Player Matchup

Raijin
Raijin
 
Raijin
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
ALBINAtop
Achilles
Level 68
God Stats
3W - 5L
1,436 SR
Queue Stats
287W - 300L
1,520 Elo+
Solo
Bakasura
Bakasura
Cormik
Bakasura
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,499 Elo+
Party 2
Ullr
Ullr
DenniSpike192
Ullr
Level 38
God Stats
31W - 21L
1,577 SR
Queue Stats
69W - 67L
1,463 Elo+
Solo
Team Averages
Level 76
1,503 SR
1,497 Elo+

VS

Team Averages
Level 45
1,493 SR
1,488 Elo+
Bacchus
Bacchus
 
Bacchus
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
BtheBOLD
Chiron
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 33L
1,502 Elo+
Party 1
Tyr
Tyr
Deathtonetworks
Tyr
Level 87
God Stats
0W - 3L
1,323 SR
Queue Stats
93W - 110L
1,468 Elo+
Party 3
Arachne
Arachne
Gamiit
Arachne
Level 24
God Stats
4W - 3L
1,644 SR
Queue Stats
53W - 37L
1,528 Elo+
Party 1
Ah Puch
Ah Puch
javito28801
Ah Puch
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 134L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
5 / 2 / 6
8,377
644
7,314
8,601
2,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
 
Baron Samedi
12
5 / 2 / 7
7,388
568
3,321
3,374
1,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
ALBINAtop
Achilles
14
5 / 0 / 0
8,283
637
8,608
12,133
9,681
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
Cormik
Bakasura
11
4 / 2 / 3
7,500
577
5,241
10,442
3,399
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
11 / 0 / 4
9,012
693
9,061
6,821
2,210
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
5
1 / 3 / 0
4,825
371
1,342
3,546
1,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chiron
BtheBOLD
Chiron
8
0 / 7 / 1
5,094
392
1,927
7,584
1,411
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 6 / 1
6,424
494
5,665
12,219
4,968
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
Gamiit
Arachne
11
4 / 3 / 0
7,068
544
4,596
11,452
4,227
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
javito28801
Ah Puch
9
0 / 11 / 1
5,621
432
7,249
12,087
3,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
30
Kills
5
6
Deaths
30
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
5
2
6
4
W
Baron Samedi
 
Baron Samedi
5
2
7
4.25
L
Bacchus
 
Bacchus
1
3
0
0.33
W
Achilles
ALBINAtop
Achilles
5
0
0
5
L
Chiron
BtheBOLD
Chiron
0
7
1
0.07
W
Bakasura
Cormik
Bakasura
4
2
3
2.75
L
0
6
1
0.08
W
11
0
4
13
L
Arachne
Gamiit
Arachne
4
3
0
1.33
L
Ah Puch
javito28801
Ah Puch
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,545
Damage
20,779
41,371
Taken
46,888
19,494
Mitigated
15,665
14,920
Healing
9,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
7,314
889
0
3,805
8,601
2,873
0
3,193
5,124
46,187
0
W
Baron Samedi
 
Baron Samedi
3,321
528
645
980
3,374
1,331
845
1,253
2,119
22,155
0
L
Bacchus
 
Bacchus
1,342
96
0
528
3,546
1,629
0
770
2,776
8,434
0
W
Achilles
ALBINAtop
Achilles
8,608
2,049
0
5,110
12,133
9,681
468
290
11,829
0
47,834
L
Chiron
BtheBOLD
Chiron
1,927
907
189
929
7,584
1,411
0
840
6,554
0
17,470
W
Bakasura
Cormik
Bakasura
5,241
3,856
0
2,311
10,442
3,399
225
1,131
9,227
0
26,594
L
5,665
587
0
3,271
12,219
4,968
0
817
11,358
0
32,101
W
9,061
4,692
0
2,069
6,821
2,210
4,884
2,202
4,481
0
54,567
L
Arachne
Gamiit
Arachne
4,596
2,650
0
3,158
11,452
4,227
0
1,823
8,818
0
41,421
L
Ah Puch
javito28801
Ah Puch
7,249
452
0
1,607
12,087
3,430
0
5,777
5,429
28,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,560
Gold Earned
29,032
423
Minions Killed
257
0
Camps Cleared
0
1,261,348
Distance Traveled
1,105,113
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,377
644
95
7
0
222,632
1
W
Baron Samedi
7,388
568
43
3
0
252,691
2
L
Bacchus
4,825
371
13
1
0
114,831
0
W
Achilles
8,283
637
101
8
0
240,030
2
L
Chiron
5,094
392
35
3
0
214,618
3
W
Bakasura
7,500
577
75
6
0
289,971
3
L
Tyr
6,424
494
73
6
0
292,784
4
W
Ullr
9,012
693
109
8
0
256,024
2
L
Arachne
7,068
544
86
7
0
274,329
4
L
Ah Puch
5,621
432
50
4
0
208,551
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role