
Queue Stats
443W - 506L
1,362 Elo+
Solo
Nu Wa
Nu Wa
danndkhrd
Nu Wa
Level 88
God Stats
56W - 60L
1,455 SR
Queue Stats
507W - 611L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Carleidoscope
Persephone
17
0 / 0 / 2
10,212
511
7,075
7,914
2,977
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mercury
DxrkVibes
Mercury
12
2 / 5 / 3
8,204
410
7,302
12,034
4,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
LAP_LICANACASH18
Morgan Le Fay
17
3 / 2 / 0
10,030
502
10,918
12,790
3,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
LDMR96
Achilles
13
2 / 8 / 2
8,016
401
10,729
15,747
16,652
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jing Wei
14
4 / 2 / 3
8,770
439
11,952
12,286
4,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
3 / 2 / 5
9,191
460
7,390
13,259
5,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
MF Gorilla
Gilgamesh
17
8 / 2 / 7
10,711
536
12,033
15,483
8,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

King Arthur
Reznov00
King Arthur
19
1 / 1 / 0
11,199
560
3,941
15,619
11,441
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
2 / 4 / 10
9,807
490
8,211
18,002
19,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
danndkhrd
Nu Wa
18
3 / 2 / 5
10,841
542
12,930
9,761
3,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
11
Kills
17
17
Deaths
11
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
2
5
2.75
L
Persephone
Carleidoscope
Persephone
0
0
2
1
L
Mercury
DxrkVibes
Mercury
2
5
3
0.7
L
Morgan Le Fay
LAP_LICANACASH18
Morgan Le Fay
3
2
0
1.5
L
Achilles
LDMR96
Achilles
2
8
2
0.38
W
Gilgamesh
MF Gorilla
Gilgamesh
8
2
7
5.75
L
Jing Wei
4
2
3
2.75
W
King Arthur
Reznov00
King Arthur
1
1
0
1
W
2
4
10
1.75
W
Nu Wa
danndkhrd
Nu Wa
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,976
Damage
44,505
60,771
Taken
72,124
32,354
Mitigated
47,536
14,189
Healing
18,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,390
5,334
159
6,662
13,259
5,208
3,980
522
12,737
0
65,201
L
Persephone
Carleidoscope
Persephone
7,075
263
0
2,562
7,914
2,977
0
1,129
6,785
72,489
0
L
Mercury
DxrkVibes
Mercury
7,302
4,199
145
880
12,034
4,035
1,242
2,537
9,497
0
41,961
L
Morgan Le Fay
LAP_LICANACASH18
Morgan Le Fay
10,918
483
0
5,144
12,790
3,886
0
8,849
3,941
102,427
0
L
Achilles
LDMR96
Achilles
10,729
2,382
0
1,633
15,747
16,652
130
4,210
11,537
0
39,065
W
Gilgamesh
MF Gorilla
Gilgamesh
12,033
4,560
0
1,148
15,483
8,703
1,173
2,783
12,700
0
66,301
L
Jing Wei
11,952
7,631
0
3,825
12,286
4,804
506
4,416
7,870
0
53,660
W
King Arthur
Reznov00
King Arthur
3,941
80
0
6,720
15,619
11,441
100
6,526
9,093
0
82,473
W
8,211
1,471
0
1,895
18,002
19,055
324
2,844
15,158
29,789
0
W
Nu Wa
danndkhrd
Nu Wa
12,930
5,138
124
2,201
9,761
3,129
455
5,318
4,443
80,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,232
Gold Earned
51,749
534
Minions Killed
603
0
Camps Cleared
0
1,698,692
Distance Traveled
1,851,304
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,191
460
140
7
0
319,379
5
L
Persephone
10,212
511
146
7
0
334,350
4
L
Mercury
8,204
410
70
4
0
337,298
0
L
Morgan Le Fay
10,030
502
178
9
0
360,921
5
L
Achilles
8,016
401
51
3
0
300,514
1
W
Gilgamesh
10,711
536
100
5
0
424,318
2
L
Jing Wei
8,770
439
89
4
0
365,609
3
W
King Arthur
11,199
560
179
9
0
396,107
5
W
Athena
9,807
490
35
2
0
351,417
2
W
Nu Wa
10,841
542
149
7
0
360,083
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role