Player Matchup

Bellona
Bellona
Jborges91
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,669 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Nuled
Morgan Le Fay
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,407 Elo+
Solo
Bakasura
Bakasura
YoungZip5
Bakasura
Level 26
God Stats
25W - 28L
1,508 SR
Queue Stats
98W - 125L
1,455 Elo+
Solo
Danzaburou
Danzaburou
deadmonkeymen
Danzaburou
Level 6
God Stats
0W - 2L
1,343 SR
Queue Stats
4W - 5L
1,821 Elo+
Solo
Amaterasu
Amaterasu
warden_gentles
Amaterasu
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
225W - 236L
1,409 Elo+
Solo
Team Averages
Level 14
1,470 SR
1,552 Elo+

VS

Team Averages
Level 22
1,512 SR
1,472 Elo+
Apollo
Apollo
ApophisBienx
Apollo
Level 21
God Stats
10W - 10L
1,619 SR
Queue Stats
78W - 80L
1,370 Elo+
Solo
Arachne
Arachne
MaFoNhIk92
Arachne
Level 26
God Stats
89W - 76L
1,539 SR
Queue Stats
137W - 134L
1,383 Elo+
Solo
Chaac
Chaac
Meisterlich1
Chaac
Level 29
God Stats
1W - 0L
1,685 SR
Queue Stats
65W - 52L
1,552 Elo+
Solo
Janus
Janus
StopBanningFoggy
Janus
Level 13
God Stats
1W - 0L
1,336 SR
Queue Stats
10W - 10L
1,415 Elo+
Solo
Susano
Susano
StopFeedingThem
Susano
Level 22
God Stats
6W - 11L
1,381 SR
Queue Stats
130W - 112L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jborges91
Bellona
9
1 / 12 / 0
7,214
380
5,318
16,276
9,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Morgan Le Fay
Nuled
Morgan Le Fay
14
5 / 8 / 1
9,215
485
8,921
13,486
5,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
YoungZip5
Bakasura
15
2 / 7 / 4
9,117
480
7,790
14,649
5,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
deadmonkeymen
Danzaburou
12
2 / 8 / 2
8,286
436
4,817
11,999
4,047
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
warden_gentles
Amaterasu
13
0 / 9 / 0
7,800
411
3,597
16,137
9,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
12 / 0 / 4
10,738
565
10,822
9,278
3,332
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arachne
MaFoNhIk92
Arachne
15
3 / 4 / 8
9,736
512
4,182
9,076
4,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
11 / 1 / 4
11,835
623
14,948
14,223
14,578
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
1 / 6 / 8
9,276
488
7,729
10,163
3,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
16 / 0 / 6
13,007
685
13,220
12,948
5,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
73
10
Kills
43
44
Deaths
11
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Apollo
12
0
4
14
L
Bellona
Jborges91
Bellona
1
12
0
0.08
W
Arachne
MaFoNhIk92
Arachne
3
4
8
1.75
W
11
1
4
13
L
Morgan Le Fay
Nuled
Morgan Le Fay
5
8
1
0.69
W
1
6
8
0.83
W
16
0
6
19
L
Bakasura
YoungZip5
Bakasura
2
7
4
0.57
L
Danzaburou
deadmonkeymen
Danzaburou
2
8
2
0.38
L
Amaterasu
warden_gentles
Amaterasu
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,443
Damage
50,901
72,547
Taken
55,688
33,642
Mitigated
31,289
9,850
Healing
16,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
10,822
7,878
0
451
9,278
3,332
2,196
322
8,700
0
60,137
L
Bellona
Jborges91
Bellona
5,318
1,881
0
1,925
16,276
9,853
0
0
16,276
0
24,308
W
Arachne
MaFoNhIk92
Arachne
4,182
2,993
0
1,471
9,076
4,149
3,444
1,886
7,190
0
38,069
W
14,948
2,359
0
7,602
14,223
14,578
0
2,219
12,004
0
73,509
L
Morgan Le Fay
Nuled
Morgan Le Fay
8,921
856
0
2,626
13,486
5,059
432
3,314
9,802
47,644
0
W
7,729
272
0
440
10,163
3,351
0
3,206
6,677
46,337
0
W
13,220
3,533
0
6,080
12,948
5,879
0
1,288
11,660
0
95,797
L
Bakasura
YoungZip5
Bakasura
7,790
5,625
0
1,313
14,649
5,491
336
1,990
12,543
0
69,455
L
Danzaburou
deadmonkeymen
Danzaburou
4,817
2,217
0
361
11,999
4,047
1,213
1,512
10,443
0
36,281
L
Amaterasu
warden_gentles
Amaterasu
3,597
1,443
0
3,625
16,137
9,192
866
514
15,611
0
38,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,632
Gold Earned
54,592
405
Minions Killed
530
0
Camps Cleared
0
1,571,316
Distance Traveled
1,809,852
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,738
565
74
4
0
333,626
0
L
Bellona
7,214
380
32
2
0
330,437
0
W
Arachne
9,736
512
80
4
0
368,870
1
W
Chaac
11,835
623
136
7
0
368,926
0
L
Morgan Le Fay
9,215
485
92
5
0
306,060
2
W
Janus
9,276
488
83
4
0
330,796
7
W
Susano
13,007
685
157
8
0
407,634
2
L
Bakasura
9,117
480
132
7
0
333,384
0
L
Danzaburou
8,286
436
70
4
0
309,687
0
L
Amaterasu
7,800
411
79
4
0
291,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role