Player Matchup

Ares
Ares
Beesbowls
Ares
Level 84
God Stats
2W - 4L
1,485 SR
Queue Stats
6W - 10L
1,350 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Consistancy
Cu Chulainn
Level 138
God Stats
2W - 2L
1,500 SR
Queue Stats
137W - 126L
1,462 Elo+
Solo
Vulcan
Vulcan
deathhydra
Vulcan
Level 104
God Stats
2W - 1L
1,722 SR
Queue Stats
6W - 3L
1,703 Elo+
Party 2
Awilix
Awilix
izzydonuts
Awilix
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 2L
1,703 Elo+
Party 2
Cernunnos
Cernunnos
smokemoreweed
Cernunnos
Level 93
God Stats
1W - 1L
1,659 SR
Queue Stats
3W - 3L
1,261 Elo+
Party 2
Team Averages
Level 112
1,573 SR
1,496 Elo+

VS

Team Averages
Level 103
1,506 SR
1,499 Elo+
Nox
Nox
Jpdixon7
Nox
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 213L
1,483 Elo+
Solo
Thor
Thor
Kiioi
Thor
Level 129
God Stats
10W - 11L
1,503 SR
Queue Stats
229W - 214L
1,558 Elo+
Solo
Anhur
Anhur
andres_cuellarc
Anhur
Level 123
God Stats
0W - 2L
1,485 SR
Queue Stats
113W - 113L
1,483 Elo+
Party 1
Bellona
Bellona
billystagner82
Bellona
Level 67
God Stats
2W - 3L
1,542 SR
Queue Stats
79W - 76L
1,505 Elo+
Solo
Ymir
Ymir
letti102
Ymir
Level 108
God Stats
0W - 3L
1,501 SR
Queue Stats
80W - 97L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
1 / 0 / 2
5,612
510
1,668
5,343
1,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
Consistancy
Cu Chulainn
12
2 / 1 / 1
6,722
611
5,402
8,602
5,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Vulcan
deathhydra
Vulcan
12
7 / 0 / 1
7,493
681
7,062
4,199
1,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
izzydonuts
Awilix
10
3 / 0 / 3
6,188
563
3,263
6,671
1,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cernunnos
smokemoreweed
Cernunnos
9
0 / 0 / 4
5,285
480
3,098
2,334
604
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,638
513
1,831
4,996
1,678
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thor
Kiioi
Thor
9
0 / 3 / 0
5,479
498
1,630
6,851
2,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 1 / 0
5,625
511
1,914
3,690
927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 3 / 0
6,151
559
5,654
10,070
5,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
8
0 / 3 / 0
5,274
479
1,637
6,610
2,249
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
1
13
Kills
1
1
Deaths
13
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ares
1
0
2
2
W
Cu Chulainn
Consistancy
Cu Chulainn
2
1
1
2.5
L
0
3
0
0
L
Thor
Kiioi
Thor
0
3
0
0
L
0
1
0
0
L
1
3
0
0.33
W
Vulcan
deathhydra
Vulcan
7
0
1
7.5
W
Awilix
izzydonuts
Awilix
3
0
3
4.5
L
Ymir
0
3
0
0
W
Cernunnos
smokemoreweed
Cernunnos
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,493
Damage
12,666
27,149
Taken
32,217
11,528
Mitigated
12,424
10,691
Healing
5,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
1,668
34
0
2,453
5,343
1,986
190
584
4,759
13,736
0
W
Cu Chulainn
Consistancy
Cu Chulainn
5,402
1,148
0
3,957
8,602
5,547
0
0
8,602
0
35,144
L
1,831
378
0
250
4,996
1,678
139
3,448
1,364
29,887
0
L
Thor
Kiioi
Thor
1,630
337
0
90
6,851
2,011
0
1,475
5,258
0
35,653
L
1,914
554
0
982
3,690
927
0
665
3,025
0
30,314
L
5,654
2,474
0
4,149
10,070
5,559
0
892
8,461
0
35,049
W
Vulcan
deathhydra
Vulcan
7,062
2,532
0
500
4,199
1,525
144
2,168
2,031
38,345
0
W
Awilix
izzydonuts
Awilix
3,263
1,128
0
2,636
6,671
1,866
356
155
6,516
0
27,650
L
Ymir
1,637
44
0
320
6,610
2,249
0
1,895
4,683
17,612
0
W
Cernunnos
smokemoreweed
Cernunnos
3,098
1,293
0
1,145
2,334
604
397
561
1,773
0
26,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,300
Gold Earned
28,167
299
Minions Killed
330
0
Camps Cleared
0
1,123,299
Distance Traveled
1,043,400
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,612
510
25
2
0
207,723
0
W
Cu Chulainn
6,722
611
81
7
0
229,581
1
L
Nox
5,638
513
71
6
0
194,818
2
L
Thor
5,479
498
80
7
0
207,314
3
L
Anhur
5,625
511
71
6
0
189,608
1
L
Bellona
6,151
559
81
7
0
225,432
4
W
Vulcan
7,493
681
82
7
0
251,411
2
W
Awilix
6,188
563
63
6
0
244,380
0
L
Ymir
5,274
479
27
2
0
226,228
4
W
Cernunnos
5,285
480
48
4
0
190,204
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role