Player Matchup

Achilles
Achilles
Gold II
 
Achilles
Gold II
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Silver II
Claudius64
Agni
Silver II
Level 126
God Stats
1W - 1L
1,433 SR
Queue Stats
20W - 27L
1,193 MMR
Solo
Medusa
Medusa
Bronze III
Husaj95
Medusa
Bronze III
Level 148
God Stats
3W - 4L
1,633 SR
Queue Stats
39W - 35L
1,463 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 120
1,522 SR
1,385 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 125
1,612 SR
1,497 MMR
Neith
Neith
Silver IV
 
Neith
Silver IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold I
FerriOWNED
Scylla
Gold I
Level 108
God Stats
63W - 47L
1,688 SR
Queue Stats
99W - 91L
1,739 MMR
Party 1
Horus
Horus
Silver I
Heldenflausch
Horus
Silver I
Level 124
God Stats
6W - 7L
1,648 SR
Queue Stats
1,052W - 1,155L
1,252 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
5 / 1 / 9
9,360
780
8,574
13,511
10,263
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
5 / 2 / 8
9,374
781
8,367
8,466
2,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Husaj95
Medusa
15
4 / 0 / 9
9,414
785
9,387
10,674
3,736
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
PersephoneAthenaCthulhuDiscordiaThoth

VS

Bans
AresHou YiNoxDanzaburouSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 4 / 1
7,454
621
5,539
8,522
3,119
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
FerriOWNED
Scylla
12
1 / 4 / 2
7,980
665
9,962
8,742
3,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 6 / 2
7,801
650
4,230
12,781
10,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
14
Kills
2
3
Deaths
14
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
1
9
9.5
L
Neith
 
Neith
1
4
1
0.38
W
5
2
8
4.5
L
Scylla
FerriOWNED
Scylla
1
4
2
0.5
L
0
6
2
0.17
W
Medusa
Husaj95
Medusa
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,328
Damage
19,731
32,651
Taken
30,045
16,785
Mitigated
17,020
6,420
Healing
7,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
8,574
2,751
0
987
13,511
10,263
286
2,103
11,274
0
21,020
L
Neith
 
Neith
5,539
1,811
0
1,471
8,522
3,119
254
2,438
6,084
0
21,904
W
8,367
782
0
1,817
8,466
2,786
459
2,997
5,257
42,732
0
L
Scylla
FerriOWNED
Scylla
9,962
893
0
2,168
8,742
3,147
0
2,472
6,270
45,115
0
L
4,230
2,009
1,036
2,618
12,781
10,754
0
3,457
9,324
0
10,928
W
Medusa
Husaj95
Medusa
9,387
4,555
0
3,616
10,674
3,736
2,055
4,320
6,158
0
48,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,148
Gold Earned
23,235
165
Minions Killed
142
0
Camps Cleared
0
675,178
Distance Traveled
607,287
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,360
780
18
2
0
239,109
2
L
Neith
7,454
621
52
4
0
166,555
4
W
Agni
9,374
781
66
6
0
221,191
1
L
Scylla
7,980
665
77
6
0
225,470
5
L
Horus
7,801
650
13
1
0
215,262
5
W
Medusa
9,414
785
81
7
0
214,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role