Player Matchup

Olorun
Olorun
LRG4EFILFOE
Olorun
Level 3
God Stats
0W - 3L
1,180 SR
Queue Stats
1W - 10L
1,084 Elo+
Solo
Arachne
Arachne
MiguelXD_01
Arachne
Level 15
God Stats
10W - 13L
1,452 SR
Queue Stats
117W - 109L
1,387 Elo+
Solo
Ymir
Ymir
NIKBIGMAK485
Ymir
Level 22
God Stats
14W - 20L
1,285 SR
Queue Stats
16W - 25L
1,338 Elo+
Solo
Thor
Thor
Zer0_ukr
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 33L
1,359 Elo+
Solo
Tyr
Tyr
edyson24
Tyr
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
197W - 259L
1,269 Elo+
Solo
Team Averages
Level 15
1,383 SR
1,287 Elo+

VS

Team Averages
Level 32
1,602 SR
1,420 Elo+
Gilgamesh
Gilgamesh
Cybervirse123
Gilgamesh
Level 87
God Stats
9W - 2L
1,655 SR
Queue Stats
111W - 100L
1,428 Elo+
Party 1
Aphrodite
Aphrodite
DUBOX47
Aphrodite
Level 29
God Stats
8W - 7L
1,697 SR
Queue Stats
142W - 143L
1,386 Elo+
Party 2
Cabrakan
Cabrakan
Kowareta-Chan
Cabrakan
Level 11
God Stats
12W - 9L
1,660 SR
Queue Stats
319W - 325L
1,277 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
agustinpror13
Morgan Le Fay
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 132L
1,253 Elo+
Solo
Arachne
Arachne
xxHoudinimothxx
Arachne
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,755 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
6
0 / 3 / 0
6,909
345
303
2,845
668
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
MiguelXD_01
Arachne
15
6 / 6 / 1
9,732
487
11,918
18,942
7,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
1 / 8 / 1
7,932
397
7,545
18,397
14,324
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
14
2 / 3 / 2
8,271
414
2,220
10,374
4,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 8 / 3
8,312
416
4,834
15,094
8,150
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cybervirse123
Gilgamesh
18
3 / 0 / 5
12,864
643
7,435
11,798
7,120
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
DUBOX47
Aphrodite
15
3 / 1 / 6
9,450
473
7,092
4,560
4,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
Kowareta-Chan
Cabrakan
15
3 / 5 / 6
9,208
460
11,919
16,242
12,566
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
agustinpror13
Morgan Le Fay
16
10 / 4 / 4
11,254
563
14,182
10,029
4,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
9 / 2 / 2
12,407
620
11,081
15,758
7,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
10
Kills
28
28
Deaths
12
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Cybervirse123
Gilgamesh
3
0
5
5.5
W
Aphrodite
DUBOX47
Aphrodite
3
1
6
6
W
Cabrakan
Kowareta-Chan
Cabrakan
3
5
6
1.2
L
Olorun
0
3
0
0
L
Arachne
MiguelXD_01
Arachne
6
6
1
1.08
L
1
8
1
0.19
L
Thor
2
3
2
1
W
Morgan Le Fay
agustinpror13
Morgan Le Fay
10
4
4
3
L
1
8
3
0.31
W
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,820
Damage
51,709
65,652
Taken
58,387
35,859
Mitigated
36,468
5,869
Healing
23,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Cybervirse123
Gilgamesh
7,435
2,055
0
4,858
11,798
7,120
2,486
3,231
8,567
3,267
51,734
W
Aphrodite
DUBOX47
Aphrodite
7,092
628
5,497
2,059
4,560
4,832
443
835
3,725
43,404
0
W
Cabrakan
Kowareta-Chan
Cabrakan
11,919
2,519
464
1,915
16,242
12,566
279
1,685
14,557
35,727
0
L
Olorun
303
212
0
92
2,845
668
0
863
1,856
6,938
0
L
Arachne
MiguelXD_01
Arachne
11,918
6,458
0
4,839
18,942
7,981
0
7,674
11,172
0
59,121
L
7,545
1,603
0
250
18,397
14,324
0
8,353
9,988
29,278
0
L
Thor
2,220
129
0
1
10,374
4,736
1,394
6,704
3,496
0
30,365
W
Morgan Le Fay
agustinpror13
Morgan Le Fay
14,182
1,689
0
1,412
10,029
4,309
1,829
510
9,519
59,402
0
L
4,834
1,788
0
687
15,094
8,150
651
9,155
5,576
0
23,659
W
11,081
7,573
0
6,849
15,758
7,641
4,461
1,587
14,171
0
108,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,156
Gold Earned
55,183
264
Minions Killed
507
0
Camps Cleared
0
1,430,909
Distance Traveled
1,864,294
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,864
643
114
6
0
399,039
0
W
Aphrodite
9,450
473
67
3
0
357,926
0
W
Cabrakan
9,208
460
60
3
0
370,264
0
L
Olorun
6,909
345
8
0
0
78,884
0
L
Arachne
9,732
487
101
5
0
385,482
1
L
Ymir
7,932
397
41
2
0
267,721
0
L
Thor
8,271
414
57
3
0
325,344
0
W
Morgan Le Fay
11,254
563
89
4
0
287,141
0
L
Tyr
8,312
416
57
3
0
373,478
1
W
Arachne
12,407
620
177
9
0
449,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role