Player Matchup

Zeus
Zeus
A Saboten
Zeus
Level 27
God Stats
0W - 3L
1,183 SR
Queue Stats
95W - 96L
1,517 Elo+
Solo
Merlin
Merlin
Abdeldg07
Merlin
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,503 Elo+
Party 2
Sun Wukong
Sun Wukong
GODZZžžžž
Sun Wukong
Level 6
God Stats
3W - 7L
1,194 SR
Queue Stats
9W - 17L
1,693 Elo+
Party 1
Chernobog
Chernobog
pulidocastagno34
Chernobog
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,762 Elo+
Party 2
Chaac
Chaac
therealKING126
Chaac
Level 4
God Stats
1W - 5L
1,681 SR
Queue Stats
1W - 6L
1,655 Elo+
Party 1
Team Averages
Level 11
1,412 SR
1,626 Elo+

VS

Team Averages
Level 22
1,673 SR
1,579 Elo+
Kuzenbo
Kuzenbo
Cupshortycake
Kuzenbo
Level 27
God Stats
10W - 5L
1,845 SR
Queue Stats
70W - 63L
1,553 Elo+
Solo
Neith
Neith
DNT Jomy
Neith
Level 26
God Stats
10W - 8L
1,585 SR
Queue Stats
147W - 147L
1,511 Elo+
Solo
Kukulkan
Kukulkan
Goguemz
Kukulkan
Level 8
God Stats
1W - 1L
1,564 SR
Queue Stats
8W - 9L
1,715 Elo+
Solo
Cu Chulainn
Cu Chulainn
RedDeathPhoenix
Cu Chulainn
Level 20
God Stats
7W - 6L
1,580 SR
Queue Stats
55W - 43L
1,541 Elo+
Solo
Bakasura
Bakasura
SledgeMain7621
Bakasura
Level 29
God Stats
7W - 6L
1,788 SR
Queue Stats
142W - 126L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
6
0 / 5 / 1
7,773
278
643
4,599
1,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
Abdeldg07
Merlin
20
11 / 5 / 10
16,993
607
22,885
22,775
10,231
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
GODZZžžžž
Sun Wukong
13
1 / 26 / 6
10,606
379
5,145
29,284
13,630
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chernobog
20
12 / 9 / 11
17,738
634
28,077
33,538
15,803
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8
0 / 16 / 5
8,739
312
2,785
19,835
14,965
Hidden Dagger

Hidden Dagger

+15
Physical Power

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
17
2 / 4 / 25
13,453
480
8,042
20,089
32,448
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
DNT Jomy
Neith
20
27 / 5 / 7
16,634
594
30,601
20,538
8,337
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Goguemz
Kukulkan
18
11 / 7 / 15
13,633
487
18,744
13,393
8,912
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
RedDeathPhoenix
Cu Chulainn
20
10 / 5 / 12
14,980
535
21,763
37,267
33,947
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bakasura
20
9 / 3 / 6
14,593
521
7,896
17,679
8,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
124
24
Kills
59
61
Deaths
24
33
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Zeus
0
5
1
0.1
L
Merlin
Abdeldg07
Merlin
11
5
10
3.2
W
Kuzenbo
2
4
25
3.63
W
Neith
DNT Jomy
Neith
27
5
7
6.1
L
Sun Wukong
GODZZžžžž
Sun Wukong
1
26
6
0.15
W
Kukulkan
Goguemz
Kukulkan
11
7
15
2.64
W
Cu Chulainn
RedDeathPhoenix
Cu Chulainn
10
5
12
3.2
W
Bakasura
9
3
6
4
L
Chernobog
12
9
11
1.94
L
0
16
5
0.16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,535
Damage
87,046
110,031
Taken
108,966
55,905
Mitigated
92,397
9,667
Healing
26,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
643
118
0
0
4,599
1,276
0
401
4,198
4,198
248
L
Merlin
Abdeldg07
Merlin
22,885
1,090
0
6,517
22,775
10,231
182
5,842
16,696
102,894
0
W
Kuzenbo
8,042
3,647
1,160
3,268
20,089
32,448
2,767
3,415
16,398
31,873
0
W
Neith
DNT Jomy
Neith
30,601
19,254
0
2,577
20,538
8,337
9,301
6,768
13,518
0
113,999
L
Sun Wukong
GODZZžžžž
Sun Wukong
5,145
2,080
0
1,003
29,284
13,630
128
10,938
17,985
480
34,820
W
Kukulkan
Goguemz
Kukulkan
18,744
1,640
801
818
13,393
8,912
2,595
4,743
8,252
62,628
0
W
Cu Chulainn
RedDeathPhoenix
Cu Chulainn
21,763
4,205
0
11,743
37,267
33,947
1,997
5,818
31,287
12,900
96,987
W
Bakasura
7,896
5,274
0
5,789
17,679
8,753
57
1,963
15,532
0
112,078
L
Chernobog
28,077
19,716
0
685
33,538
15,803
370
8,862
24,151
0
155,037
L
2,785
1,267
0
1,462
19,835
14,965
128
3,629
15,996
0
10,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,849
Gold Earned
73,293
461
Minions Killed
633
0
Camps Cleared
0
1,587,743
Distance Traveled
2,456,076
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,773
278
8
0
0
78,658
0
L
Merlin
16,993
607
150
5
0
482,610
6
W
Kuzenbo
13,453
480
34
1
0
524,010
7
W
Neith
16,634
594
161
6
0
458,331
0
L
Sun Wukong
10,606
379
51
2
0
337,028
4
W
Kukulkan
13,633
487
86
3
0
504,370
0
W
Cu Chulainn
14,980
535
178
6
0
532,688
2
W
Bakasura
14,593
521
174
6
0
436,677
0
L
Chernobog
17,738
634
237
8
0
443,168
1
L
Chaac
8,739
312
15
1
0
246,279
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role