Player Matchup

Loki
Loki
FULLSENDGiNG
Loki
Level 63
God Stats
28W - 41L
1,331 SR
Queue Stats
219W - 291L
1,396 Elo+
Solo
Cupid
Cupid
Hawkeyes8585
Cupid
Level 85
God Stats
2W - 6L
1,481 SR
Queue Stats
33W - 39L
1,351 Elo+
Solo
Ra
Ra
Its_GLO21
Ra
Level 124
God Stats
11W - 11L
1,413 SR
Queue Stats
479W - 444L
1,505 Elo+
Solo
Medusa
Medusa
Purplrtrator
Medusa
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,433 Elo+
Solo
Odin
Odin
TL_Butterz_
Odin
Level 82
God Stats
0W - 2L
1,285 SR
Queue Stats
279W - 260L
1,483 Elo+
Solo
Team Averages
Level 96
1,402 SR
1,433 Elo+

VS

Team Averages
Level 82
1,489 SR
1,445 Elo+
Tsukuyomi
Tsukuyomi
Blacknaugth
Tsukuyomi
Level 83
God Stats
16W - 2L
1,713 SR
Queue Stats
204W - 192L
1,548 Elo+
Solo
Raijin
Raijin
HajimeToOwari
Raijin
Level 61
God Stats
1W - 2L
1,282 SR
Queue Stats
225W - 267L
1,413 Elo+
Solo
Athena
Athena
Thundrpantz
Athena
Level 106
God Stats
28W - 34L
1,469 SR
Queue Stats
557W - 556L
1,475 Elo+
Solo
Rama
Rama
Warsgods33
Rama
Level 102
God Stats
23W - 20L
1,527 SR
Queue Stats
414W - 422L
1,415 Elo+
Solo
Anubis
Anubis
animogok2
Anubis
Level 59
God Stats
4W - 4L
1,452 SR
Queue Stats
204W - 230L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 2
8,681
543
5,131
11,432
3,823
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 5 / 0
6,831
427
5,851
8,258
2,233
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
3 / 3 / 1
9,072
567
6,957
10,033
2,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
10
0 / 5 / 2
6,286
393
2,966
9,219
2,441
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 2 / 2
8,739
546
5,354
8,788
4,377
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Blacknaugth
Tsukuyomi
16
7 / 2 / 3
9,542
596
8,095
9,083
3,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 2 / 1
9,077
567
3,119
5,563
1,904
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
14
2 / 1 / 10
8,908
557
6,866
13,995
9,315
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
8 / 0 / 4
9,874
617
6,825
7,978
3,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
animogok2
Anubis
15
1 / 3 / 4
8,733
546
7,391
8,662
4,069
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
8
Kills
19
20
Deaths
8
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Blacknaugth
Tsukuyomi
7
2
3
4.25
L
4
5
2
1
W
1
2
1
0.75
L
0
5
0
0
L
3
3
1
1.17
L
Medusa
0
5
2
0.2
L
1
2
2
1
W
Athena
2
1
10
7
W
8
0
4
10
W
Anubis
animogok2
Anubis
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,259
Damage
32,296
47,730
Taken
45,281
15,592
Mitigated
22,230
13,693
Healing
10,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Blacknaugth
Tsukuyomi
8,095
2,043
0
628
9,083
3,722
482
2,048
6,861
0
66,993
L
5,131
1,216
0
3,384
11,432
3,823
0
2,228
9,204
0
42,118
W
3,119
79
0
2,086
5,563
1,904
190
0
5,563
56,209
0
L
5,851
2,217
1,189
2,128
8,258
2,233
260
2,838
5,420
0
41,618
L
6,957
547
92
3,850
10,033
2,718
118
5,071
4,962
57,732
0
L
Medusa
2,966
1,054
0
835
9,219
2,441
0
2,571
6,648
0
30,153
L
5,354
1,348
0
2,215
8,788
4,377
112
4,668
4,120
0
52,358
W
Athena
6,866
2,799
0
875
13,995
9,315
0
1,352
12,555
32,257
0
W
6,825
5,589
0
4,163
7,978
3,220
3,076
0
7,978
0
56,330
W
Anubis
animogok2
Anubis
7,391
706
0
2,914
8,662
4,069
0
3,073
5,367
60,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,609
Gold Earned
46,134
447
Minions Killed
518
0
Camps Cleared
0
1,446,755
Distance Traveled
1,425,833
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,542
596
116
7
0
358,158
3
L
Loki
8,681
543
91
6
0
325,037
0
W
Raijin
9,077
567
127
8
0
254,339
2
L
Cupid
6,831
427
77
5
0
270,076
2
L
Ra
9,072
567
118
7
0
255,916
6
L
Medusa
6,286
393
48
3
0
294,580
6
L
Odin
8,739
546
113
7
0
301,146
6
W
Athena
8,908
557
40
3
0
349,618
5
W
Rama
9,874
617
117
7
0
222,765
0
W
Anubis
8,733
546
118
7
0
240,953
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role