Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Jaza64
Artemis
Level 121
God Stats
5W - 0L
1,592 SR
Queue Stats
74W - 77L
1,543 Elo+
Solo
Discordia
Discordia
KoalaControlDX
Discordia
Level 66
God Stats
9W - 3L
1,694 SR
Queue Stats
536W - 405L
1,623 Elo+
Solo
Gilgamesh
Gilgamesh
Synpie
Gilgamesh
Level 121
God Stats
8W - 4L
1,622 SR
Queue Stats
326W - 281L
1,539 Elo+
Party 2
King Arthur
King Arthur
cpt2obvious
King Arthur
Level 127
God Stats
1W - 2L
1,338 SR
Queue Stats
146W - 119L
1,558 Elo+
Party 2
Team Averages
Level 112
1,549 SR
1,553 Elo+

VS

Team Averages
Level 106
1,506 SR
1,498 Elo+
Sol
Sol
Famdog
Sol
Level 91
God Stats
1W - 3L
1,664 SR
Queue Stats
12W - 11L
1,639 Elo+
Solo
Scylla
Scylla
MickyGee
Scylla
Level 144
God Stats
5W - 3L
1,500 SR
Queue Stats
174W - 141L
1,365 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RED24659
Morgan Le Fay
Level 106
God Stats
8W - 10L
1,301 SR
Queue Stats
308W - 312L
1,616 Elo+
Solo
Loki
Loki
ZaharaShadow
Loki
Level 126
God Stats
10W - 11L
1,565 SR
Queue Stats
287W - 308L
1,507 Elo+
Solo
Gilgamesh
Gilgamesh
dueyfin
Gilgamesh
Level 64
God Stats
2W - 3L
1,500 SR
Queue Stats
173W - 140L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
2 / 1 / 4
7,584
1,083
6,152
4,302
1,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Jaza64
Artemis
14
5 / 0 / 3
8,564
1,223
9,443
4,246
1,544
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
KoalaControlDX
Discordia
13
1 / 1 / 6
7,377
1,054
9,454
3,863
1,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
Synpie
Gilgamesh
13
1 / 0 / 6
8,004
1,143
4,294
9,619
6,363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
cpt2obvious
King Arthur
13
1 / 1 / 6
7,691
1,099
4,084
10,384
5,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

327

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Famdog
Sol
12
1 / 0 / 1
6,978
997
4,385
3,653
1,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Scylla
MickyGee
Scylla
13
1 / 0 / 2
7,386
1,055
6,244
4,951
1,611
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Morgan Le Fay
RED24659
Morgan Le Fay
13
1 / 4 / 2
7,225
1,032
9,717
10,001
3,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 2 / 1
6,951
993
3,776
6,589
2,791
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
dueyfin
Gilgamesh
13
0 / 4 / 2
7,339
1,048
5,147
9,967
4,943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
10
Kills
3
3
Deaths
10
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
1
4
4
L
Sol
Famdog
Sol
1
0
1
1.5
W
Artemis
Jaza64
Artemis
5
0
3
6.5
W
Discordia
KoalaControlDX
Discordia
1
1
6
4
L
Scylla
MickyGee
Scylla
1
0
2
2
L
Morgan Le Fay
RED24659
Morgan Le Fay
1
4
2
0.5
W
Gilgamesh
Synpie
Gilgamesh
1
0
6
4
L
0
2
1
0.25
W
King Arthur
cpt2obvious
King Arthur
1
1
6
4
L
Gilgamesh
dueyfin
Gilgamesh
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,427
Damage
29,269
32,414
Taken
35,161
15,930
Mitigated
14,388
2,767
Healing
2,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
6,152
142
0
424
4,302
1,475
0
3,165
1,015
25,775
0
L
Sol
Famdog
Sol
4,385
1,185
0
1,642
3,653
1,058
0
1,527
1,938
13,022
0
W
Artemis
Jaza64
Artemis
9,443
3,742
0
892
4,246
1,544
0
2,577
1,595
0
24,774
W
Discordia
KoalaControlDX
Discordia
9,454
468
0
504
3,863
1,157
0
2,890
851
19,190
0
L
Scylla
MickyGee
Scylla
6,244
744
0
185
4,951
1,611
0
2,066
2,637
23,567
0
L
Morgan Le Fay
RED24659
Morgan Le Fay
9,717
627
0
415
10,001
3,985
0
4,921
4,616
20,913
0
W
Gilgamesh
Synpie
Gilgamesh
4,294
559
0
91
9,619
6,363
0
5,404
4,027
0
12,115
L
3,776
371
0
500
6,589
2,791
0
2,203
4,180
0
20,431
W
King Arthur
cpt2obvious
King Arthur
4,084
261
0
856
10,384
5,391
0
5,643
4,580
0
10,801
L
Gilgamesh
dueyfin
Gilgamesh
5,147
835
0
103
9,967
4,943
0
3,503
6,184
0
9,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,220
Gold Earned
35,879
153
Minions Killed
147
6
Camps Cleared
6
782,440
Distance Traveled
714,750
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,584
1,083
43
6
0
147,255
0
L
Sol
6,978
997
27
4
1
86,441
0
W
Artemis
8,564
1,223
44
6
3
141,363
0
W
Discordia
7,377
1,054
27
4
2
148,764
2
L
Scylla
7,386
1,055
55
8
1
153,618
0
L
Morgan Le Fay
7,225
1,032
31
4
0
152,217
0
W
Gilgamesh
8,004
1,143
18
3
0
176,475
1
L
Loki
6,951
993
31
4
3
162,959
3
W
King Arthur
7,691
1,099
21
3
1
168,583
0
L
Gilgamesh
7,339
1,048
3
0
1
159,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role