Player Matchup

Bacchus
Bacchus
FlyWithMe96
Bacchus
Level 32
God Stats
18W - 13L
1,789 SR
Queue Stats
53W - 73L
1,356 Elo+
Party 1
Merlin
Merlin
Sosferatus
Merlin
Level 26
God Stats
0W - 2L
1,323 SR
Queue Stats
14W - 12L
1,378 Elo+
Party 1
Neith
Neith
Zeniyo
Neith
Level 18
God Stats
23W - 24L
1,518 SR
Queue Stats
54W - 74L
1,364 Elo+
Party 1
Thor
Thor
支羽男神
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Hercules
Hercules
最强SOLO王
Hercules
Level 160
God Stats
1W - 11L
1,389 SR
Queue Stats
58W - 53L
1,685 Elo+
Party 3
Team Averages
Level 48
1,504 SR
1,457 Elo+

VS

Team Averages
Level 21
1,551 SR
1,442 Elo+
Morgan Le Fay
Morgan Le Fay
BigSmack69
Morgan Le Fay
Level 12
God Stats
16W - 16L
1,472 SR
Queue Stats
41W - 38L
1,612 Elo+
Solo
Izanami
Izanami
Deley2
Izanami
Level 27
God Stats
22W - 18L
1,634 SR
Queue Stats
25W - 27L
1,432 Elo+
Party 2
Geb
Geb
HugoAlam99
Geb
Level 25
God Stats
9W - 3L
1,735 SR
Queue Stats
23W - 21L
1,684 Elo+
Party 2
Osiris
Osiris
WaTMaN7
Osiris
Level 28
God Stats
11W - 8L
1,500 SR
Queue Stats
178W - 192L
1,323 Elo+
Solo
Merlin
Merlin
saaaaaaap
Merlin
Level 14
God Stats
6W - 4L
1,412 SR
Queue Stats
10W - 12L
1,161 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FlyWithMe96
Bacchus
10
1 / 6 / 1
7,230
362
7,517
13,049
10,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Merlin
Sosferatus
Merlin
14
2 / 6 / 2
8,534
427
6,735
13,731
4,851
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Zeniyo
Neith
13
0 / 6 / 1
7,824
391
4,418
9,441
3,031
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 6 / 2
7,132
357
1,713
13,540
5,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
最强SOLO王
Hercules
13
1 / 7 / 2
8,086
404
9,589
17,532
14,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BigSmack69
Morgan Le Fay
20
17 / 0 / 3
13,150
658
17,702
13,085
5,805
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Deley2
Izanami
16
5 / 0 / 6
10,362
518
10,583
9,246
3,834
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
2 / 2 / 12
9,154
458
5,575
10,959
6,971
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
WaTMaN7
Osiris
16
5 / 3 / 10
10,451
523
9,841
13,161
11,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
saaaaaaap
Merlin
15
2 / 1 / 9
9,804
490
7,523
5,581
2,018
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
71
4
Kills
31
31
Deaths
6
8
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BigSmack69
Morgan Le Fay
17
0
3
18.5
W
Izanami
Deley2
Izanami
5
0
6
8
L
Bacchus
FlyWithMe96
Bacchus
1
6
1
0.25
W
2
2
12
4
L
Merlin
Sosferatus
Merlin
2
6
2
0.5
W
Osiris
WaTMaN7
Osiris
5
3
10
3.33
L
Neith
Zeniyo
Neith
0
6
1
0.08
W
Merlin
saaaaaaap
Merlin
2
1
9
6.5
L
0
6
2
0.17
L
Hercules
最强SOLO王
Hercules
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,972
Damage
51,224
67,293
Taken
52,032
38,630
Mitigated
30,511
14,046
Healing
20,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BigSmack69
Morgan Le Fay
17,702
2,008
0
8,871
13,085
5,805
782
4,751
8,334
121,389
0
W
Izanami
Deley2
Izanami
10,583
6,741
0
2,825
9,246
3,834
2,590
377
8,869
0
59,652
L
Bacchus
FlyWithMe96
Bacchus
7,517
752
0
3,417
13,049
10,816
0
7,211
5,838
18,891
0
W
5,575
863
0
1,544
10,959
6,971
208
3,225
7,734
29,275
0
L
Merlin
Sosferatus
Merlin
6,735
98
0
2,912
13,731
4,851
87
9,843
3,888
43,665
0
W
Osiris
WaTMaN7
Osiris
9,841
4,751
0
5,745
13,161
11,883
1,227
2,931
10,230
0
44,575
L
Neith
Zeniyo
Neith
4,418
1,962
0
1,058
9,441
3,031
0
3,241
6,200
0
40,305
W
Merlin
saaaaaaap
Merlin
7,523
471
0
1,574
5,581
2,018
1,751
2,968
2,613
52,892
0
L
1,713
231
0
2,743
13,540
5,000
0
4,544
8,996
0
33,980
L
Hercules
最强SOLO王
Hercules
9,589
2,869
0
3,916
17,532
14,932
0
5,961
11,571
0
38,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,806
Gold Earned
52,921
320
Minions Killed
539
0
Camps Cleared
0
1,722,076
Distance Traveled
2,001,955
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,150
658
194
10
0
423,756
8
W
Izanami
10,362
518
113
6
0
395,526
2
L
Bacchus
7,230
362
20
1
0
418,037
8
W
Geb
9,154
458
40
2
0
437,200
5
L
Merlin
8,534
427
92
5
0
305,278
4
W
Osiris
10,451
523
99
5
0
367,467
2
L
Neith
7,824
391
84
4
0
356,309
0
W
Merlin
9,804
490
93
5
0
378,006
0
L
Thor
7,132
357
60
3
0
317,154
2
L
Hercules
8,086
404
64
3
0
325,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role